Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CharlyCap01
Jing Wei
Level 8
God Stats
7W - 4L
1,418 SR
Queue Stats
12W - 15L
1,354 Elo+
Party 1
Ganesha
Ganesha
XXdeathMetal9XX
Ganesha
Level 33
God Stats
6W - 4L
1,494 SR
Queue Stats
61W - 57L
1,438 Elo+
Party 1
Bellona
Bellona
chris_coxo011
Bellona
Level 48
God Stats
1W - 3L
1,386 SR
Queue Stats
105W - 118L
1,323 Elo+
Party 2
Nox
Nox
vKingFish
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 133L
1,425 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,408 Elo+

VS

Team Averages
Level 89
1,518 SR
1,456 Elo+
Ne Zha
Ne Zha
C-A-B-L-E-_-
Ne Zha
Level 29
God Stats
7W - 2L
1,467 SR
Queue Stats
101W - 108L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
OdysseyNth
Baron Samedi
Level 106
God Stats
21W - 20L
1,476 SR
Queue Stats
363W - 321L
1,491 Elo+
Party 3
Skadi
Skadi
Radamanthys999
Skadi
Level 147
God Stats
12W - 7L
1,488 SR
Queue Stats
1,235W - 1,354L
1,396 Elo+
Solo
Mulan
Mulan
SharttyWaffles
Mulan
Level 76
God Stats
23W - 12L
1,621 SR
Queue Stats
292W - 275L
1,482 Elo+
Party 3
Terra
Terra
Tooquh
Terra
Level 85
God Stats
7W - 11L
1,537 SR
Queue Stats
193W - 195L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 1
5,677
437
4,830
11,197
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
CharlyCap01
Jing Wei
9
0 / 3 / 0
5,176
398
2,767
7,900
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
5,422
417
2,520
12,238
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
9
1 / 6 / 1
5,854
450
6,605
10,738
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
6,357
489
5,974
5,490
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 0 / 2
6,765
520
3,209
6,971
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
OdysseyNth
Baron Samedi
11
4 / 1 / 3
6,644
511
7,059
7,901
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 5
7,044
542
7,815
4,881
1,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 4
8,529
656
10,030
14,716
8,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Tooquh
Terra
10
1 / 0 / 9
7,105
547
5,875
12,148
8,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
18
18
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Ne Zha
3
0
2
4
L
Jing Wei
CharlyCap01
Jing Wei
0
3
0
0
W
Baron Samedi
OdysseyNth
Baron Samedi
4
1
3
5.5
W
3
0
5
5.5
W
7
1
4
9
W
Terra
Tooquh
Terra
1
0
9
5.5
L
0
3
0
0
L
Bellona
1
6
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
33,988
47,563
Taken
46,617
26,403
Mitigated
25,342
7,548
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,830
1,423
0
1,673
11,197
3,937
0
2,858
8,339
0
38,795
W
Ne Zha
3,209
1,087
0
783
6,971
2,536
284
581
6,390
0
35,216
L
Jing Wei
CharlyCap01
Jing Wei
2,767
2,013
0
1,875
7,900
1,724
0
1,343
6,557
0
24,544
W
Baron Samedi
OdysseyNth
Baron Samedi
7,059
588
1,347
2,976
7,901
3,674
413
2,655
5,246
37,634
0
W
7,815
2,465
0
1,183
4,881
1,758
1,200
481
4,400
0
53,227
W
10,030
2,354
0
7,210
14,716
8,973
937
1,095
13,621
0
56,554
W
Terra
Tooquh
Terra
5,875
956
2,348
3,955
12,148
8,401
141
3,682
7,370
20,516
2,304
L
2,520
447
0
1,973
12,238
7,836
0
4,490
7,748
18,432
0
L
Bellona
6,605
3,209
0
1,623
10,738
10,455
0
972
9,766
0
30,831
L
5,974
507
0
404
5,490
2,451
0
2,786
2,704
49,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
36,087
285
Minions Killed
351
0
Camps Cleared
0
1,232,426
Distance Traveled
1,255,178
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,677
437
57
4
0
266,237
2
W
Ne Zha
6,765
520
69
5
0
285,310
0
L
Jing Wei
5,176
398
68
5
0
244,917
0
W
Baron Samedi
6,644
511
44
3
0
239,506
2
W
Skadi
7,044
542
85
7
0
212,807
5
W
Mulan
8,529
656
111
9
0
254,000
0
W
Terra
7,105
547
42
3
0
263,555
3
L
Ganesha
5,422
417
1
0
0
240,406
0
L
Bellona
5,854
450
57
4
0
240,555
0
L
Nox
6,357
489
102
8
0
240,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role