Player Matchup

Atlas
Atlas
Kapton
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,376 Elo+
Party 1
Raijin
Raijin
Lordmercsalot
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,362 Elo+
Party 1
Cliodhna
Cliodhna
PimpDaddySnuggle
Cliodhna
Level 38
God Stats
7W - 10L
1,388 SR
Queue Stats
22W - 33L
1,367 Elo+
Party 1
Team Averages
Level 36
1,463 SR
1,368 Elo+

VS

Team Averages
Level 67
1,554 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
Level 96
God Stats
37W - 21L
1,615 SR
Queue Stats
335W - 343L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
Kidsaremypation
Guan Yu
Level 27
God Stats
1W - 0L
1,359 SR
Queue Stats
26W - 34L
1,447 Elo+
Party 2
Vulcan
Vulcan
Tap1
Vulcan
Level 77
God Stats
10W - 3L
1,689 SR
Queue Stats
245W - 264L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kapton
Atlas
12
0 / 5 / 4
8,553
658
6,723
23,722
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 9 / 4
8,698
669
7,593
12,790
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 1
9,770
752
7,824
16,310
6,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
16
7 / 3 / 8
10,995
846
13,739
13,195
5,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 2 / 9
9,852
758
5,788
12,219
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Tap1
Vulcan
16
6 / 0 / 10
10,543
811
25,453
4,730
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
7
3
8
3.67
L
Atlas
Kapton
Atlas
0
5
4
0.4
W
5
2
9
4.75
L
1
9
4
0.33
L
4
4
1
1.13
W
Vulcan
Tap1
Vulcan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
44,980
52,822
Taken
30,144
32,454
Mitigated
19,295
3,405
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
13,739
6,431
0
4,776
13,195
5,217
2,190
6,719
6,476
0
65,225
L
Atlas
Kapton
Atlas
6,723
2,907
0
1,048
23,722
21,505
0
11,985
11,476
22,937
0
W
5,788
1,007
689
4,587
12,219
11,946
166
4,720
7,499
0
9,935
L
7,593
714
0
322
12,790
4,541
0
4,254
8,284
32,181
0
L
7,824
518
0
2,035
16,310
6,408
0
9,246
6,940
0
33,932
W
Vulcan
Tap1
Vulcan
25,453
10,995
0
1,691
4,730
2,132
1,152
2,883
1,847
58,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
31,390
143
Minions Killed
149
0
Camps Cleared
0
662,935
Distance Traveled
719,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,995
846
89
7
0
220,101
2
L
Atlas
8,553
658
24
2
0
230,129
0
W
Guan Yu
9,852
758
8
1
0
241,465
0
L
Raijin
8,698
669
54
4
0
169,427
0
L
Cliodhna
9,770
752
65
5
0
263,379
0
W
Vulcan
10,543
811
52
4
0
258,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role