Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
Genja Medicine
Sol
Gold III
Level 148
God Stats
4W - 2L
1,652 SR
Queue Stats
13W - 6L
1,788 MMR
Party 1
Achilles
Achilles
Gold V
willyduby
Achilles
Gold V
Level 128
God Stats
2W - 1L
1,525 SR
Queue Stats
6W - 7L
1,464 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,559 SR
1,584 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,740 SR
1,838 MMR
Baba Yaga
Baba Yaga
Platinum II
LimaCR7
Baba Yaga
Platinum II
Level 126
God Stats
0W - 1L
1,849 SR
Queue Stats
41W - 49L
1,878 MMR
Solo
Osiris
Osiris
Platinum I
esmith138
Osiris
Platinum I
Level 149
God Stats
0W - 2L
1,690 SR
Queue Stats
93W - 90L
1,709 MMR
Solo
Artio
Artio
Gold I
mr_Mc-asum6996
Artio
Gold I
Level 149
God Stats
12W - 10L
1,680 SR
Queue Stats
28W - 32L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
6 / 2 / 5
13,457
748
20,320
21,431
10,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 8
12,185
677
22,654
20,793
9,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
willyduby
Achilles
16
4 / 2 / 5
11,655
648
15,028
20,592
28,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetAh Muzen CabChaacPersephoneHorus

VS

Bans
AtlasCupidSetMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LimaCR7
Baba Yaga
18
5 / 2 / 2
12,550
697
21,206
13,718
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
esmith138
Osiris
16
2 / 5 / 6
12,541
697
12,827
27,304
30,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 7
11,315
629
16,141
29,749
33,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
8
8
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
5
4.25
W
1
4
8
1.25
L
Baba Yaga
LimaCR7
Baba Yaga
5
2
2
3
L
Osiris
esmith138
Osiris
2
5
6
1
L
1
4
7
1.13
W
Achilles
willyduby
Achilles
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,002
Damage
50,174
62,816
Taken
70,771
49,037
Mitigated
71,611
19,579
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,320
8,411
1,491
6,790
21,431
10,670
466
12,981
8,450
0
85,317
W
22,654
11,946
0
8,127
20,793
9,661
3,529
11,443
9,350
72,563
0
L
Baba Yaga
LimaCR7
Baba Yaga
21,206
732
0
3,472
13,718
7,216
1,987
4,877
8,617
70,873
0
L
Osiris
esmith138
Osiris
12,827
4,098
0
6,132
27,304
30,548
473
9,503
16,970
559
31,358
L
16,141
867
4,411
7,231
29,749
33,847
731
8,336
20,537
43,643
0
W
Achilles
willyduby
Achilles
15,028
3,334
0
3,171
20,592
28,706
36
13,467
7,125
0
34,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
36,406
235
Minions Killed
175
0
Camps Cleared
0
997,728
Distance Traveled
1,066,675
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,457
748
120
7
0
324,357
3
W
Sol
12,185
677
90
5
0
297,738
2
L
Baba Yaga
12,550
697
110
6
0
357,242
2
L
Osiris
12,541
697
32
2
0
357,880
2
L
Artio
11,315
629
33
2
0
351,553
2
W
Achilles
11,655
648
25
1
0
375,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role