Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
RS_Dukydeath
Ishtar
Level 115
God Stats
2W - 2L
1,547 SR
Queue Stats
325W - 324L
1,512 Elo+
Party 4
Fenrir
Fenrir
iishigo
Fenrir
Level 156
God Stats
5W - 8L
1,399 SR
Queue Stats
272W - 247L
1,518 Elo+
Party 1
Persephone
Persephone
llKAMiiKAzll
Persephone
Level 144
God Stats
15W - 14L
1,505 SR
Queue Stats
559W - 559L
1,513 Elo+
Party 4
Team Averages
Level 136
1,490 SR
1,509 Elo+

VS

Team Averages
Level 118
1,458 SR
1,509 Elo+
Chaac
Chaac
Fushu8
Chaac
Level 124
God Stats
3W - 1L
1,559 SR
Queue Stats
69W - 56L
1,547 Elo+
Party 2
Cerberus
Cerberus
SeikenGHT
Cerberus
Level 85
God Stats
1W - 2L
1,245 SR
Queue Stats
15W - 24L
1,415 Elo+
Party 3
Nike
Nike
Superben_24
Nike
Level 135
God Stats
1W - 1L
1,246 SR
Queue Stats
103W - 97L
1,519 Elo+
Party 3
Ne Zha
Ne Zha
TRANKS25
Ne Zha
Level 121
God Stats
4W - 5L
1,492 SR
Queue Stats
100W - 108L
1,460 Elo+
Solo
Aphrodite
Aphrodite
martincooooo
Aphrodite
Level 124
God Stats
6W - 5L
1,746 SR
Queue Stats
179W - 131L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 6 / 11
13,974
665
15,375
26,434
21,124
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
18
0 / 4 / 17
11,234
535
9,473
19,409
29,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
19
1 / 6 / 16
12,080
575
18,521
23,397
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
iishigo
Fenrir
20
13 / 6 / 7
14,240
678
29,155
27,664
27,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
llKAMiiKAzll
Persephone
20
5 / 6 / 19
14,790
704
42,174
21,764
10,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fushu8
Chaac
20
1 / 4 / 14
12,769
608
19,874
34,207
42,111
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
SeikenGHT
Cerberus
19
1 / 6 / 17
12,404
591
10,210
33,922
55,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
9 / 7 / 9
14,046
669
22,637
27,437
42,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
TRANKS25
Ne Zha
20
14 / 5 / 10
15,397
733
38,482
30,214
20,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
martincooooo
Aphrodite
20
3 / 4 / 18
13,262
632
16,552
26,218
28,860
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
96
26
Kills
28
28
Deaths
26
70
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
7
6
11
2.08
L
Ganesha
 
Ganesha
0
4
17
2.13
W
Chaac
Fushu8
Chaac
1
4
14
2
L
Ishtar
1
6
16
1.5
W
Cerberus
SeikenGHT
Cerberus
1
6
17
1.58
W
9
7
9
1.93
W
Ne Zha
TRANKS25
Ne Zha
14
5
10
3.8
L
Fenrir
iishigo
Fenrir
13
6
7
2.75
L
Persephone
llKAMiiKAzll
Persephone
5
6
19
2.42
W
Aphrodite
martincooooo
Aphrodite
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,698
Damage
107,755
118,668
Taken
151,998
99,981
Mitigated
189,070
55,298
Healing
77,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
15,375
2,084
15,278
12,762
26,434
21,124
570
6,568
19,866
29,425
0
L
Ganesha
 
Ganesha
9,473
913
1,473
3,295
19,409
29,886
0
6,039
13,370
21,601
0
W
Chaac
Fushu8
Chaac
19,874
1,717
3,037
12,328
34,207
42,111
1,154
13,937
19,996
0
46,325
L
Ishtar
18,521
9,150
709
4,098
23,397
10,554
2,176
3,266
20,131
0
37,717
W
Cerberus
SeikenGHT
Cerberus
10,210
599
2,699
11,585
33,922
55,462
1,103
19,604
13,581
32,279
0
W
22,637
2,478
1,483
2,976
27,437
42,472
1,046
8,183
18,869
0
37,229
W
Ne Zha
TRANKS25
Ne Zha
38,482
3,998
2,902
7,468
30,214
20,165
4,802
10,591
17,634
0
64,223
L
Fenrir
iishigo
Fenrir
29,155
7,154
2,795
7,143
27,664
27,645
684
6,238
21,426
1,419
32,842
L
Persephone
llKAMiiKAzll
Persephone
42,174
3,275
1,840
5,905
21,764
10,772
1,065
4,651
17,107
80,368
0
W
Aphrodite
martincooooo
Aphrodite
16,552
1,747
17,808
15,377
26,218
28,860
704
15,408
10,523
37,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
67,878
189
Minions Killed
204
0
Camps Cleared
0
1,653,530
Distance Traveled
1,897,734
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,974
665
51
2
0
360,528
0
L
Ganesha
11,234
535
0
0
0
252,788
0
W
Chaac
12,769
608
44
2
0
417,079
0
L
Ishtar
12,080
575
43
2
0
340,926
0
W
Cerberus
12,404
591
34
2
0
375,639
2
W
Nike
14,046
669
28
1
0
370,919
1
W
Ne Zha
15,397
733
55
3
0
346,183
0
L
Fenrir
14,240
678
21
1
0
368,928
0
L
Persephone
14,790
704
74
4
0
330,360
1
W
Aphrodite
13,262
632
43
2
0
387,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role