Player Matchup

Thor
Thor
SkysSlayer
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,250 Elo+
Party 1
Sol
Sol
xXDemetherXx
Sol
Level 68
God Stats
4W - 4L
1,371 SR
Queue Stats
14W - 19L
1,498 Elo+
Solo
Yemoja
Yemoja
xviruoz
Yemoja
Level 92
God Stats
0W - 1L
1,299 SR
Queue Stats
30W - 61L
1,294 Elo+
Party 1
Team Averages
Level 76
1,390 SR
1,347 Elo+

VS

Team Averages
Level 88
1,438 SR
1,438 Elo+
Vulcan
Vulcan
Azozhi
Vulcan
Level 131
God Stats
252W - 236L
1,485 SR
Queue Stats
413W - 499L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Spectrumaulait
Gilgamesh
Level 68
God Stats
24W - 31L
1,413 SR
Queue Stats
153W - 215L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
elvdieu
Heimdallr
Level 66
God Stats
27W - 41L
1,415 SR
Queue Stats
126W - 179L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,993
571
8,060
15,309
6,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
8,546
610
7,795
12,567
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
xviruoz
Yemoja
14
0 / 2 / 1
9,056
647
3,440
15,329
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azozhi
Vulcan
16
3 / 0 / 5
10,188
728
19,022
7,017
3,283
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Spectrumaulait
Gilgamesh
15
1 / 1 / 7
9,473
677
6,200
13,412
13,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
elvdieu
Heimdallr
16
4 / 0 / 4
10,093
721
11,823
8,234
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Azozhi
Vulcan
3
0
5
5.5
L
0
3
0
0
W
Gilgamesh
Spectrumaulait
Gilgamesh
1
1
7
4.5
W
Heimdallr
elvdieu
Heimdallr
4
0
4
6
L
1
3
0
0.33
L
Yemoja
xviruoz
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
37,045
43,205
Taken
28,663
27,888
Mitigated
21,220
10,486
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Azozhi
Vulcan
19,022
8,053
0
1,002
7,017
3,283
392
1,845
5,172
60,538
0
L
8,060
2,121
0
0
15,309
6,528
0
6,678
8,631
0
34,785
W
Gilgamesh
Spectrumaulait
Gilgamesh
6,200
1,761
414
2,638
13,412
13,800
261
4,980
8,432
0
23,945
W
Heimdallr
elvdieu
Heimdallr
11,823
5,225
0
1,711
8,234
4,137
1,602
4,043
4,191
0
48,597
L
7,795
2,926
0
4,202
12,567
5,459
0
4,007
8,560
36,832
3,234
L
Yemoja
xviruoz
Yemoja
3,440
765
2,112
4,172
15,329
15,901
0
8,400
6,929
15,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
29,754
156
Minions Killed
179
0
Camps Cleared
0
782,378
Distance Traveled
836,281
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,188
728
75
5
0
286,834
7
L
Thor
7,993
571
52
4
0
297,493
2
W
Gilgamesh
9,473
677
27
2
0
276,669
3
W
Heimdallr
10,093
721
77
6
0
272,778
1
L
Sol
8,546
610
87
6
0
235,345
2
L
Yemoja
9,056
647
17
1
0
249,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role