Player Matchup

Izanami
Izanami
Gold V
DeBo203
Izanami
Gold V
Level 108
God Stats
0W - 3L
1,551 SR
Queue Stats
255W - 263L
1,220 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Exentero
Ao Kuang
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,386 MMR
Solo
Vulcan
Vulcan
Gold IV
WetterIsBetter
Vulcan
Gold IV
Level 160
God Stats
11W - 11L
1,553 SR
Queue Stats
380W - 399L
1,343 MMR
Solo
Hercules
Hercules
Gold V
alexcoy06
Hercules
Gold V
Level 160
God Stats
5W - 6L
1,498 SR
Queue Stats
447W - 443L
1,346 MMR
Solo
Geb
Geb
Bronze III
heyyyybabe
Geb
Bronze III
Level 31
God Stats
2W - 2L
1,290 SR
Queue Stats
5W - 6L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,478 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,607 SR
1,414 MMR
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Maxtemplar
Gilgamesh
Gold IV
Level 107
God Stats
19W - 29L
1,524 SR
Queue Stats
222W - 221L
1,425 MMR
Solo
Hel
Hel
Silver II
Toulioo
Hel
Silver II
Level 122
God Stats
3W - 1L
1,709 SR
Queue Stats
52W - 56L
1,202 MMR
Solo
Lancelot
Lancelot
Silver II
XLoneSniperX1
Lancelot
Silver II
Level 67
God Stats
2W - 1L
1,801 SR
Queue Stats
18W - 22L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeBo203
Izanami
11
0 / 4 / 0
6,384
491
2,584
11,446
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Exentero
Ao Kuang
11
3 / 1 / 0
6,567
505
2,819
10,639
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 2 / 3
6,583
506
5,930
6,915
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
alexcoy06
Hercules
10
1 / 3 / 0
6,596
507
5,374
10,084
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,873
452
3,144
10,968
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Hou YiKaliThothHades

VS

Bans
ThorGuan YuThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 0 / 0
8,546
657
9,425
9,079
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
 
Ravana
10
0 / 0 / 2
6,561
505
2,363
3,775
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Maxtemplar
Gilgamesh
14
4 / 1 / 1
8,377
644
10,222
13,010
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
12
2 / 2 / 2
7,629
587
8,449
8,173
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
XLoneSniperX1
Lancelot
12
1 / 1 / 3
7,120
548
4,369
9,567
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
0
4
W
Ravana
 
Ravana
0
0
2
1
L
Izanami
DeBo203
Izanami
0
4
0
0
L
Ao Kuang
Exentero
Ao Kuang
3
1
0
3
W
Gilgamesh
Maxtemplar
Gilgamesh
4
1
1
4.5
W
Hel
2
2
2
1.5
L
0
2
3
0.75
W
Lancelot
XLoneSniperX1
Lancelot
1
1
3
2.5
L
Hercules
alexcoy06
Hercules
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
34,828
50,052
Taken
43,604
24,075
Mitigated
20,403
15,456
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,425
6,903
0
7,601
9,079
3,511
0
299
8,780
0
80,017
W
Ravana
 
Ravana
2,363
745
0
1,443
3,775
1,973
0
1,079
2,696
0
36,863
L
Izanami
DeBo203
Izanami
2,584
1,656
0
2,910
11,446
3,146
0
0
11,446
0
57,974
L
Ao Kuang
Exentero
Ao Kuang
2,819
616
0
3,744
10,639
3,927
0
931
9,708
49,413
0
W
Gilgamesh
Maxtemplar
Gilgamesh
10,222
4,084
0
4,996
13,010
7,091
0
1,692
11,318
0
59,220
W
Hel
8,449
327
1,536
3,998
8,173
3,485
339
5,526
2,647
54,382
0
L
5,930
1,392
0
734
6,915
2,872
0
5,015
1,900
52,891
0
W
Lancelot
XLoneSniperX1
Lancelot
4,369
1,071
0
4,600
9,567
4,343
0
3,496
6,071
0
51,983
L
Hercules
alexcoy06
Hercules
5,374
3,397
0
4,082
10,084
6,967
0
0
10,084
0
34,338
L
3,144
671
0
3,986
10,968
7,163
0
2,503
8,465
16,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
38,233
362
Minions Killed
486
0
Camps Cleared
0
1,110,833
Distance Traveled
1,344,462
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,546
657
124
10
0
231,677
6
W
Ravana
6,561
505
44
3
0
219,535
5
L
Izanami
6,384
491
101
8
0
213,005
5
L
Ao Kuang
6,567
505
80
6
0
252,043
1
W
Gilgamesh
8,377
644
98
8
0
281,750
5
W
Hel
7,629
587
115
9
0
284,977
4
L
Vulcan
6,583
506
95
7
0
259,561
3
W
Lancelot
7,120
548
105
8
0
326,523
3
L
Hercules
6,596
507
69
5
0
191,678
1
L
Geb
5,873
452
17
1
0
194,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role