Player Matchup

Geb
Geb
Huert
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,384 Elo+
Party 3
Eset
Eset
PyschoSyn
Eset
Level 117
God Stats
1W - 2L
1,292 SR
Queue Stats
79W - 117L
1,341 Elo+
Solo
Skadi
Skadi
StaticStats17
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 143L
1,444 Elo+
Party 3
Thor
Thor
TemplarTyrant
Thor
Level 42
God Stats
50W - 54L
1,479 SR
Queue Stats
109W - 125L
1,411 Elo+
Party 4
Lancelot
Lancelot
WashierAlarm563
Lancelot
Level 67
God Stats
8W - 8L
1,481 SR
Queue Stats
216W - 226L
1,413 Elo+
Party 4
Team Averages
Level 62
1,450 SR
1,399 Elo+

VS

Team Averages
Level 71
1,400 SR
1,474 Elo+
Bastet
Bastet
BillyCrack99
Bastet
Level 117
God Stats
0W - 1L
1,407 SR
Queue Stats
92W - 86L
1,478 Elo+
Party 1
Chang'e
Chang'e
JAOM1304
Chang'e
Level 87
God Stats
4W - 12L
1,330 SR
Queue Stats
185W - 214L
1,422 Elo+
Solo
Yemoja
Yemoja
Zyrana
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
amergaru
Mulan
Level 14
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
larrykoopa
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 107L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Huert
Geb
8
1 / 0 / 1
5,535
554
2,209
4,748
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 0 / 2
5,907
591
3,548
3,826
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,098
510
3,323
4,001
1,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
6,403
640
5,293
7,759
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
10
2 / 0 / 0
5,911
591
2,300
5,703
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 2 / 1
5,286
529
3,462
10,036
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JAOM1304
Chang'e
1
0 / 0 / 0
3,359
336
0
0
0
Yemoja
Zyrana
Yemoja
8
0 / 0 / 0
4,875
488
1,391
2,789
1,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
amergaru
Mulan
9
1 / 3 / 0
5,590
559
5,070
8,561
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
larrykoopa
Heimdallr
8
0 / 0 / 0
4,407
441
3,037
5,882
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
1
0.25
W
Geb
Huert
Geb
1
0
1
1.5
L
Chang'e
JAOM1304
Chang'e
0
0
0
0
W
Eset
0
0
2
1
W
0
0
0
0
W
2
1
1
2.5
W
Lancelot
2
0
0
2
L
Yemoja
Zyrana
Yemoja
0
0
0
0
L
Mulan
amergaru
Mulan
1
3
0
0.33
L
Heimdallr
larrykoopa
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
12,960
26,037
Taken
27,268
9,969
Mitigated
10,874
7,368
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,462
1,400
0
5,035
10,036
3,583
0
3,635
6,006
0
36,238
W
Geb
Huert
Geb
2,209
221
285
1,793
4,748
2,274
0
670
4,078
11,668
3,761
L
Chang'e
JAOM1304
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Eset
3,548
218
0
1,057
3,826
1,102
1,062
29
3,797
35,340
0
W
3,323
539
0
947
4,001
1,259
0
624
3,377
0
28,035
W
5,293
856
0
2,786
7,759
3,350
0
0
7,263
0
35,349
W
Lancelot
2,300
461
0
500
5,703
1,984
0
68
5,635
0
35,435
L
Yemoja
Zyrana
Yemoja
1,391
400
2,876
1,558
2,789
1,018
0
682
2,107
7,796
0
L
Mulan
amergaru
Mulan
5,070
1,014
0
3,259
8,561
4,351
0
0
7,747
0
30,760
L
Heimdallr
larrykoopa
Heimdallr
3,037
884
0
1,884
5,882
1,922
0
808
5,074
0
28,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
23,517
295
Minions Killed
184
0
Camps Cleared
0
942,425
Distance Traveled
703,450
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,286
529
68
7
0
210,183
2
W
Geb
5,535
554
18
2
0
194,263
0
L
Chang'e
3,359
336
0
0
0
0
0
W
Eset
5,907
591
90
9
0
184,572
3
W
Skadi
5,098
510
48
5
0
165,523
0
W
Thor
6,403
640
57
6
0
171,292
4
W
Lancelot
5,911
591
82
8
0
226,775
0
L
Yemoja
4,875
488
11
1
0
183,121
3
L
Mulan
5,590
559
61
6
0
136,142
0
L
Heimdallr
4,407
441
44
4
0
174,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role