Player Matchup

Thor
Thor
DaHatman
Thor
Level 160
God Stats
2W - 1L
1,621 SR
Queue Stats
64W - 43L
1,675 Elo+
Solo
Ishtar
Ishtar
LordAversis
Ishtar
Level 160
God Stats
28W - 16L
1,740 SR
Queue Stats
314W - 283L
1,666 Elo+
Solo
Mulan
Mulan
MyCheesyName
Mulan
Level 128
God Stats
46W - 34L
1,675 SR
Queue Stats
302W - 296L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
RemyCollard
Baron Samedi
Level 129
God Stats
7W - 4L
1,647 SR
Queue Stats
520W - 517L
1,701 Elo+
Solo
Serqet
Serqet
itsKingJae
Serqet
Level 160
God Stats
1W - 1L
1,653 SR
Queue Stats
114W - 94L
1,668 Elo+
Solo
Team Averages
Level 147
1,667 SR
1,675 Elo+

VS

Team Averages
Level 148
1,502 SR
1,629 Elo+
Achilles
Achilles
ChromaXI
Achilles
Level 142
God Stats
34W - 21L
1,701 SR
Queue Stats
691W - 537L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Goldbat500
Zhong Kui
Level 160
God Stats
0W - 6L
1,335 SR
Queue Stats
203W - 210L
1,618 Elo+
Party 1
Cernunnos
Cernunnos
RenzitoTuTerror
Cernunnos
Level 160
God Stats
2W - 2L
1,498 SR
Queue Stats
643W - 539L
1,724 Elo+
Solo
Artio
Artio
ScrubMastar
Artio
Level 123
God Stats
1W - 3L
1,496 SR
Queue Stats
446W - 428L
1,626 Elo+
Party 1
Da Ji
Da Ji
ZESPUD
Da Ji
Level 154
God Stats
7W - 9L
1,480 SR
Queue Stats
257W - 248L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 1 / 5
8,359
557
11,437
14,516
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
15
1 / 0 / 4
8,877
592
9,302
15,574
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
8,741
583
8,843
15,785
10,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
RemyCollard
Baron Samedi
15
7 / 2 / 2
9,128
609
10,516
9,636
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
itsKingJae
Serqet
12
4 / 4 / 3
8,054
537
7,810
15,569
8,680
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChromaXI
Achilles
15
6 / 1 / 0
9,217
614
11,184
11,408
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Goldbat500
Zhong Kui
12
0 / 4 / 1
7,357
490
9,201
13,112
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RenzitoTuTerror
Cernunnos
12
1 / 4 / 1
7,418
495
10,102
16,475
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 3
6,809
454
3,774
12,552
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
ZESPUD
Da Ji
12
3 / 6 / 2
7,757
517
9,249
15,648
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
11
11
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChromaXI
Achilles
6
1
0
6
W
Thor
5
1
5
7.5
L
Zhong Kui
Goldbat500
Zhong Kui
0
4
1
0.13
W
Ishtar
1
0
4
3
W
1
4
2
0.5
W
Baron Samedi
RemyCollard
Baron Samedi
7
2
2
4
L
Cernunnos
RenzitoTuTerror
Cernunnos
1
4
1
0.38
L
1
4
3
0.63
L
Da Ji
ZESPUD
Da Ji
3
6
2
0.67
W
Serqet
itsKingJae
Serqet
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,908
Damage
43,510
71,080
Taken
69,195
36,341
Mitigated
40,947
34,705
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChromaXI
Achilles
11,184
3,996
0
5,174
11,408
11,028
0
484
10,924
0
54,911
W
Thor
11,437
3,019
0
6,432
14,516
5,963
0
4,479
9,944
0
58,076
L
Zhong Kui
Goldbat500
Zhong Kui
9,201
866
0
4,196
13,112
8,156
0
4,195
8,814
63,239
0
W
Ishtar
9,302
6,044
0
11,299
15,574
6,253
0
2,435
13,139
0
88,725
W
8,843
898
0
6,962
15,785
10,214
0
501
14,496
97
65,002
W
Baron Samedi
RemyCollard
Baron Samedi
10,516
1,135
756
4,213
9,636
5,231
0
3,700
5,885
65,405
0
L
Cernunnos
RenzitoTuTerror
Cernunnos
10,102
4,382
0
7,049
16,475
5,177
0
778
15,348
0
66,065
L
3,774
1,011
507
2,954
12,552
10,357
0
3,558
8,852
13,792
0
L
Da Ji
ZESPUD
Da Ji
9,249
2,265
0
3,904
15,648
6,229
0
1,598
14,050
0
51,920
W
Serqet
itsKingJae
Serqet
7,810
1,565
0
5,043
15,569
8,680
0
3,099
12,425
0
43,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
38,558
533
Minions Killed
438
0
Camps Cleared
0
1,459,423
Distance Traveled
1,477,363
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,217
614
107
7
0
297,511
1
W
Thor
8,359
557
97
6
0
321,059
2
L
Zhong Kui
7,357
490
117
8
0
282,503
5
W
Ishtar
8,877
592
147
10
0
266,475
6
W
Mulan
8,741
583
121
8
0
287,755
6
W
Baron Samedi
9,128
609
118
8
0
272,711
4
L
Cernunnos
7,418
495
121
8
0
275,493
4
L
Artio
6,809
454
14
1
0
300,868
6
L
Da Ji
7,757
517
79
5
0
320,988
3
W
Serqet
8,054
537
50
3
0
311,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role