Player Matchup

Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DURUMavecpiquant
Bellona
Level 119
God Stats
1W - 1L
1,289 SR
Queue Stats
20W - 19L
1,544 Elo+
Solo
Vulcan
Vulcan
PaTToNeiToR
Vulcan
Level 159
God Stats
40W - 24L
1,690 SR
Queue Stats
265W - 233L
1,533 Elo+
Solo
Cerberus
Cerberus
kayip-baron
Cerberus
Level 27
God Stats
102W - 132L
1,404 SR
Queue Stats
104W - 138L
1,390 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,494 Elo+

VS

Team Averages
Level 74
1,401 SR
1,488 Elo+
Izanami
Izanami
Lemodine
Izanami
Level 12
God Stats
0W - 3L
1,189 SR
Queue Stats
22W - 38L
1,322 Elo+
Solo
Chiron
Chiron
Mahamar
Chiron
Level 58
God Stats
1W - 10L
1,307 SR
Queue Stats
155W - 212L
1,486 Elo+
Party 1
Ganesha
Ganesha
OlaMaBaba
Ganesha
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
25W - 49L
1,421 Elo+
Party 1
Anubis
Anubis
guntherislife
Anubis
Level 123
God Stats
0W - 1L
1,588 SR
Queue Stats
28W - 19L
1,578 Elo+
Solo
Bacchus
Bacchus
staoyx
Bacchus
Level 149
God Stats
18W - 17L
1,625 SR
Queue Stats
685W - 379L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 0 / 6
11,081
792
14,306
8,251
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
 
Skadi
16
1 / 2 / 11
9,693
692
11,778
9,382
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 8
10,757
768
15,636
12,974
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
19
9 / 2 / 7
11,255
804
25,527
8,386
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
kayip-baron
Cerberus
17
1 / 1 / 14
10,050
718
7,876
10,624
9,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lemodine
Izanami
14
0 / 2 / 0
8,266
590
1,317
9,328
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Mahamar
Chiron
14
0 / 6 / 2
8,219
587
6,417
18,588
8,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
OlaMaBaba
Ganesha
15
0 / 6 / 3
9,282
663
4,807
25,921
29,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 1
9,056
647
8,352
19,745
10,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
staoyx
Bacchus
18
4 / 1 / 0
10,183
727
12,907
9,669
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
23
Kills
5
5
Deaths
23
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
6
8
W
Skadi
 
Skadi
1
2
11
3.25
W
7
0
8
11
L
Izanami
Lemodine
Izanami
0
2
0
0
L
Chiron
Mahamar
Chiron
0
6
2
0.17
L
Ganesha
OlaMaBaba
Ganesha
0
6
3
0.25
W
Vulcan
9
2
7
6.25
L
1
8
1
0.19
W
Cerberus
kayip-baron
Cerberus
1
1
14
8
L
Bacchus
staoyx
Bacchus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,123
Damage
33,800
49,617
Taken
83,251
32,263
Mitigated
58,886
7,757
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,306
4,994
875
2,963
8,251
3,608
2,876
4,671
3,330
0
56,670
W
Skadi
 
Skadi
11,778
5,161
0
0
9,382
3,746
3,057
4,353
4,919
0
35,538
W
15,636
3,775
0
1,672
12,974
10,975
1,016
6,463
6,431
223
29,539
L
Izanami
Lemodine
Izanami
1,317
508
0
511
9,328
4,032
353
3,693
5,403
0
15,898
L
Chiron
Mahamar
Chiron
6,417
1,046
323
2,941
18,588
8,100
56
8,054
10,118
0
20,989
L
Ganesha
OlaMaBaba
Ganesha
4,807
344
0
2,446
25,921
29,107
0
10,918
14,588
18,512
0
W
Vulcan
25,527
9,652
0
495
8,386
3,987
928
5,743
2,431
63,248
0
L
8,352
981
0
4,310
19,745
10,490
102
7,498
11,865
42,998
0
W
Cerberus
kayip-baron
Cerberus
7,876
367
0
1,752
10,624
9,947
870
4,086
6,440
32,410
0
L
Bacchus
staoyx
Bacchus
12,907
755
0
1,679
9,669
7,157
0
3,379
6,178
46,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
45,006
315
Minions Killed
250
0
Camps Cleared
0
1,439,256
Distance Traveled
1,289,842
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,081
792
85
6
0
288,238
3
W
Skadi
9,693
692
45
3
0
274,693
4
W
Bellona
10,757
768
48
3
0
333,411
2
L
Izanami
8,266
590
40
3
0
193,395
0
L
Chiron
8,219
587
42
3
0
260,442
1
L
Ganesha
9,282
663
2
0
0
281,200
0
W
Vulcan
11,255
804
78
6
0
283,495
2
L
Anubis
9,056
647
75
5
0
233,250
2
W
Cerberus
10,050
718
59
4
0
259,419
0
L
Bacchus
10,183
727
91
7
0
321,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role