Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Animelin
Hades
Level 47
God Stats
4W - 6L
1,330 SR
Queue Stats
105W - 91L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
JeffreyHomer
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 2
Ra
Ra
MishaZem
Ra
Level 95
God Stats
3W - 1L
1,370 SR
Queue Stats
134W - 99L
1,569 Elo+
Party 2
Team Averages
Level 46
1,440 SR
1,534 Elo+

VS

Team Averages
Level 118
1,555 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AureliaMaxima
Ganesha
Level 28
God Stats
6W - 8L
1,484 SR
Queue Stats
6W - 8L
1,268 Elo+
Party 1
Kali
Kali
DawgHallMonitor
Kali
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,508 Elo+
Party 1
Neith
Neith
ManyGeckos
Neith
Level 160
God Stats
1W - 1L
1,594 SR
Queue Stats
20W - 39L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
TwoCrabs
Gilgamesh
Level 160
God Stats
0W - 1L
1,695 SR
Queue Stats
27W - 44L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 1 / 3
10,909
642
16,234
13,564
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
 
Chiron
17
1 / 1 / 2
9,864
580
5,416
9,373
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Animelin
Hades
11
0 / 3 / 5
7,979
469
6,868
19,879
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
JeffreyHomer
Sun Wukong
17
1 / 0 / 4
10,882
640
13,239
12,144
13,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 5
10,118
595
13,786
12,295
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 4
8,245
485
6,779
13,251
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
11
0 / 3 / 5
7,252
427
3,262
13,951
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 5
8,529
502
11,391
18,776
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
14
0 / 2 / 3
8,051
474
7,174
9,489
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TwoCrabs
Gilgamesh
15
2 / 3 / 0
9,129
537
10,185
22,235
21,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
10
10
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
3
10.5
W
Chiron
 
Chiron
1
1
2
2
L
Ra
 
Ra
3
4
4
1.25
W
Hades
Animelin
Hades
0
3
5
0.83
L
Ganesha
0
3
5
0.83
L
5
2
5
3.75
W
Sun Wukong
JeffreyHomer
Sun Wukong
1
0
4
3
L
Neith
0
2
3
0.75
W
3
5
5
1.1
L
Gilgamesh
TwoCrabs
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,543
Damage
38,791
67,255
Taken
77,702
45,067
Mitigated
55,981
27,426
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,234
10,395
0
6,759
13,564
5,774
0
1,462
12,102
0
96,473
W
Chiron
 
Chiron
5,416
2,913
682
4,955
9,373
3,924
575
618
8,755
0
99,311
L
Ra
 
Ra
6,779
1,111
1,415
4,340
13,251
6,131
0
6,618
6,633
66,808
0
W
Hades
Animelin
Hades
6,868
970
563
4,893
19,879
15,441
491
3,903
15,976
29,498
0
L
Ganesha
3,262
401
0
1,566
13,951
14,320
0
4,878
9,073
17,436
0
L
11,391
6,912
0
5,119
18,776
9,080
0
6,404
12,372
0
59,923
W
Sun Wukong
JeffreyHomer
Sun Wukong
13,239
3,274
0
2,942
12,144
13,782
240
0
12,144
4,002
87,953
L
Neith
7,174
2,365
0
4,182
9,489
4,887
0
1,080
8,409
0
77,954
W
13,786
1,686
1,282
5,350
12,295
6,146
1,998
4,849
7,446
87,818
0
L
Gilgamesh
TwoCrabs
Gilgamesh
10,185
3,105
0
3,944
22,235
21,563
0
2,784
19,451
0
72,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
41,206
654
Minions Killed
485
0
Camps Cleared
0
1,768,828
Distance Traveled
1,625,025
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,909
642
133
8
0
445,282
2
W
Chiron
9,864
580
160
9
0
330,732
3
L
Ra
8,245
485
109
6
0
319,547
1
W
Hades
7,979
469
37
2
0
291,806
3
L
Ganesha
7,252
427
11
1
0
336,882
0
L
Kali
8,529
502
76
4
0
387,376
5
W
Sun Wukong
10,882
640
181
11
0
353,943
3
L
Neith
8,051
474
141
8
0
270,905
3
W
Ra
10,118
595
143
8
0
347,065
4
L
Gilgamesh
9,129
537
148
9
0
310,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role