Player Matchup

Zhong Kui
Zhong Kui
Blockmongo
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
FakeFever
Aphrodite
Level 128
God Stats
3W - 1L
1,491 SR
Queue Stats
136W - 143L
1,403 Elo+
Solo
Heimdallr
Heimdallr
HelsingPL
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,467 Elo+
Solo
Chronos
Chronos
LampOlja
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Shutgunboy
Cthulhu
Level 27
God Stats
0W - 2L
1,311 SR
Queue Stats
32W - 64L
1,273 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,405 Elo+

VS

Team Averages
Level 86
1,456 SR
1,410 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GopGuljia
Ullr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,165 Elo+
Solo
Ne Zha
Ne Zha
MrBombadill
Ne Zha
Level 125
God Stats
7W - 2L
1,712 SR
Queue Stats
219W - 214L
1,519 Elo+
Party 1
Anubis
Anubis
WeylandYutani
Anubis
Level 155
God Stats
10W - 15L
1,401 SR
Queue Stats
346W - 350L
1,363 Elo+
Solo
Jing Wei
Jing Wei
fenneij
Jing Wei
Level 65
God Stats
1W - 2L
1,169 SR
Queue Stats
227W - 221L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blockmongo
Zhong Kui
20
3 / 6 / 8
13,399
558
29,480
29,960
22,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
FakeFever
Aphrodite
20
2 / 3 / 11
13,111
546
22,058
33,549
22,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
HelsingPL
Heimdallr
20
9 / 8 / 7
14,692
612
29,158
37,359
19,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
LampOlja
Chronos
20
2 / 5 / 9
13,046
544
19,290
28,064
12,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Shutgunboy
Cthulhu
20
0 / 8 / 14
13,743
573
22,004
38,582
49,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 3 / 19
15,090
629
17,599
34,449
50,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
19
2 / 8 / 9
12,875
536
17,164
32,019
17,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
20
14 / 2 / 15
17,189
716
58,557
34,948
20,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 2 / 13
16,771
699
32,581
16,010
11,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
fenneij
Jing Wei
20
4 / 1 / 18
14,979
624
32,463
22,499
13,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
104
16
Kills
30
30
Deaths
16
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
19
3.5
L
Zhong Kui
Blockmongo
Zhong Kui
3
6
8
1.17
L
Aphrodite
FakeFever
Aphrodite
2
3
11
2.5
W
Ullr
2
8
9
0.81
L
Heimdallr
HelsingPL
Heimdallr
9
8
7
1.56
L
Chronos
LampOlja
Chronos
2
5
9
1.3
W
Ne Zha
14
2
15
10.75
L
Cthulhu
Shutgunboy
Cthulhu
0
8
14
0.88
W
9
2
13
7.75
W
Jing Wei
fenneij
Jing Wei
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,990
Damage
158,364
167,514
Taken
139,925
127,861
Mitigated
112,873
87,010
Healing
80,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
17,599
3,500
26,910
14,319
34,449
50,534
517
23,007
11,442
27,412
0
L
Zhong Kui
Blockmongo
Zhong Kui
29,480
3,713
2,138
7,229
29,960
22,904
789
9,147
20,813
50,362
0
L
Aphrodite
FakeFever
Aphrodite
22,058
1,324
28,728
23,154
33,549
22,962
257
9,799
23,750
38,821
0
W
Ullr
17,164
6,782
1,945
2,862
32,019
17,184
845
23,502
8,517
0
33,477
L
Heimdallr
HelsingPL
Heimdallr
29,158
9,876
2,474
8,186
37,359
19,659
308
12,551
24,808
0
50,331
L
Chronos
LampOlja
Chronos
19,290
1,958
2,390
5,516
28,064
12,723
536
9,397
18,667
49,824
0
W
Ne Zha
58,557
9,831
4,753
12,494
34,948
20,885
1,132
23,059
11,889
0
85,520
L
Cthulhu
Shutgunboy
Cthulhu
22,004
745
3,097
4,098
38,582
49,613
0
9,286
29,296
37,633
0
W
32,581
665
3,736
5,259
16,010
11,231
1,846
9,440
6,559
86,558
0
W
Jing Wei
fenneij
Jing Wei
32,463
23,307
3,656
4,934
22,499
13,039
3,129
13,824
8,675
0
62,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
76,904
233
Minions Killed
267
0
Camps Cleared
0
2,073,024
Distance Traveled
2,303,726
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,090
629
16
1
0
438,410
0
L
Zhong Kui
13,399
558
49
2
0
399,552
0
L
Aphrodite
13,111
546
48
2
0
473,468
0
W
Ullr
12,875
536
33
1
0
392,373
5
L
Heimdallr
14,692
612
37
2
0
360,720
0
L
Chronos
13,046
544
59
2
0
437,607
0
W
Ne Zha
17,189
716
33
1
0
534,464
0
L
Cthulhu
13,743
573
40
2
0
401,677
0
W
Anubis
16,771
699
117
5
0
453,253
2
W
Jing Wei
14,979
624
68
3
0
485,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role