Player Matchup

Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BigDennys
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 1
Hercules
Hercules
FRxFR
Hercules
Level 89
God Stats
0W - 2L
1,301 SR
Queue Stats
63W - 79L
1,379 Elo+
Solo
Charybdis
Charybdis
Kakaroto_097
Charybdis
Level 128
God Stats
8W - 9L
1,498 SR
Queue Stats
299W - 338L
1,392 Elo+
Solo
Scylla
Scylla
anginho_afm
Scylla
Level 123
God Stats
5W - 17L
1,037 SR
Queue Stats
477W - 485L
1,391 Elo+
Solo
Team Averages
Level 97
1,367 SR
1,358 Elo+

VS

Team Averages
Level 104
1,503 SR
1,441 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlcachofaX
Cupid
Level 120
God Stats
1W - 1L
1,426 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Mulan
Mulan
JoniReaper
Mulan
Level 119
God Stats
8W - 6L
1,586 SR
Queue Stats
162W - 173L
1,443 Elo+
Solo
Kukulkan
Kukulkan
sahumpe
Kukulkan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,373 Elo+
Solo
Artio
Artio
xXKMTXx
Artio
Level 61
God Stats
4W - 1L
1,505 SR
Queue Stats
102W - 120L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 1
8,297
395
7,814
19,900
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
BigDennys
Bastet
10
0 / 8 / 1
7,180
342
2,761
12,514
4,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FRxFR
Hercules
15
0 / 2 / 2
8,821
420
7,989
20,000
21,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Kakaroto_097
Charybdis
17
4 / 5 / 1
10,421
496
10,438
17,507
7,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
2 / 5 / 0
8,255
393
7,448
11,853
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 2 / 12
10,400
495
14,841
11,221
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
4 / 2 / 8
9,989
476
13,212
14,297
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
19
7 / 0 / 2
12,031
573
15,086
17,384
18,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
sahumpe
Kukulkan
16
2 / 3 / 11
10,105
481
10,747
11,962
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
xXKMTXx
Artio
15
4 / 0 / 15
10,754
512
7,525
24,655
30,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
7
Kills
22
24
Deaths
7
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
1
0.38
W
The Morrigan
 
The Morrigan
5
2
12
5.5
W
Cupid
4
2
8
4
L
Bastet
BigDennys
Bastet
0
8
1
0.06
L
Hercules
FRxFR
Hercules
0
2
2
0.5
W
Mulan
7
0
2
8
L
Charybdis
Kakaroto_097
Charybdis
4
5
1
0.9
L
Scylla
2
5
0
0.4
W
Kukulkan
sahumpe
Kukulkan
2
3
11
2.5
W
Artio
xXKMTXx
Artio
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
61,411
81,774
Taken
79,519
62,184
Mitigated
68,840
16,847
Healing
38,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,814
401
0
1,579
19,900
22,069
0
10,020
9,880
30,700
0
W
The Morrigan
 
The Morrigan
14,841
3,643
0
2,460
11,221
6,093
0
2,026
9,023
77,631
9,073
W
Cupid
13,212
9,111
1,511
8,138
14,297
7,033
1,335
4,630
9,615
0
65,239
L
Bastet
BigDennys
Bastet
2,761
1,130
0
1,195
12,514
4,920
0
3,650
8,864
0
28,816
L
Hercules
FRxFR
Hercules
7,989
1,874
0
8,040
20,000
21,797
0
4,822
15,178
0
70,220
W
Mulan
15,086
3,098
0
12,088
17,384
18,196
270
3,873
12,983
0
110,222
L
Charybdis
Kakaroto_097
Charybdis
10,438
4,890
0
5,363
17,507
7,688
1,555
5,987
11,520
0
96,167
L
Scylla
7,448
1,030
0
670
11,853
5,710
0
7,793
4,060
38,437
0
W
Kukulkan
sahumpe
Kukulkan
10,747
2,107
0
1,830
11,962
7,322
278
3,337
8,474
74,063
0
W
Artio
xXKMTXx
Artio
7,525
940
3,584
9,281
24,655
30,196
0
6,926
17,632
33,679
2,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
53,279
391
Minions Killed
538
0
Camps Cleared
0
1,768,604
Distance Traveled
1,888,761
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,297
395
25
1
0
401,922
4
W
The Morrigan
10,400
495
120
6
0
387,575
6
W
Cupid
9,989
476
77
4
0
306,550
5
L
Bastet
7,180
342
54
3
0
357,699
0
L
Hercules
8,821
420
103
5
0
317,905
0
W
Mulan
12,031
573
192
9
0
391,237
2
L
Charybdis
10,421
496
141
7
0
326,739
3
L
Scylla
8,255
393
68
3
0
364,339
4
W
Kukulkan
10,105
481
114
5
0
373,370
2
W
Artio
10,754
512
35
2
0
430,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role