Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Insaned kill3r
Nu Wa
Level 145
God Stats
2W - 2L
1,660 SR
Queue Stats
195W - 216L
1,483 Elo+
Solo
Hel
Hel
Kneeckles
Hel
Level 86
God Stats
76W - 51L
1,603 SR
Queue Stats
311W - 295L
1,511 Elo+
Party 2
Skadi
Skadi
OnionMan420
Skadi
Level 107
God Stats
61W - 62L
1,516 SR
Queue Stats
84W - 93L
1,455 Elo+
Party 3
Merlin
Merlin
potato_joe69
Merlin
Level 106
God Stats
13W - 13L
1,572 SR
Queue Stats
125W - 130L
1,450 Elo+
Party 3
Team Averages
Level 115
1,570 SR
1,480 Elo+

VS

Team Averages
Level 118
1,431 SR
1,483 Elo+
Chiron
Chiron
Cuy_Atomico_
Chiron
Level 146
God Stats
1W - 0L
1,177 SR
Queue Stats
92W - 129L
1,374 Elo+
Solo
Susano
Susano
Liliggxz
Susano
Level 160
God Stats
20W - 18L
1,534 SR
Queue Stats
428W - 431L
1,515 Elo+
Solo
Anubis
Anubis
MrMojoJojo44
Anubis
Level 68
God Stats
8W - 15L
1,418 SR
Queue Stats
242W - 282L
1,404 Elo+
Solo
Sobek
Sobek
meanpane
Sobek
Level 150
God Stats
12W - 7L
1,668 SR
Queue Stats
362W - 375L
1,559 Elo+
Party 1
Ravana
Ravana
xthedread
Ravana
Level 67
God Stats
5W - 6L
1,358 SR
Queue Stats
191W - 185L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
1 / 5 / 1
13,590
523
22,494
25,822
25,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 10 / 7
11,228
432
12,819
30,396
28,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 10 / 1
13,338
513
19,821
27,715
9,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 3 / 1
11,641
448
15,069
16,527
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
14
1 / 4 / 5
9,973
384
8,559
16,747
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 1 / 4
15,128
582
8,698
20,105
8,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Liliggxz
Susano
20
5 / 3 / 7
14,145
544
19,513
32,980
15,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Anubis
20
3 / 5 / 12
13,646
525
18,905
18,527
8,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
meanpane
Sobek
20
4 / 5 / 16
14,149
544
13,420
40,101
50,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
xthedread
Ravana
20
14 / 1 / 12
16,621
639
28,809
13,917
7,650
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
15
Kills
31
32
Deaths
15
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
1
0.3
W
Chiron
5
1
4
7
L
2
10
7
0.55
L
10
10
1
1.05
W
Susano
Liliggxz
Susano
5
3
7
2.83
W
Anubis
3
5
12
1.8
L
1
3
1
0.5
W
Sobek
meanpane
Sobek
4
5
16
2.4
L
Merlin
1
4
5
0.88
W
Ravana
xthedread
Ravana
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,762
Damage
89,345
117,207
Taken
125,630
75,461
Mitigated
91,488
25,957
Healing
50,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
22,494
8,444
0
2,150
25,822
25,923
144
5,524
20,298
134,192
0
W
Chiron
8,698
2,278
493
6,214
20,105
8,878
10,592
3,815
16,264
0
124,662
L
12,819
4,186
2,008
2,714
30,396
28,622
253
10,944
19,452
43,341
0
L
19,821
1,563
2,715
8,550
27,715
9,768
242
9,808
17,907
120,979
0
W
Susano
Liliggxz
Susano
19,513
2,822
0
16,465
32,980
15,854
4,122
21,468
11,512
0
119,329
W
Anubis
18,905
1,236
0
8,683
18,527
8,674
1,982
13,176
5,351
144,448
0
L
15,069
6,652
0
2,325
16,527
6,333
1,241
2,088
14,439
332
104,645
W
Sobek
meanpane
Sobek
13,420
1,555
119
15,602
40,101
50,432
1,148
19,025
18,706
42,623
2,283
L
Merlin
8,559
634
412
5,083
16,747
4,815
0
3,540
13,207
52,896
0
W
Ravana
xthedread
Ravana
28,809
9,112
0
2,707
13,917
7,650
3,421
7,029
6,888
27
155,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,770
Gold Earned
73,689
722
Minions Killed
772
0
Camps Cleared
0
1,987,783
Distance Traveled
2,479,590
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,590
523
240
9
0
409,457
9
W
Chiron
15,128
582
195
8
0
445,862
3
L
Nu Wa
11,228
432
49
2
0
386,168
0
L
Hel
13,338
513
195
8
0
416,811
4
W
Susano
14,145
544
167
6
0
508,020
0
W
Anubis
13,646
525
184
7
0
415,450
5
L
Skadi
11,641
448
148
6
0
352,604
1
W
Sobek
14,149
544
50
2
0
508,617
4
L
Merlin
9,973
384
90
3
0
422,743
3
W
Ravana
16,621
639
176
7
0
601,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role