Player Matchup

Lancelot
Lancelot
PhAnT0M000
Lancelot
Level 114
God Stats
2W - 2L
1,433 SR
Queue Stats
151W - 134L
1,547 Elo+
Party 2
Ra
Ra
RaZoR BeRsErKeR
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,676 Elo+
Party 2
Baron Samedi
Baron Samedi
RaZoR VoLTiK
Baron Samedi
Level 129
God Stats
2W - 0L
1,465 SR
Queue Stats
184W - 166L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
Tank Ratatoskr
Kuzenbo
Level 33
God Stats
2W - 2L
1,430 SR
Queue Stats
35W - 30L
1,545 Elo+
Party 1
Chiron
Chiron
YungWolfe
Chiron
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 153L
1,458 Elo+
Party 1
Team Averages
Level 73
1,466 SR
1,555 Elo+

VS

Team Averages
Level 88
1,514 SR
1,473 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
CantingSphinx73
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Party 3
Hel
Hel
Daintilly
Hel
Level 84
God Stats
1W - 3L
1,472 SR
Queue Stats
112W - 121L
1,412 Elo+
Solo
Fafnir
Fafnir
ItsJustFadon
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,504 Elo+
Party 3
Bakasura
Bakasura
X1Ether
Bakasura
Level 68
God Stats
1W - 3L
1,597 SR
Queue Stats
81W - 108L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PhAnT0M000
Lancelot
15
7 / 0 / 6
9,434
590
9,587
11,783
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 4
8,445
528
2,479
3,873
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
RaZoR VoLTiK
Baron Samedi
16
7 / 1 / 0
9,742
609
12,531
10,441
7,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 0 / 7
8,160
510
4,684
13,545
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
YungWolfe
Chiron
15
5 / 1 / 0
8,884
555
6,550
9,728
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 4 / 0
6,553
410
4,042
10,519
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
CantingSphinx73
Morgan Le Fay
12
0 / 4 / 1
6,768
423
3,748
6,945
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,854
428
2,156
5,620
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
1 / 5 / 0
7,996
500
5,817
15,947
11,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
X1Ether
Bakasura
11
0 / 5 / 1
6,843
428
4,963
14,551
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
20
Kills
2
2
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
L
Morgan Le Fay
CantingSphinx73
Morgan Le Fay
0
4
1
0.13
L
0
2
0
0
L
Fafnir
1
5
0
0.2
W
Lancelot
PhAnT0M000
Lancelot
7
0
6
10
W
0
0
4
2
W
Baron Samedi
RaZoR VoLTiK
Baron Samedi
7
1
0
7
W
1
0
7
4.5
L
Bakasura
X1Ether
Bakasura
0
5
1
0.1
W
Chiron
YungWolfe
Chiron
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
20,726
49,370
Taken
53,582
33,067
Mitigated
26,727
14,722
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,042
2,915
0
3,828
10,519
3,077
0
1,748
8,771
0
38,394
L
Morgan Le Fay
CantingSphinx73
Morgan Le Fay
3,748
335
0
919
6,945
2,667
0
2,677
4,268
48,384
0
L
2,156
744
709
1,897
5,620
4,023
450
1,572
4,048
31,424
0
L
Fafnir
5,817
1,445
0
3,595
15,947
11,896
0
10,762
5,185
44,227
0
W
Lancelot
PhAnT0M000
Lancelot
9,587
3,247
0
1,519
11,783
5,321
0
1,872
9,855
0
73,631
W
2,479
270
192
886
3,873
1,776
1,040
1,055
2,818
55,149
0
W
Baron Samedi
RaZoR VoLTiK
Baron Samedi
12,531
2,861
155
4,095
10,441
7,217
67
5,010
4,815
74,634
0
W
4,684
1,987
285
3,400
13,545
14,639
435
2,716
10,813
31,373
0
L
Bakasura
X1Ether
Bakasura
4,963
3,453
0
1,753
14,551
5,064
0
2,996
11,555
0
48,459
W
Chiron
YungWolfe
Chiron
6,550
1,529
1,266
2,924
9,728
4,114
2,565
1,308
8,400
0
75,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
35,014
486
Minions Killed
389
0
Camps Cleared
0
1,440,287
Distance Traveled
1,332,190
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,553
410
79
5
0
183,411
1
L
Morgan Le Fay
6,768
423
78
5
0
293,516
5
L
Hel
6,854
428
53
3
0
267,087
3
L
Fafnir
7,996
500
90
6
0
271,529
2
W
Lancelot
9,434
590
115
7
0
363,153
0
W
Ra
8,445
528
90
6
0
284,470
2
W
Baron Samedi
9,742
609
118
7
0
234,083
8
W
Kuzenbo
8,160
510
32
2
0
294,836
2
L
Bakasura
6,843
428
89
6
0
316,647
4
W
Chiron
8,884
555
131
8
0
263,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role