Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Instigator200
Sol
Level 135
God Stats
28W - 20L
1,586 SR
Queue Stats
232W - 288L
1,532 Elo+
Party 2
Chang'e
Chang'e
SilentNight49
Chang'e
Level 121
God Stats
57W - 35L
1,640 SR
Queue Stats
137W - 143L
1,557 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,530 Elo+

VS

Team Averages
Level 59
1,437 SR
1,339 Elo+
Poseidon
Poseidon
Raging_gama4sure
Poseidon
Level 128
God Stats
5W - 7L
1,340 SR
Queue Stats
155W - 204L
1,331 Elo+
Party 1
Ymir
Ymir
TheOnlyRT5557
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Neith
Neith
dagreatcuchara
Neith
Level 25
God Stats
10W - 14L
1,471 SR
Queue Stats
11W - 24L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 1 / 5
11,923
852
13,697
11,065
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 0 / 9
10,906
779
15,144
7,660
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
17
3 / 2 / 11
10,492
749
13,480
10,256
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,274
662
7,479
16,007
6,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 3 / 1
9,592
685
7,020
19,182
19,131
13
1 / 6 / 1
8,809
629
6,541
14,470
8,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
5
11.5
W
3
0
9
7.5
L
1
6
1
0.25
W
Chang'e
3
2
11
4.25
L
1
3
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
21,040
28,981
Taken
49,659
12,987
Mitigated
33,947
16,916
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,697
8,846
0
4,790
11,065
5,152
1,389
5,592
5,473
0
73,055
W
15,144
3,205
0
4,581
7,660
3,126
1,183
3,127
4,533
55,880
0
L
7,479
925
0
3,514
16,007
6,567
25
9,241
6,445
39,558
0
W
Chang'e
13,480
122
1,868
5,677
10,256
4,709
140
5,853
4,403
35,131
0
L
7,020
466
117
4,810
19,182
19,131
0
11,141
7,407
24,021
0
L
6,541
3,185
93
3,066
14,470
8,249
52
7,440
6,912
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
27,675
231
Minions Killed
146
0
Camps Cleared
0
826,332
Distance Traveled
741,743
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,923
852
110
8
0
265,869
3
W
Sol
10,906
779
71
5
0
296,436
4
L
Poseidon
9,274
662
69
5
0
249,364
5
W
Chang'e
10,492
749
50
4
0
264,027
5
L
Ymir
9,592
685
27
2
0
263,566
5
L
Neith
8,809
629
50
4
0
228,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role