Player Matchup

Cthulhu
Cthulhu
Bronze III
Haktuenken
Cthulhu
Bronze III
Level 40
God Stats
3W - 9L
1,297 SR
Queue Stats
6W - 19L
1,342 MMR
Party 1
Thanatos
Thanatos
Bronze III
Kookookadanga
Thanatos
Bronze III
Level 67
God Stats
1W - 4L
1,429 SR
Queue Stats
6W - 19L
1,342 MMR
Party 1
Hercules
Hercules
Gold IV
oldmanpeaches
Hercules
Gold IV
Level 107
God Stats
17W - 22L
1,604 SR
Queue Stats
26W - 37L
1,385 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,443 SR
1,357 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,587 SR
1,380 MMR
Xing Tian
Xing Tian
Bronze III
Ladragaa
Xing Tian
Bronze III
Level 102
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Snakeblack100
Ah Puch
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
cartslaw
Ne Zha
Silver IV
Level 136
God Stats
2W - 2L
1,475 SR
Queue Stats
57W - 87L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haktuenken
Cthulhu
16
0 / 0 / 3
11,173
657
9,353
19,522
23,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Kookookadanga
Thanatos
15
2 / 4 / 1
10,564
621
6,192
11,216
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
oldmanpeaches
Hercules
17
1 / 3 / 2
11,413
671
6,949
23,754
25,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ThothAphroditeBaron SamediMauiGuan Yu

VS

Bans
ZeusHou YiEsetCernunnosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ladragaa
Xing Tian
18
2 / 1 / 4
12,826
754
9,369
18,016
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
18
2 / 1 / 4
11,276
663
23,063
7,045
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
cartslaw
Ne Zha
17
3 / 1 / 4
11,652
685
13,414
10,944
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Haktuenken
Cthulhu
0
0
3
1.5
L
Thanatos
Kookookadanga
Thanatos
2
4
1
0.63
W
Xing Tian
Ladragaa
Xing Tian
2
1
4
4
W
Ah Puch
2
1
4
4
W
Ne Zha
cartslaw
Ne Zha
3
1
4
5
L
Hercules
oldmanpeaches
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
45,846
54,492
Taken
36,005
55,364
Mitigated
35,014
20,260
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Haktuenken
Cthulhu
9,353
563
345
4,737
19,522
23,820
0
13,413
5,577
45,532
0
L
Thanatos
Kookookadanga
Thanatos
6,192
1,408
0
6,954
11,216
5,966
0
5,715
5,264
0
32,968
W
Xing Tian
Ladragaa
Xing Tian
9,369
965
0
5,378
18,016
22,036
775
4,411
13,307
35,889
0
W
Ah Puch
23,063
2,493
0
4,598
7,045
3,560
1,029
2,132
4,806
55,395
0
W
Ne Zha
cartslaw
Ne Zha
13,414
2,017
0
5,180
10,944
9,418
1,364
2,908
7,773
0
70,479
L
Hercules
oldmanpeaches
Hercules
6,949
2,091
0
8,224
23,754
25,578
0
13,452
9,565
0
28,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
35,754
169
Minions Killed
203
0
Camps Cleared
0
998,184
Distance Traveled
986,074
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,173
657
64
4
0
362,178
1
L
Thanatos
10,564
621
59
3
0
297,237
4
W
Xing Tian
12,826
754
41
2
0
349,406
6
W
Ah Puch
11,276
663
75
4
0
313,265
6
W
Ne Zha
11,652
685
87
5
0
323,403
3
L
Hercules
11,413
671
46
3
0
338,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role