Player Matchup

Scylla
Scylla
Masters
Laythens
Scylla
Masters
Level 157
God Stats
2W - 1L
1,650 SR
Queue Stats
75W - 20L
3,043 MMR
Party 1
Cabrakan
Cabrakan
Masters
Perials
Cabrakan
Masters
Level 154
God Stats
28W - 2L
2,037 SR
Queue Stats
83W - 6L
2,914 MMR
Party 1
Lancelot
Lancelot
Masters
Zesru
Lancelot
Masters
Level 159
God Stats
5W - 1L
1,754 SR
Queue Stats
377W - 147L
2,792 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,814 SR
2,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,466 SR
1,844 MMR
Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Carrilsolo
Baba Yaga
Masters
Level 160
God Stats
7W - 3L
1,636 SR
Queue Stats
141W - 91L
2,697 MMR
Solo
Bakasura
Bakasura
Silver I
DYNAMIC RIP7
Bakasura
Silver I
Level 129
God Stats
0W - 1L
1,262 SR
Queue Stats
202W - 268L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laythens
Scylla
15
6 / 1 / 3
9,848
821
15,820
9,935
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Perials
Cabrakan
14
2 / 0 / 9
9,320
777
7,288
14,493
21,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Zesru
Lancelot
13
3 / 2 / 8
9,268
772
10,756
10,619
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuAchillesAo KuangAtlasAh Muzen Cab

VS

Bans
SobekHorusShivaGilgameshChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 2
7,960
663
9,863
15,136
13,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Carrilsolo
Baba Yaga
13
1 / 2 / 1
8,139
678
10,411
9,178
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
DYNAMIC RIP7
Bakasura
11
1 / 7 / 2
7,941
662
4,293
13,462
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
2
1
L
Baba Yaga
Carrilsolo
Baba Yaga
1
2
1
0.75
L
Bakasura
DYNAMIC RIP7
Bakasura
1
7
2
0.29
W
Scylla
Laythens
Scylla
6
1
3
7.5
W
Cabrakan
Perials
Cabrakan
2
0
9
6.5
W
Lancelot
Zesru
Lancelot
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
24,567
35,047
Taken
37,776
34,211
Mitigated
25,002
10,264
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,863
4,048
0
228
15,136
13,024
0
9,660
5,227
24,022
0
L
Baba Yaga
Carrilsolo
Baba Yaga
10,411
287
0
2,520
9,178
4,646
0
4,993
3,967
43,148
0
L
Bakasura
DYNAMIC RIP7
Bakasura
4,293
2,681
0
2,534
13,462
7,332
0
8,461
4,680
0
8,805
W
Scylla
Laythens
Scylla
15,820
2,291
136
1,606
9,935
4,643
325
6,623
3,201
60,010
0
W
Cabrakan
Perials
Cabrakan
7,288
2,036
0
4,391
14,493
21,068
119
9,021
5,213
19,290
0
W
Lancelot
Zesru
Lancelot
10,756
1,357
0
4,131
10,619
8,500
0
5,163
5,186
0
39,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
24,040
164
Minions Killed
117
0
Camps Cleared
0
725,038
Distance Traveled
636,365
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,960
663
32
3
0
220,149
4
L
Baba Yaga
8,139
678
66
6
0
244,460
0
L
Bakasura
7,941
662
19
2
0
171,756
0
W
Scylla
9,848
821
91
8
0
225,282
0
W
Cabrakan
9,320
777
19
2
0
234,024
6
W
Lancelot
9,268
772
54
5
0
265,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role