Player Matchup

Anhur
Anhur
Baddad5034
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Metal-Xen
Cthulhu
Level 160
God Stats
9W - 6L
1,554 SR
Queue Stats
798W - 845L
1,531 Elo+
Solo
Yemoja
Yemoja
PoiselessSenpai
Yemoja
Level 127
God Stats
4W - 1L
1,657 SR
Queue Stats
94W - 77L
1,558 Elo+
Party 1
Ares
Ares
garboscrub
Ares
Level 118
God Stats
3W - 1L
1,655 SR
Queue Stats
90W - 78L
1,557 Elo+
Party 1
Medusa
Medusa
iDIPcopenhagen1
Medusa
Level 157
God Stats
4W - 2L
1,580 SR
Queue Stats
310W - 327L
1,499 Elo+
Solo
Team Averages
Level 141
1,589 SR
1,513 Elo+

VS

Team Averages
Level 127
1,541 SR
1,507 Elo+
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Diesalot128
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,498 Elo+
Solo
Bellona
Bellona
KidBoiBoi
Bellona
Level 127
God Stats
3W - 6L
1,495 SR
Queue Stats
569W - 617L
1,531 Elo+
Solo
Artemis
Artemis
MICHELANGELO935
Artemis
Level 155
God Stats
2W - 2L
1,676 SR
Queue Stats
68W - 78L
1,536 Elo+
Solo
Thanatos
Thanatos
Takatzuki
Thanatos
Level 149
God Stats
2W - 2L
1,533 SR
Queue Stats
53W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
2 / 5 / 9
10,647
710
12,493
21,529
11,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Metal-Xen
Cthulhu
17
2 / 7 / 5
10,721
715
17,402
24,618
33,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 3 / 11
10,534
702
6,405
21,319
24,013
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 5 / 12
10,847
723
15,907
29,522
38,204
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 7 / 4
13,416
894
23,402
22,817
12,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 3 / 18
9,904
660
8,509
16,317
16,983
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
19
9 / 2 / 11
10,926
728
18,410
12,032
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KidBoiBoi
Bellona
16
4 / 5 / 13
10,055
670
20,094
26,091
33,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 14
9,012
601
16,933
15,580
7,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Takatzuki
Thanatos
20
12 / 3 / 8
11,977
798
25,957
19,811
11,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
18
Kills
27
27
Deaths
18
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
18
3.33
W
Anhur
2
5
9
1.3
L
Scylla
9
2
11
7.25
L
Bellona
KidBoiBoi
Bellona
4
5
13
2.1
L
1
5
14
1.6
W
Cthulhu
Metal-Xen
Cthulhu
2
7
5
0.64
W
1
3
11
2.17
L
Thanatos
Takatzuki
Thanatos
12
3
8
5.33
W
3
5
12
1.8
W
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,609
Damage
89,903
119,805
Taken
89,831
120,487
Mitigated
76,955
52,340
Healing
52,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,509
3,305
19,300
3,536
16,317
16,983
101
6,975
9,342
17,566
0
W
Anhur
12,493
4,850
1,924
3,977
21,529
11,919
1,913
3,992
17,461
0
37,211
L
Scylla
18,410
1,808
2,802
1,800
12,032
6,782
261
4,663
7,369
32,168
0
L
Bellona
KidBoiBoi
Bellona
20,094
9,189
642
5,471
26,091
33,654
241
10,609
15,482
0
28,489
L
16,933
9,032
459
2,569
15,580
7,567
1,299
8,415
7,165
0
25,297
W
Cthulhu
Metal-Xen
Cthulhu
17,402
564
4,790
3,503
24,618
33,923
182
6,443
18,060
40,470
0
W
6,405
3,596
25,288
7,490
21,319
24,013
1,457
6,933
14,310
12,439
0
L
Thanatos
Takatzuki
Thanatos
25,957
7,087
2,079
13,465
19,811
11,969
0
9,052
10,759
0
41,938
W
15,907
476
1,150
1,465
29,522
38,204
234
5,362
24,038
19,707
0
W
23,402
8,029
104
2,649
22,817
12,428
3,448
3,738
19,017
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
51,874
159
Minions Killed
132
0
Camps Cleared
0
1,255,016
Distance Traveled
1,329,327
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,904
660
20
1
0
218,051
2
W
Anhur
10,647
710
44
3
0
246,387
1
L
Scylla
10,926
728
44
3
0
293,219
1
L
Bellona
10,055
670
8
1
0
276,174
0
L
Artemis
9,012
601
22
1
0
221,620
1
W
Cthulhu
10,721
715
48
3
0
237,378
4
W
Yemoja
10,534
702
13
1
0
242,179
1
L
Thanatos
11,977
798
38
3
0
320,263
4
W
Ares
10,847
723
8
1
0
278,234
0
W
Medusa
13,416
894
46
3
0
250,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role