Player Matchup

Achilles
Achilles
ChozenLasagna06
Achilles
Level 116
God Stats
1W - 3L
1,457 SR
Queue Stats
124W - 115L
1,484 Elo+
Party 2
Atlas
Atlas
Plutonium54
Atlas
Level 143
God Stats
1W - 1L
1,456 SR
Queue Stats
24W - 17L
1,570 Elo+
Party 2
Anhur
Anhur
ThatDeepDude
Anhur
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 269L
1,529 Elo+
Solo
Odin
Odin
strawberyn
Odin
Level 103
God Stats
0W - 2L
1,793 SR
Queue Stats
110W - 116L
1,473 Elo+
Party 2
Agni
Agni
uorubaznaD
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 36L
1,291 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,469 Elo+

VS

Team Averages
Level 121
1,547 SR
1,476 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Aidan_DeDragonYT
Mulan
Level 49
God Stats
11W - 8L
1,505 SR
Queue Stats
75W - 89L
1,404 Elo+
Party 3
Ishtar
Ishtar
Deadlycruel
Ishtar
Level 120
God Stats
6W - 7L
1,637 SR
Queue Stats
67W - 65L
1,511 Elo+
Solo
The Morrigan
The Morrigan
NDeric8
The Morrigan
Level 146
God Stats
61W - 56L
1,554 SR
Queue Stats
431W - 404L
1,488 Elo+
Party 1
Kali
Kali
Remmi-1
Kali
Level 128
God Stats
20W - 19L
1,538 SR
Queue Stats
451W - 453L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 0 / 1
6,603
600
4,840
8,777
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,146
468
1,861
5,476
3,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,188
472
1,921
5,806
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 2
6,079
553
4,196
9,184
3,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 0
6,058
551
2,182
7,280
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 3
5,305
482
2,227
7,073
5,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 3 / 1
6,237
567
5,605
9,690
4,567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
11
2 / 0 / 0
6,341
576
5,547
5,711
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
NDeric8
The Morrigan
11
3 / 2 / 1
6,993
636
5,147
5,199
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Remmi-1
Kali
11
2 / 1 / 1
6,387
581
3,928
7,458
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
3
1.5
W
3
3
1
1.17
L
Achilles
3
0
1
3.5
W
Ishtar
2
0
0
2
W
The Morrigan
NDeric8
The Morrigan
3
2
1
1.75
L
1
1
0
1
W
Kali
Remmi-1
Kali
2
1
1
2.5
L
0
1
0
0
L
1
4
2
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
22,454
36,523
Taken
35,131
16,166
Mitigated
18,289
6,600
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,227
184
58
2,512
7,073
5,972
0
786
6,287
0
20,588
W
5,605
1,243
0
2,908
9,690
4,567
417
0
9,690
0
36,675
L
Achilles
4,840
1,990
0
2,057
8,777
4,563
0
319
8,458
0
38,295
W
Ishtar
5,547
3,407
0
4,097
5,711
2,100
0
779
4,932
0
43,430
W
The Morrigan
NDeric8
The Morrigan
5,147
847
0
1,079
5,199
1,936
0
2,263
2,678
50,491
0
L
1,861
775
378
240
5,476
3,259
0
824
4,652
14,582
2,110
W
Kali
Remmi-1
Kali
3,928
1,735
0
2,951
7,458
3,714
368
149
7,309
0
39,146
L
1,921
1,756
145
1,890
5,806
1,577
0
0
5,806
0
28,657
L
4,196
1,144
0
790
9,184
3,838
966
0
9,184
0
28,558
L
2,182
37
0
1,100
7,280
2,929
0
4,004
3,276
41,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
31,263
294
Minions Killed
329
0
Camps Cleared
0
1,041,104
Distance Traveled
1,091,243
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,305
482
24
2
0
236,487
4
W
Mulan
6,237
567
74
7
0
205,874
1
L
Achilles
6,603
600
71
6
0
252,589
0
W
Ishtar
6,341
576
81
7
0
201,968
2
W
The Morrigan
6,993
636
76
7
0
198,636
1
L
Atlas
5,146
468
29
3
0
226,357
3
W
Kali
6,387
581
74
7
0
248,278
0
L
Anhur
5,188
472
61
6
0
190,366
3
L
Odin
6,079
553
54
5
0
169,325
0
L
Agni
6,058
551
79
7
0
202,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role