Player Matchup

Ne Zha
Ne Zha
Sophiachan
Ne Zha
Level 91
God Stats
6W - 4L
1,477 SR
Queue Stats
47W - 46L
1,501 Elo+
Solo
Discordia
Discordia
broim
Discordia
Level 97
God Stats
15W - 17L
1,489 SR
Queue Stats
319W - 361L
1,483 Elo+
Solo
Tyr
Tyr
lenia145
Tyr
Level 39
God Stats
1W - 3L
1,627 SR
Queue Stats
6W - 13L
1,640 Elo+
Solo
Team Averages
Level 76
1,531 SR
1,541 Elo+

VS

Team Averages
Level 104
1,585 SR
1,535 Elo+
Bellona
Bellona
DITIDT4
Bellona
Level 127
God Stats
1W - 0L
1,923 SR
Queue Stats
51W - 16L
1,739 Elo+
Solo
Jormungandr
Jormungandr
MoraineKelly1
Jormungandr
Level 69
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
TakenJupiter375
Nu Wa
Level 117
God Stats
1W - 0L
1,407 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sophiachan
Ne Zha
12
2 / 4 / 3
7,616
692
8,789
9,809
4,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
broim
Discordia
12
0 / 4 / 4
7,388
672
10,264
8,978
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 1
7,529
684
5,489
13,912
12,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DITIDT4
Bellona
15
8 / 2 / 3
9,924
902
15,124
12,947
15,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
MoraineKelly1
Jormungandr
15
2 / 1 / 9
9,495
863
8,193
12,833
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 2 / 6
7,977
725
5,622
6,244
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
DITIDT4
Bellona
8
2
3
4.75
W
Jormungandr
MoraineKelly1
Jormungandr
2
1
9
6.5
L
Ne Zha
Sophiachan
Ne Zha
2
4
3
0.88
W
1
2
6
2
L
Discordia
broim
Discordia
0
4
4
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
28,939
32,699
Taken
32,024
20,112
Mitigated
31,867
8,719
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DITIDT4
Bellona
15,124
3,914
0
4,000
12,947
15,897
1,040
3,657
9,290
0
44,859
W
Jormungandr
MoraineKelly1
Jormungandr
8,193
1,972
325
4,549
12,833
13,512
705
4,669
8,164
32,946
0
L
Ne Zha
Sophiachan
Ne Zha
8,789
1,326
0
2,534
9,809
4,547
0
3,594
5,836
0
30,134
W
5,622
1,602
0
250
6,244
2,458
362
2,004
4,240
24,686
0
L
Discordia
broim
Discordia
10,264
750
0
2,242
8,978
3,269
0
2,591
6,112
37,754
0
L
5,489
846
0
3,943
13,912
12,296
0
7,679
5,786
0
14,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
27,396
116
Minions Killed
149
0
Camps Cleared
0
648,252
Distance Traveled
628,654
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,924
902
61
6
0
240,325
4
W
Jormungandr
9,495
863
54
5
0
194,034
6
L
Ne Zha
7,616
692
36
3
0
222,938
5
W
Nu Wa
7,977
725
34
3
0
194,295
1
L
Discordia
7,388
672
61
6
0
205,363
5
L
Tyr
7,529
684
19
2
0
219,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role