Player Matchup

Set
Set
 
Set
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Fertiliseur
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 120L
1,625 Elo+
Party 1
Chang'e
Chang'e
NogiWakaba
Chang'e
Level 63
God Stats
14W - 12L
1,355 SR
Queue Stats
150W - 92L
1,633 Elo+
Party 1
Neith
Neith
Shrekts
Neith
Level 157
God Stats
2W - 3L
1,589 SR
Queue Stats
142W - 77L
1,722 Elo+
Party 1
Hel
Hel
WWWWWWVWWWW
Hel
Level 49
God Stats
8W - 12L
1,372 SR
Queue Stats
92W - 57L
1,648 Elo+
Party 1
Team Averages
Level 110
1,463 SR
1,626 Elo+

VS

Team Averages
Level 72
1,443 SR
1,489 Elo+
Hercules
Hercules
AuTenTiC_BrAtOs
Hercules
Level 160
God Stats
31W - 70L
1,312 SR
Queue Stats
228W - 261L
1,559 Elo+
Solo
Skadi
Skadi
CZrenaultclioRS
Skadi
Level 127
God Stats
2W - 2L
1,728 SR
Queue Stats
170W - 179L
1,546 Elo+
Solo
Set
Set
Dásk
Set
Level 29
God Stats
6W - 10L
1,339 SR
Queue Stats
46W - 40L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Lemodine
Kukulkan
Level 11
God Stats
8W - 16L
1,320 SR
Queue Stats
22W - 38L
1,273 Elo+
Solo
Discordia
Discordia
MaybeDefinite
Discordia
Level 32
God Stats
4W - 7L
1,513 SR
Queue Stats
91W - 79L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
6 / 1 / 13
10,714
765
14,785
16,376
8,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
18
6 / 3 / 6
11,286
806
14,059
21,857
19,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
NogiWakaba
Chang'e
17
2 / 3 / 8
9,996
714
5,736
12,807
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Shrekts
Neith
20
12 / 0 / 8
12,448
889
24,407
14,342
6,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 8
9,476
677
5,290
10,328
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 7 / 4
8,478
606
8,004
20,597
18,212
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 5 / 5
9,833
702
10,343
12,530
5,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
Dásk
Set
18
7 / 4 / 1
11,105
793
18,093
14,221
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Lemodine
Kukulkan
16
1 / 6 / 4
9,228
659
3,928
12,662
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
MaybeDefinite
Discordia
17
2 / 4 / 5
9,931
709
12,293
11,784
4,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
26
Kills
11
11
Deaths
26
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
13
12.5
L
Hercules
0
7
4
0.29
L
1
5
5
0.7
L
Set
Dásk
Set
7
4
1
1.88
W
Vamana
6
3
6
3
L
Kukulkan
Lemodine
Kukulkan
1
6
4
0.5
L
Discordia
MaybeDefinite
Discordia
2
4
5
1.13
W
Chang'e
NogiWakaba
Chang'e
2
3
8
2
W
Neith
Shrekts
Neith
12
0
8
16
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,277
Damage
52,661
75,710
Taken
71,794
43,383
Mitigated
43,143
28,302
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,785
6,539
0
1,940
16,376
8,748
568
2,162
14,005
0
41,400
L
Hercules
8,004
2,022
0
4,837
20,597
18,212
0
2,789
17,808
0
15,913
L
10,343
4,638
345
804
12,530
5,277
0
2,652
9,878
0
43,067
L
Set
Dásk
Set
18,093
4,862
0
1,628
14,221
9,654
0
1,840
12,381
0
47,564
W
Vamana
14,059
7,285
1,597
5,448
21,857
19,765
688
5,738
15,764
3,043
38,350
L
Kukulkan
Lemodine
Kukulkan
3,928
631
0
1,550
12,662
5,364
90
2,228
10,434
21,027
0
L
Discordia
MaybeDefinite
Discordia
12,293
413
92
1,050
11,784
4,636
0
2,409
9,375
37,882
0
W
Chang'e
NogiWakaba
Chang'e
5,736
315
2,829
3,570
12,807
4,565
1,066
2,254
10,319
29,846
0
W
Neith
Shrekts
Neith
24,407
8,926
0
5,282
14,342
6,522
2,992
1,798
12,267
0
69,327
W
5,290
184
4,350
3,286
10,328
3,783
65
4,269
5,907
24,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
48,575
315
Minions Killed
253
0
Camps Cleared
0
1,508,206
Distance Traveled
1,307,654
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,714
765
59
4
0
307,073
1
L
Hercules
8,478
606
17
1
0
255,980
4
L
Skadi
9,833
702
52
4
0
261,659
4
L
Set
11,105
793
84
6
0
292,057
0
W
Vamana
11,286
806
50
4
0
308,612
0
L
Kukulkan
9,228
659
40
3
0
186,250
0
L
Discordia
9,931
709
60
4
0
311,708
2
W
Chang'e
9,996
714
59
4
0
308,592
1
W
Neith
12,448
889
97
7
0
302,851
3
W
Hel
9,476
677
50
4
0
281,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role