Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Nann
Janus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 14L
1,958 Elo+
Party 1
Atlas
Atlas
RedGott
Atlas
Level 147
God Stats
3W - 0L
1,832 SR
Queue Stats
185W - 75L
1,740 Elo+
Party 1
Chiron
Chiron
kiwi3q
Chiron
Level 157
God Stats
7W - 2L
1,762 SR
Queue Stats
59W - 12L
1,845 Elo+
Party 1
Thor
Thor
victorao
Thor
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 59L
1,780 Elo+
Party 1
Team Averages
Level 156
1,619 SR
1,765 Elo+

VS

Team Averages
Level 134
1,481 SR
1,537 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bnxn
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,545 Elo+
Party 2
Ishtar
Ishtar
DiceHG
Ishtar
Level 148
God Stats
18W - 17L
1,728 SR
Queue Stats
257W - 247L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
xPlayHarDx
Sun Wukong
Level 127
God Stats
6W - 5L
1,176 SR
Queue Stats
202W - 173L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 5
7,035
586
6,156
8,839
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Nann
Janus
4
0 / 0 / 1
4,096
341
0
168
34
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
RedGott
Atlas
12
0 / 0 / 1
6,317
526
6,349
7,475
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
kiwi3q
Chiron
13
4 / 0 / 2
7,412
618
6,788
6,826
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
13
4 / 1 / 2
6,912
576
2,985
7,629
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 0
6,407
534
1,078
1,720
845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
 
Thoth
11
0 / 4 / 1
6,381
532
1,603
6,631
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Bnxn
Lancelot
10
0 / 2 / 1
5,879
490
2,983
7,872
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
DiceHG
Ishtar
10
0 / 4 / 0
5,749
479
2,678
9,791
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xPlayHarDx
Sun Wukong
11
0 / 1 / 0
6,538
545
4,527
8,957
5,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
5
5.5
L
Nox
 
Nox
1
0
0
1
L
Thoth
 
Thoth
0
4
1
0.13
L
Lancelot
Bnxn
Lancelot
0
2
1
0.25
L
Ishtar
DiceHG
Ishtar
0
4
0
0
W
Janus
Nann
Janus
0
0
1
0.5
W
Atlas
RedGott
Atlas
0
0
1
0.5
W
Chiron
kiwi3q
Chiron
4
0
2
5
W
Thor
4
1
2
5
L
Sun Wukong
xPlayHarDx
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
12,869
30,937
Taken
34,971
17,296
Mitigated
14,745
11,514
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,156
1,690
338
2,543
8,839
6,822
0
1,424
7,415
0
34,519
L
Nox
 
Nox
1,078
94
0
243
1,720
845
0
0
1,720
16,929
0
L
Thoth
 
Thoth
1,603
53
0
470
6,631
2,267
0
0
6,631
50,248
0
L
Lancelot
Bnxn
Lancelot
2,983
358
0
910
7,872
2,970
0
34
7,838
0
34,329
L
Ishtar
DiceHG
Ishtar
2,678
1,460
0
3,548
9,791
3,044
0
0
9,791
0
43,635
W
Janus
Nann
Janus
0
0
0
30
168
34
0
0
168
3,021
0
W
Atlas
RedGott
Atlas
6,349
2,302
0
2,135
7,475
4,556
0
0
7,475
41,410
0
W
Chiron
kiwi3q
Chiron
6,788
3,468
485
5,483
6,826
2,623
40
376
6,450
0
60,067
W
Thor
2,985
633
0
500
7,629
3,261
0
881
6,748
0
54,859
L
Sun Wukong
xPlayHarDx
Sun Wukong
4,527
1,305
0
3,546
8,957
5,619
0
5,633
2,642
0
47,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
30,954
370
Minions Killed
343
0
Camps Cleared
0
1,006,614
Distance Traveled
1,092,035
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,035
586
50
4
0
273,133
4
L
Nox
6,407
534
26
2
0
154,236
0
L
Thoth
6,381
532
95
8
0
223,090
2
L
Lancelot
5,879
490
66
6
0
287,450
1
L
Ishtar
5,749
479
78
7
0
204,210
2
W
Janus
4,096
341
5
0
0
33,084
1
W
Atlas
6,317
526
90
8
0
237,641
4
W
Chiron
7,412
618
114
10
0
223,447
5
W
Thor
6,912
576
111
9
0
239,309
3
L
Sun Wukong
6,538
545
78
7
0
223,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role