Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MarlonTSantos
Ravana
Level 148
God Stats
25W - 17L
1,605 SR
Queue Stats
416W - 431L
1,492 Elo+
Solo
Anubis
Anubis
VictorAlmighty
Anubis
Level 125
God Stats
65W - 46L
1,533 SR
Queue Stats
185W - 217L
1,513 Elo+
Solo
Osiris
Osiris
bardersiano
Osiris
Level 55
God Stats
1W - 1L
1,228 SR
Queue Stats
84W - 89L
1,515 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,504 Elo+

VS

Team Averages
Level 105
1,462 SR
1,470 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
NilChronos
Ares
Level 108
God Stats
0W - 3L
1,179 SR
Queue Stats
358W - 381L
1,476 Elo+
Party 1
Arachne
Arachne
Ninguem7
Arachne
Level 111
God Stats
4W - 7L
1,478 SR
Queue Stats
432W - 448L
1,442 Elo+
Solo
Tiamat
Tiamat
nome-Marcelo
Tiamat
Level 103
God Stats
2W - 2L
1,654 SR
Queue Stats
67W - 82L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 1 / 3
8,038
574
11,123
9,496
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
12
1 / 1 / 3
7,590
542
5,248
11,588
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 2
8,384
599
5,783
4,766
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 2 / 3
8,348
596
10,590
12,587
7,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
14
0 / 1 / 3
8,038
574
10,506
14,570
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 2 / 1
6,965
498
6,201
8,928
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
 
Guan Yu
12
0 / 2 / 1
6,602
472
6,650
14,033
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 0
6,930
495
5,280
16,074
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Ninguem7
Arachne
11
1 / 1 / 0
6,487
463
4,621
11,946
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
0 / 2 / 2
6,301
450
6,755
10,531
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
3
4.5
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
5
0
2
6
L
3
5
0
0.6
L
Arachne
Ninguem7
Arachne
1
1
0
1
W
3
2
3
2.25
W
Osiris
0
1
3
1.5
L
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,250
Damage
29,507
53,007
Taken
61,512
35,455
Mitigated
43,162
29,318
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,123
5,680
0
3,810
9,496
3,691
1,359
1,473
8,023
0
71,459
W
Sylvanus
 
Sylvanus
5,248
1,094
2,378
5,218
11,588
10,524
165
2,864
8,724
26,133
5,520
L
Cernunnos
 
Cernunnos
6,201
3,042
0
2,375
8,928
2,720
0
1,163
7,765
0
51,486
L
Guan Yu
 
Guan Yu
6,650
1,082
0
7,064
14,033
16,938
0
451
13,582
0
45,889
W
5,783
1,414
0
1,004
4,766
2,206
0
367
4,399
0
68,376
L
5,280
582
0
1,944
16,074
14,413
0
4,543
11,531
26,684
0
L
Arachne
Ninguem7
Arachne
4,621
3,805
0
1,547
11,946
4,158
0
2,200
9,746
0
50,712
W
10,590
1,520
0
8,154
12,587
7,555
0
7,048
5,498
72,862
0
W
Osiris
10,506
5,267
0
8,754
14,570
11,479
108
445
13,052
0
66,286
L
Tiamat
6,755
954
0
3,416
10,531
4,933
0
6,899
3,632
41,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
33,285
518
Minions Killed
347
0
Camps Cleared
0
1,379,262
Distance Traveled
1,444,236
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,038
574
118
8
0
264,110
8
W
Sylvanus
7,590
542
50
4
0
256,042
4
L
Cernunnos
6,965
498
99
7
0
271,826
2
L
Guan Yu
6,602
472
67
5
0
268,737
5
W
Ravana
8,384
599
121
9
0
322,286
3
L
Ares
6,930
495
31
2
0
283,752
2
L
Arachne
6,487
463
85
6
0
332,107
4
W
Anubis
8,348
596
119
9
0
242,357
3
W
Osiris
8,038
574
110
8
0
294,467
5
L
Tiamat
6,301
450
65
5
0
287,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role