Player Matchup

Jing Wei
Jing Wei
FairCHIVAS14
Jing Wei
Level 15
God Stats
7W - 3L
1,649 SR
Queue Stats
8W - 5L
1,707 Elo+
Solo
Chaac
Chaac
Kacsacsőrű
Chaac
Level 134
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 36L
1,507 Elo+
Party 2
Poseidon
Poseidon
Moriv
Poseidon
Level 46
God Stats
10W - 9L
1,608 SR
Queue Stats
36W - 36L
1,516 Elo+
Party 2
Sol
Sol
Tophyan1
Sol
Level 122
God Stats
34W - 31L
1,577 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 2
Arachne
Arachne
uccunekihej
Arachne
Level 121
God Stats
4W - 5L
1,480 SR
Queue Stats
36W - 36L
1,516 Elo+
Party 2
Team Averages
Level 88
1,520 SR
1,554 Elo+

VS

Team Averages
Level 103
1,555 SR
1,552 Elo+
Thoth
Thoth
GoliathStone
Thoth
Level 26
God Stats
1W - 1L
1,785 SR
Queue Stats
25W - 19L
1,546 Elo+
Solo
Ganesha
Ganesha
KoxKarol3
Ganesha
Level 144
God Stats
1W - 0L
1,366 SR
Queue Stats
126W - 121L
1,600 Elo+
Party 1
Nike
Nike
Lichtari
Nike
Level 157
God Stats
2W - 2L
1,612 SR
Queue Stats
136W - 142L
1,535 Elo+
Party 1
Chiron
Chiron
lumperjak
Chiron
Level 42
God Stats
1W - 4L
1,421 SR
Queue Stats
33W - 26L
1,541 Elo+
Solo
Ne Zha
Ne Zha
wrphn
Ne Zha
Level 145
God Stats
14W - 9L
1,591 SR
Queue Stats
86W - 90L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FairCHIVAS14
Jing Wei
14
0 / 9 / 2
8,289
638
6,210
18,377
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 2
9,042
696
10,915
15,077
12,162
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Moriv
Poseidon
15
0 / 4 / 6
9,100
700
7,364
9,066
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 2
9,375
721
13,414
14,899
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
uccunekihej
Arachne
17
3 / 4 / 3
9,852
758
8,677
19,724
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
9,572
736
16,451
9,477
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
KoxKarol3
Ganesha
17
0 / 2 / 15
9,520
732
9,634
16,451
19,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
17
6 / 2 / 9
10,062
774
7,744
12,730
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
lumperjak
Chiron
18
5 / 0 / 6
10,456
804
16,557
11,007
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
wrphn
Ne Zha
19
8 / 2 / 2
10,808
831
15,750
12,602
8,145
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
7
Kills
20
20
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FairCHIVAS14
Jing Wei
0
9
2
0.11
W
1
1
7
4.5
L
2
1
2
3
W
Ganesha
KoxKarol3
Ganesha
0
2
15
3.75
W
Nike
6
2
9
5.25
L
Poseidon
Moriv
Poseidon
0
4
6
0.75
L
2
2
2
1.5
W
Chiron
lumperjak
Chiron
5
0
6
8
L
Arachne
uccunekihej
Arachne
3
4
3
1.13
W
Ne Zha
wrphn
Ne Zha
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
66,136
77,143
Taken
62,267
37,413
Mitigated
49,633
20,560
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FairCHIVAS14
Jing Wei
6,210
4,526
0
1,263
18,377
6,001
397
7,648
10,729
0
21,798
W
16,451
653
104
602
9,477
5,316
71
4,174
5,303
51,644
0
L
10,915
1,174
467
5,576
15,077
12,162
0
7,767
7,310
0
30,319
W
Ganesha
KoxKarol3
Ganesha
9,634
904
0
970
16,451
19,610
144
4,721
11,730
27,397
0
W
Nike
7,744
361
0
1,151
12,730
11,007
206
5,090
7,640
0
23,221
L
Poseidon
Moriv
Poseidon
7,364
546
0
497
9,066
2,610
108
2,051
7,015
23,532
0
L
13,414
4,732
0
6,896
14,899
6,663
69
4,266
10,633
46,455
2,345
W
Chiron
lumperjak
Chiron
16,557
5,438
1,235
3,210
11,007
5,555
2,661
2,534
8,473
0
45,216
L
Arachne
uccunekihej
Arachne
8,677
4,799
0
5,861
19,724
9,977
0
4,353
15,371
0
25,488
W
Ne Zha
wrphn
Ne Zha
15,750
3,226
0
2,084
12,602
8,145
854
3,573
9,029
0
48,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
50,418
245
Minions Killed
330
0
Camps Cleared
0
1,322,812
Distance Traveled
1,415,658
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,289
638
37
3
0
226,971
0
W
Thoth
9,572
736
83
6
0
288,037
0
L
Chaac
9,042
696
56
4
0
302,446
2
W
Ganesha
9,520
732
12
1
0
272,034
3
W
Nike
10,062
774
65
5
0
295,049
0
L
Poseidon
9,100
700
61
5
0
262,245
2
L
Sol
9,375
721
64
5
0
249,602
1
W
Chiron
10,456
804
87
7
0
264,010
0
L
Arachne
9,852
758
27
2
0
281,548
1
W
Ne Zha
10,808
831
83
6
0
296,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role