Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KLEFTO__
Horus
Level 144
God Stats
3W - 1L
1,400 SR
Queue Stats
313W - 294L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
NoGutsNoWin
Amaterasu
Level 154
God Stats
3W - 1L
1,506 SR
Queue Stats
71W - 66L
1,615 Elo+
Party 3
Nu Wa
Nu Wa
Sofaturtle
Nu Wa
Level 139
God Stats
2W - 1L
1,685 SR
Queue Stats
297W - 279L
1,572 Elo+
Party 2
Chronos
Chronos
nicebootyguh
Chronos
Level 160
God Stats
2W - 4L
1,309 SR
Queue Stats
71W - 57L
1,632 Elo+
Party 3
Team Averages
Level 143
1,480 SR
1,581 Elo+

VS

Team Averages
Level 135
1,475 SR
1,591 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DC-579-
Morgan Le Fay
Level 135
God Stats
3W - 5L
1,529 SR
Queue Stats
133W - 117L
1,613 Elo+
Party 1
King Arthur
King Arthur
TitaniaAbuser
King Arthur
Level 160
God Stats
27W - 38L
1,592 SR
Queue Stats
873W - 828L
1,639 Elo+
Solo
Hercules
Hercules
XXS4LTXX
Hercules
Level 126
God Stats
0W - 2L
1,252 SR
Queue Stats
322W - 308L
1,625 Elo+
Solo
Atlas
Atlas
aidan9261999
Atlas
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 1 / 4
8,671
578
8,959
11,912
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
KLEFTO__
Horus
11
0 / 0 / 5
6,658
444
7,397
11,357
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
NoGutsNoWin
Amaterasu
15
1 / 0 / 5
8,898
593
7,803
14,110
15,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
15
6 / 1 / 1
8,950
597
9,369
5,852
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
nicebootyguh
Chronos
16
1 / 0 / 0
9,017
601
6,258
8,050
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 1
7,652
510
3,956
11,695
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
DC-579-
Morgan Le Fay
13
0 / 3 / 0
6,966
464
6,660
8,565
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TitaniaAbuser
King Arthur
12
0 / 2 / 0
7,507
500
5,961
10,715
8,793
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
XXS4LTXX
Hercules
11
1 / 3 / 1
6,902
460
4,538
11,814
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
7,374
492
5,885
14,510
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
4
4
L
Hachiman
 
Hachiman
0
1
1
0.5
L
Morgan Le Fay
DC-579-
Morgan Le Fay
0
3
0
0
W
Horus
KLEFTO__
Horus
0
0
5
2.5
W
Amaterasu
NoGutsNoWin
Amaterasu
1
0
5
3.5
W
Nu Wa
6
1
1
6.5
L
King Arthur
TitaniaAbuser
King Arthur
0
2
0
0
L
Hercules
XXS4LTXX
Hercules
1
3
1
0.5
L
1
1
1
1.5
W
Chronos
nicebootyguh
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
27,000
51,281
Taken
57,299
35,901
Mitigated
32,589
21,190
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,959
2,304
0
5,160
11,912
5,235
446
2,120
9,792
0
77,410
L
Hachiman
 
Hachiman
3,956
2,527
0
5,765
11,695
3,469
0
4,331
7,265
0
57,366
L
Morgan Le Fay
DC-579-
Morgan Le Fay
6,660
979
0
2,001
8,565
3,749
0
2,482
5,907
63,795
0
W
Horus
KLEFTO__
Horus
7,397
2,480
979
3,235
11,357
9,085
20
5,199
6,158
0
24,988
W
Amaterasu
NoGutsNoWin
Amaterasu
7,803
3,919
0
6,239
14,110
15,111
186
428
13,682
0
63,418
W
Nu Wa
9,369
1,795
0
750
5,852
2,515
352
3,183
2,669
68,175
0
L
King Arthur
TitaniaAbuser
King Arthur
5,961
821
0
2,190
10,715
8,793
0
985
9,730
0
60,572
L
Hercules
XXS4LTXX
Hercules
4,538
2,046
0
3,403
11,814
5,337
0
2,533
9,237
0
42,587
L
5,885
2,421
2,134
4,385
14,510
11,241
0
4,751
9,357
28,247
2,425
W
Chronos
nicebootyguh
Chronos
6,258
2,935
0
4,827
8,050
3,955
1,266
1,592
6,458
69,431
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
36,401
506
Minions Killed
465
0
Camps Cleared
0
1,590,128
Distance Traveled
1,334,120
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,671
578
126
8
0
345,279
5
L
Hachiman
7,652
510
110
7
0
262,966
4
L
Morgan Le Fay
6,966
464
110
7
0
278,777
4
W
Horus
6,658
444
34
2
0
338,542
3
W
Amaterasu
8,898
593
108
7
0
315,676
2
W
Nu Wa
8,950
597
109
7
0
295,867
3
L
King Arthur
7,507
500
132
9
0
227,189
2
L
Hercules
6,902
460
77
5
0
308,315
5
L
Atlas
7,374
492
36
2
0
256,873
5
W
Chronos
9,017
601
129
9
0
294,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role