Player Matchup

Neith
Neith
Kevinnn17
Neith
Level 66
God Stats
10W - 11L
1,414 SR
Queue Stats
101W - 135L
1,386 Elo+
Party 2
Sol
Sol
LeeroyJ64
Sol
Level 126
God Stats
5W - 8L
1,537 SR
Queue Stats
121W - 165L
1,398 Elo+
Party 2
Hades
Hades
aToMiC C0BR4
Hades
Level 85
God Stats
15W - 10L
1,523 SR
Queue Stats
206W - 186L
1,432 Elo+
Solo
Medusa
Medusa
xelzziSx
Medusa
Level 129
God Stats
5W - 7L
1,628 SR
Queue Stats
290W - 301L
1,426 Elo+
Solo
Nemesis
Nemesis
xonMeeD
Nemesis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,398 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,408 Elo+

VS

Team Averages
Level 68
1,482 SR
1,418 Elo+
Hachiman
Hachiman
Bukubukuchaguma
Hachiman
Level 89
God Stats
4W - 1L
1,728 SR
Queue Stats
226W - 218L
1,457 Elo+
Party 1
Set
Set
KareeemCheese
Set
Level 57
God Stats
38W - 41L
1,436 SR
Queue Stats
145W - 176L
1,377 Elo+
Party 1
Shiva
Shiva
Perfectedist
Shiva
Level 65
God Stats
32W - 33L
1,497 SR
Queue Stats
89W - 109L
1,432 Elo+
Party 1
He Bo
He Bo
Ripley_59
He Bo
Level 87
God Stats
1W - 2L
1,268 SR
Queue Stats
157W - 134L
1,428 Elo+
Solo
Maui
Maui
victorious05
Maui
Level 44
God Stats
44W - 47L
1,479 SR
Queue Stats
207W - 243L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kevinnn17
Neith
1
0 / 0 / 0
1,062
212
0
0
0
1
0 / 0 / 0
2,587
517
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
2,925
585
605
981
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
xelzziSx
Medusa
6
1 / 1 / 0
3,633
727
1,949
3,342
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
xonMeeD
Nemesis
1
0 / 0 / 0
1,062
212
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
0 / 0 / 0
3,704
741
175
2,709
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
4,000
800
761
3,701
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,756
751
382
2,909
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Ripley_59
He Bo
6
1 / 0 / 0
3,821
764
1,016
2,551
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,519
704
290
2,281
1,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
0
0
0
W
1
1
0
1
L
Neith
Kevinnn17
Neith
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
He Bo
Ripley_59
He Bo
1
0
0
1
L
0
1
0
0
W
0
0
0
0
L
Medusa
xelzziSx
Medusa
1
1
0
1
L
Nemesis
xonMeeD
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,554
Damage
2,624
4,323
Taken
14,151
1,575
Mitigated
4,801
468
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
175
175
0
1,532
2,709
717
348
0
2,709
0
17,837
W
761
318
0
1,918
3,701
1,140
0
81
3,620
0
13,699
L
Neith
Kevinnn17
Neith
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
382
0
0
1,110
2,909
1,191
1,083
524
2,385
0
11,463
W
He Bo
Ripley_59
He Bo
1,016
0
0
660
2,551
545
505
0
2,551
15,759
0
L
605
112
0
68
981
434
0
0
948
4,559
0
W
290
28
0
518
2,281
1,208
596
0
2,281
10,574
2,166
L
Medusa
xelzziSx
Medusa
1,949
521
0
400
3,342
1,141
0
1,279
2,025
0
16,639
L
Nemesis
xonMeeD
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,269
Gold Earned
18,800
42
Minions Killed
154
0
Camps Cleared
0
214,471
Distance Traveled
518,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,704
741
41
8
0
105,196
3
W
Set
4,000
800
34
7
0
115,855
1
L
Neith
1,062
212
0
0
0
0
0
L
Sol
2,587
517
0
0
0
6,977
0
W
Shiva
3,756
751
27
5
0
109,981
1
W
He Bo
3,821
764
26
5
0
94,712
1
L
Hades
2,925
585
11
2
0
102,078
1
W
Maui
3,519
704
26
5
0
92,355
0
L
Medusa
3,633
727
31
6
0
105,416
1
L
Nemesis
1,062
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role