Player Matchup

Discordia
Discordia
FISH bh
Discordia
Level 143
God Stats
7W - 1L
1,986 SR
Queue Stats
207W - 208L
1,527 Elo+
Party 1
Ra
Ra
Kratos_Assassin1
Ra
Level 124
God Stats
4W - 3L
1,485 SR
Queue Stats
431W - 398L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
RhysPag
Nu Wa
Level 107
God Stats
10W - 4L
1,691 SR
Queue Stats
303W - 298L
1,529 Elo+
Party 1
Maui
Maui
Sweeneychop
Maui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
736W - 739L
1,463 Elo+
Party 2
Lancelot
Lancelot
THCadictive
Lancelot
Level 159
God Stats
14W - 20L
1,437 SR
Queue Stats
1,464W - 1,492L
1,464 Elo+
Party 2
Team Averages
Level 132
1,620 SR
1,501 Elo+

VS

Team Averages
Level 109
1,451 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CR4Zii
Ra
Level 143
God Stats
0W - 2L
1,260 SR
Queue Stats
80W - 90L
1,423 Elo+
Solo
Agni
Agni
Flazeer_
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Mastera26
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,478 Elo+
Party 3
Cernunnos
Cernunnos
SiCkb0yBrat
Cernunnos
Level 63
God Stats
0W - 2L
1,495 SR
Queue Stats
68W - 78L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FISH bh
Discordia
20
3 / 4 / 8
13,289
578
33,432
14,966
9,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 8
15,829
688
22,947
22,769
15,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
RhysPag
Nu Wa
20
6 / 2 / 10
14,816
644
27,580
13,848
8,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 6 / 15
13,802
600
11,736
38,312
67,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
THCadictive
Lancelot
20
7 / 5 / 13
15,166
659
25,778
48,736
52,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
2 / 7 / 9
13,023
566
20,163
27,483
11,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
20
3 / 5 / 14
13,982
608
21,550
27,381
11,469
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
20
1 / 4 / 15
13,112
570
23,040
22,454
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Mastera26
Sun Wukong
20
7 / 3 / 9
14,593
634
28,757
35,295
30,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SiCkb0yBrat
Cernunnos
20
6 / 5 / 11
14,114
614
28,248
27,361
11,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
24
Kills
19
19
Deaths
24
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
9
0.93
L
Ra
3
5
14
2
W
Discordia
FISH bh
Discordia
3
4
8
1.75
L
Agni
1
4
15
2.13
W
6
2
8
5
L
Sun Wukong
Mastera26
Sun Wukong
7
3
9
3.83
W
Nu Wa
RhysPag
Nu Wa
6
2
10
5.5
L
Cernunnos
SiCkb0yBrat
Cernunnos
6
5
11
2.3
W
2
6
15
1.58
W
Lancelot
THCadictive
Lancelot
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,473
Damage
121,758
138,631
Taken
139,974
152,632
Mitigated
74,657
63,614
Healing
75,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
20,163
13,204
1,947
7,158
27,483
11,786
1,529
18,020
9,463
0
61,041
L
Ra
21,550
918
18,331
13,556
27,381
11,469
1,458
20,818
6,563
66,735
0
W
Discordia
FISH bh
Discordia
33,432
386
1,820
795
14,966
9,036
1,475
5,412
9,554
54,278
0
L
Agni
23,040
1,323
2,616
5,750
22,454
9,379
946
14,869
7,585
51,816
0
W
22,947
501
13,818
10,565
22,769
15,933
1,344
6,637
16,132
85,152
0
L
Sun Wukong
Mastera26
Sun Wukong
28,757
6,555
2,957
15,328
35,295
30,266
163
22,577
12,718
0
68,888
W
Nu Wa
RhysPag
Nu Wa
27,580
7,895
5,032
2,913
13,848
8,256
3,019
5,858
7,990
52,346
0
L
Cernunnos
SiCkb0yBrat
Cernunnos
28,248
10,522
1,527
6,327
27,361
11,757
3,942
19,411
7,950
0
67,404
W
11,736
1,425
2,294
4,575
38,312
67,166
37
11,243
27,069
23,448
0
W
Lancelot
THCadictive
Lancelot
25,778
4,905
1,750
20,052
48,736
52,241
2,191
15,440
33,296
0
44,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,902
Gold Earned
68,824
239
Minions Killed
358
0
Camps Cleared
0
2,056,531
Distance Traveled
2,049,364
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,023
566
75
3
0
346,218
0
L
Ra
13,982
608
95
4
0
421,369
0
W
Discordia
13,289
578
32
1
0
389,946
2
L
Agni
13,112
570
41
2
0
439,627
0
W
Ra
15,829
688
117
5
0
416,709
2
L
Sun Wukong
14,593
634
69
3
0
464,958
0
W
Nu Wa
14,816
644
42
2
0
412,567
0
L
Cernunnos
14,114
614
78
3
0
377,192
1
W
Maui
13,802
600
12
1
0
395,497
0
W
Lancelot
15,166
659
36
2
0
441,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role