Player Matchup

Aphrodite
Aphrodite
Drakula9779
Aphrodite
Level 65
God Stats
6W - 2L
1,454 SR
Queue Stats
81W - 81L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Electrix99
Gilgamesh
Level 69
God Stats
4W - 5L
1,450 SR
Queue Stats
39W - 46L
1,396 Elo+
Solo
Ravana
Ravana
XxPhOeNiX_GoDzxX
Ravana
Level 82
God Stats
9W - 18L
1,391 SR
Queue Stats
85W - 107L
1,272 Elo+
Solo
Heimdallr
Heimdallr
syrupy-mistake2
Heimdallr
Level 63
God Stats
2W - 3L
1,368 SR
Queue Stats
37W - 63L
1,324 Elo+
Solo
Anubis
Anubis
wonderbreadman11
Anubis
Level 109
God Stats
24W - 24L
1,446 SR
Queue Stats
375W - 371L
1,403 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,365 Elo+

VS

Team Averages
Level 113
1,429 SR
1,396 Elo+
Set
Set
Arlequín13
Set
Level 144
God Stats
5W - 7L
1,465 SR
Queue Stats
401W - 477L
1,364 Elo+
Party 1
Izanami
Izanami
KX Bigshot
Izanami
Level 82
God Stats
20W - 22L
1,503 SR
Queue Stats
51W - 72L
1,384 Elo+
Solo
Ymir
Ymir
NaerysII
Ymir
Level 119
God Stats
19W - 27L
1,449 SR
Queue Stats
166W - 229L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
RiccoRicch
Hun Batz
Level 60
God Stats
0W - 2L
1,208 SR
Queue Stats
6W - 12L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Silversiphon
Nu Wa
Level 160
God Stats
39W - 34L
1,522 SR
Queue Stats
174W - 171L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drakula9779
Aphrodite
10
0 / 0 / 0
5,663
629
1,352
4,044
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Electrix99
Gilgamesh
10
1 / 0 / 0
5,599
622
4,921
8,771
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
5,538
615
1,627
2,914
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
syrupy-mistake2
Heimdallr
8
2 / 0 / 2
5,218
580
3,917
3,428
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 2
5,151
572
2,759
4,249
1,430

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,637
626
4,582
8,162
3,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KX Bigshot
Izanami
8
0 / 2 / 0
4,441
493
1,396
5,456
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
5
0 / 2 / 0
4,000
444
990
4,943
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
RiccoRicch
Hun Batz
7
0 / 1 / 0
4,444
494
1,022
5,929
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,923
547
2,207
2,980
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Aphrodite
Drakula9779
Aphrodite
0
0
0
0
W
Gilgamesh
Electrix99
Gilgamesh
1
0
0
1
L
Izanami
KX Bigshot
Izanami
0
2
0
0
L
Ymir
0
2
0
0
L
Hun Batz
RiccoRicch
Hun Batz
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Heimdallr
syrupy-mistake2
Heimdallr
2
0
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
10,197
23,406
Taken
27,470
11,430
Mitigated
10,908
13,947
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
2,241
0
3,200
8,162
3,681
0
0
8,162
0
39,948
W
Aphrodite
Drakula9779
Aphrodite
1,352
36
0
3,213
4,044
1,488
124
1,585
2,459
39,550
0
W
Gilgamesh
Electrix99
Gilgamesh
4,921
1,954
0
4,166
8,771
6,129
0
150
8,621
0
36,306
L
Izanami
KX Bigshot
Izanami
1,396
1,029
0
1,747
5,456
1,406
0
1,377
4,079
0
24,353
L
Ymir
990
120
0
1,200
4,943
2,224
0
1,299
3,644
5,943
0
L
Hun Batz
RiccoRicch
Hun Batz
1,022
463
0
3,144
5,929
1,739
0
407
5,522
0
20,208
L
2,207
432
0
940
2,980
1,858
0
945
2,035
29,776
0
W
1,627
613
0
2,280
2,914
1,202
0
168
2,746
0
34,261
W
Heimdallr
syrupy-mistake2
Heimdallr
3,917
1,431
0
1,446
3,428
1,181
331
723
2,705
0
25,354
W
2,759
652
277
2,565
4,249
1,430
576
571
3,678
17,071
3,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
23,445
303
Minions Killed
247
0
Camps Cleared
0
890,762
Distance Traveled
786,263
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,637
626
84
9
0
174,305
4
W
Aphrodite
5,663
629
88
10
0
166,668
3
W
Gilgamesh
5,599
622
66
7
0
175,898
0
L
Izanami
4,441
493
47
5
0
157,829
3
L
Ymir
4,000
444
14
2
0
110,499
0
L
Hun Batz
4,444
494
48
5
0
202,601
0
L
Nu Wa
4,923
547
54
6
0
141,029
5
W
Ravana
5,538
615
72
8
0
225,895
0
W
Heimdallr
5,218
580
35
4
0
160,013
3
W
Anubis
5,151
572
42
5
0
162,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role