Player Matchup

Zeus
Zeus
Kamicolo
Zeus
Level 48
God Stats
1W - 2L
1,282 SR
Queue Stats
76W - 78L
1,446 Elo+
Solo
Nemesis
Nemesis
Latch1998
Nemesis
Level 128
God Stats
1W - 0L
1,560 SR
Queue Stats
51W - 31L
1,600 Elo+
Party 1
Ares
Ares
Luv4BingoWingz
Ares
Level 128
God Stats
3W - 2L
1,526 SR
Queue Stats
53W - 34L
1,615 Elo+
Party 1
Mulan
Mulan
MrVandlesnort
Mulan
Level 67
God Stats
16W - 8L
1,500 SR
Queue Stats
37W - 22L
1,579 Elo+
Party 1
Neith
Neith
zacsmellyparrot
Neith
Level 16
God Stats
13W - 9L
1,620 SR
Queue Stats
34W - 25L
1,345 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,517 Elo+

VS

Team Averages
Level 58
1,558 SR
1,490 Elo+
Ymir
Ymir
Akiimaru
Ymir
Level 8
God Stats
2W - 8L
1,422 SR
Queue Stats
4W - 9L
1,423 Elo+
Party 3
Nemesis
Nemesis
DeadlyStonks
Nemesis
Level 28
God Stats
3W - 1L
1,762 SR
Queue Stats
55W - 65L
1,472 Elo+
Party 2
Izanami
Izanami
FluffyFriend
Izanami
Level 156
God Stats
29W - 17L
1,631 SR
Queue Stats
246W - 253L
1,448 Elo+
Party 3
Tiamat
Tiamat
Neo_Wolf7
Tiamat
Level 69
God Stats
1W - 4L
1,476 SR
Queue Stats
125W - 124L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
eldarene
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 3 / 7
10,496
552
11,944
9,893
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Latch1998
Nemesis
19
15 / 0 / 8
12,342
650
24,402
18,919
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 9
11,159
587
15,626
18,151
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 2 / 7
10,800
568
12,797
18,275
15,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 6
9,724
512
5,364
10,577
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 6 / 2
8,572
451
5,581
17,997
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
DeadlyStonks
Nemesis
13
2 / 5 / 2
8,236
433
6,369
17,217
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
FluffyFriend
Izanami
16
4 / 5 / 2
9,865
519
11,719
19,343
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Neo_Wolf7
Tiamat
14
0 / 5 / 2
8,079
425
3,406
12,034
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
eldarene
Gilgamesh
15
1 / 7 / 2
9,461
498
13,641
23,325
23,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
28
Kills
10
10
Deaths
28
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
6
2
0.67
L
Nemesis
DeadlyStonks
Nemesis
2
5
2
0.6
L
Izanami
FluffyFriend
Izanami
4
5
2
1
W
Zeus
1
3
7
1.5
W
Nemesis
Latch1998
Nemesis
15
0
8
19
W
9
0
9
13.5
W
2
2
7
2.75
L
Tiamat
Neo_Wolf7
Tiamat
0
5
2
0.2
L
Gilgamesh
eldarene
Gilgamesh
1
7
2
0.29
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,133
Damage
40,716
75,815
Taken
89,916
52,083
Mitigated
67,582
25,570
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,581
1,042
0
1,244
17,997
19,396
52
7,602
10,395
18,932
679
L
Nemesis
DeadlyStonks
Nemesis
6,369
3,040
0
2,585
17,217
7,181
0
3,048
14,169
30
69,215
L
Izanami
FluffyFriend
Izanami
11,719
7,562
0
4,862
19,343
10,185
951
6,672
12,671
0
104,292
W
Zeus
11,944
2,023
0
3,876
9,893
4,354
1,551
2,725
7,168
91,759
0
W
Nemesis
Latch1998
Nemesis
24,402
15,168
0
3,755
18,919
9,764
548
1,289
17,630
0
113,112
W
15,626
1,926
0
5,723
18,151
16,795
87
3,778
14,373
41,590
5,185
W
12,797
3,515
0
9,602
18,275
15,899
1,627
401
17,874
0
84,067
L
Tiamat
Neo_Wolf7
Tiamat
3,406
439
0
3,302
12,034
7,031
594
5,864
6,170
56,439
0
L
Gilgamesh
eldarene
Gilgamesh
13,641
4,532
0
5,834
23,325
23,789
0
3,922
19,403
0
73,549
W
5,364
2,549
0
2,614
10,577
5,271
0
898
9,679
0
63,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
44,213
583
Minions Killed
553
0
Camps Cleared
0
1,882,109
Distance Traveled
1,704,572
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,572
451
26
1
0
354,023
0
L
Nemesis
8,236
433
92
5
0
414,437
5
L
Izanami
9,865
519
181
10
0
328,625
7
W
Zeus
10,496
552
164
9
0
329,370
9
W
Nemesis
12,342
650
134
7
0
494,082
2
W
Ares
11,159
587
42
2
0
386,593
11
W
Mulan
10,800
568
131
7
0
343,247
4
L
Tiamat
8,079
425
108
6
0
335,197
4
L
Gilgamesh
9,461
498
146
8
0
272,290
2
W
Neith
9,724
512
112
6
0
328,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role