Player Matchup

Tyr
Tyr
Gold V
GasAlot
Tyr
Gold V
Level 89
God Stats
23W - 31L
1,528 SR
Queue Stats
103W - 110L
1,312 MMR
Solo
Charybdis
Charybdis
Gold II
GravelordIIINito
Charybdis
Gold II
Level 69
God Stats
10W - 11L
1,577 SR
Queue Stats
100W - 99L
1,532 MMR
Solo
Scylla
Scylla
Gold IV
Gymbus
Scylla
Gold IV
Level 125
God Stats
30W - 22L
1,607 SR
Queue Stats
316W - 315L
1,309 MMR
Solo
Thanatos
Thanatos
Gold IV
Mihawk060
Thanatos
Gold IV
Level 85
God Stats
48W - 41L
1,552 SR
Queue Stats
79W - 83L
1,398 MMR
Solo
Guan Yu
Guan Yu
Gold V
sa1ko21
Guan Yu
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,316 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,553 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,605 SR
1,413 MMR
Nike
Nike
Silver II
 
Nike
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
Aninukie
Ravana
Gold V
Level 89
God Stats
1W - 1L
1,728 SR
Queue Stats
57W - 63L
1,207 MMR
Solo
Khepri
Khepri
Gold V
HorseBoy33
Khepri
Gold V
Level 129
God Stats
35W - 32L
1,581 SR
Queue Stats
436W - 452L
1,355 MMR
Solo
Ishtar
Ishtar
Gold IV
Kodigo017
Ishtar
Gold IV
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
47W - 45L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
5 / 0 / 12
12,730
579
11,720
20,530
29,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
20
7 / 1 / 10
13,452
611
15,960
16,932
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Gymbus
Scylla
18
4 / 2 / 12
12,203
555
14,556
16,001
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Mihawk060
Thanatos
19
10 / 2 / 12
12,824
583
20,715
22,102
13,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
sa1ko21
Guan Yu
16
1 / 1 / 19
11,261
512
8,235
25,227
31,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CernunnosThorAtlasFenrir

VS

Bans
Ne ZhaMercurySobekChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 7 / 2
10,637
484
13,165
25,249
23,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
 
Agni
14
3 / 6 / 1
9,596
436
15,281
12,942
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Aninukie
Ravana
15
1 / 3 / 2
9,428
429
6,957
11,470
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
HorseBoy33
Khepri
12
1 / 5 / 4
8,771
399
5,019
21,587
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Kodigo017
Ishtar
17
0 / 6 / 2
10,539
479
12,019
21,105
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
27
Kills
6
6
Deaths
27
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
2
0.29
L
Agni
 
Agni
3
6
1
0.58
L
Ravana
Aninukie
Ravana
1
3
2
0.67
W
Tyr
5
0
12
11
W
Charybdis
7
1
10
12
W
Scylla
Gymbus
Scylla
4
2
12
5
L
Khepri
HorseBoy33
Khepri
1
5
4
0.6
L
Ishtar
Kodigo017
Ishtar
0
6
2
0.17
W
Thanatos
Mihawk060
Thanatos
10
2
12
8
W
Guan Yu
sa1ko21
Guan Yu
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,186
Damage
52,441
100,792
Taken
92,353
88,962
Mitigated
58,824
60,011
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,165
785
0
2,018
25,249
23,315
0
3,655
21,594
399
83,372
L
Agni
 
Agni
15,281
882
0
500
12,942
4,143
0
2,307
10,635
71,203
0
L
Ravana
Aninukie
Ravana
6,957
1,778
0
919
11,470
4,918
0
1,158
10,312
0
79,450
W
Tyr
11,720
1,460
0
8,255
20,530
29,060
1,414
3,994
15,723
0
85,110
W
Charybdis
15,960
10,000
0
9,533
16,932
7,779
8,438
3,462
13,470
0
113,737
W
Scylla
Gymbus
Scylla
14,556
2,127
559
5,146
16,001
6,990
756
6,386
9,524
93,601
0
L
Khepri
HorseBoy33
Khepri
5,019
448
0
3,148
21,587
17,568
0
3,972
17,615
19,660
0
L
Ishtar
Kodigo017
Ishtar
12,019
8,881
0
8,156
21,105
8,880
2,808
3,464
17,641
0
98,784
W
Thanatos
Mihawk060
Thanatos
20,715
6,689
0
23,721
22,102
13,836
1,239
6,513
15,440
0
117,373
W
Guan Yu
sa1ko21
Guan Yu
8,235
1,764
3,973
8,824
25,227
31,297
132
7,091
17,535
0
48,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,470
Gold Earned
48,971
655
Minions Killed
566
0
Camps Cleared
0
2,338,575
Distance Traveled
2,009,831
17
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,637
484
145
7
0
394,783
4
L
Agni
9,596
436
109
5
0
431,189
10
L
Ravana
9,428
429
118
5
0
392,011
7
W
Tyr
12,730
579
153
7
0
470,118
2
W
Charybdis
13,452
611
179
8
0
416,927
3
W
Scylla
12,203
555
135
6
0
425,649
7
L
Khepri
8,771
399
28
1
0
432,368
19
L
Ishtar
10,539
479
166
8
0
359,480
3
W
Thanatos
12,824
583
121
6
0
518,409
2
W
Guan Yu
11,261
512
67
3
0
507,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role