Player Matchup

Sol
Sol
Keeshanic
Sol
Level 127
God Stats
3W - 0L
1,630 SR
Queue Stats
13W - 11L
1,489 Elo+
Solo
Bellona
Bellona
Tangling37
Bellona
Level 101
God Stats
12W - 13L
1,423 SR
Queue Stats
204W - 214L
1,394 Elo+
Solo
Da Ji
Da Ji
Tritenicks
Da Ji
Level 120
God Stats
6W - 6L
1,290 SR
Queue Stats
411W - 458L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
demigod844
Guan Yu
Level 49
God Stats
3W - 1L
1,654 SR
Queue Stats
40W - 65L
1,405 Elo+
Solo
Charybdis
Charybdis
ty1Bestplayer
Charybdis
Level 88
God Stats
4W - 3L
1,495 SR
Queue Stats
286W - 315L
1,419 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,429 Elo+

VS

Team Averages
Level 105
1,517 SR
1,349 Elo+
Mulan
Mulan
MarcosM214
Mulan
Level 127
God Stats
31W - 39L
1,461 SR
Queue Stats
251W - 268L
1,470 Elo+
Solo
Ymir
Ymir
P_K_R_K
Ymir
Level 101
God Stats
2W - 3L
1,731 SR
Queue Stats
24W - 42L
1,330 Elo+
Party 2
Horus
Horus
WailedCrawdad64
Horus
Level 139
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 18L
1,538 Elo+
Solo
Vulcan
Vulcan
akiles344
Vulcan
Level 77
God Stats
1W - 4L
1,211 SR
Queue Stats
13W - 24L
1,074 Elo+
Solo
Hachiman
Hachiman
jancarlos1234
Hachiman
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
5,136
734
3,386
3,917
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Tangling37
Bellona
7
2 / 0 / 2
4,734
676
2,661
6,265
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
1 / 1 / 3
4,288
613
3,187
5,401
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
demigod844
Guan Yu
6
0 / 1 / 0
4,201
600
1,789
5,627
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ty1Bestplayer
Charybdis
7
0 / 0 / 1
4,010
573
4,571
3,584
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 2 / 0
4,331
619
4,186
5,979
3,418
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
P_K_R_K
Ymir
6
0 / 0 / 1
3,930
561
1,917
5,953
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 2
4,074
582
4,095
7,013
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
akiles344
Vulcan
4
0 / 1 / 0
3,360
480
1,097
1,870
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
jancarlos1234
Hachiman
6
1 / 0 / 0
3,535
505
3,614
3,632
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
1
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Mulan
0
2
0
0
L
Ymir
P_K_R_K
Ymir
0
0
1
0.5
W
Bellona
Tangling37
Bellona
2
0
2
3
W
Da Ji
1
1
3
2.5
L
0
4
2
0.25
L
Vulcan
akiles344
Vulcan
0
1
0
0
W
Guan Yu
demigod844
Guan Yu
0
1
0
0
L
Hachiman
jancarlos1234
Hachiman
1
0
0
1
W
Charybdis
ty1Bestplayer
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
14,909
24,794
Taken
24,447
11,151
Mitigated
10,735
12,199
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,386
1,296
106
2,317
3,917
1,324
2,261
1,081
2,836
24,088
3,091
L
Mulan
4,186
867
0
755
5,979
3,418
0
501
5,199
0
27,813
L
Ymir
P_K_R_K
Ymir
1,917
424
0
2,833
5,953
2,495
0
88
5,865
10,235
0
W
Bellona
Tangling37
Bellona
2,661
1,829
0
2,765
6,265
3,551
0
139
6,126
0
21,520
W
Da Ji
3,187
604
0
2,557
5,401
2,142
0
0
5,401
0
14,056
L
4,095
2,238
119
2,403
7,013
3,394
41
1,180
5,732
0
22,661
L
Vulcan
akiles344
Vulcan
1,097
935
0
125
1,870
701
0
1,309
561
8,758
0
W
Guan Yu
demigod844
Guan Yu
1,789
247
736
2,204
5,627
3,121
0
1,148
4,479
0
15,523
L
Hachiman
jancarlos1234
Hachiman
3,614
2,048
361
2,142
3,632
727
0
120
3,512
0
15,051
W
Charybdis
ty1Bestplayer
Charybdis
4,571
2,499
0
1,514
3,584
1,013
0
646
2,938
0
23,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,369
Gold Earned
19,230
183
Minions Killed
128
0
Camps Cleared
0
684,156
Distance Traveled
635,177
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,136
734
43
6
0
135,027
6
L
Mulan
4,331
619
47
7
0
138,297
2
L
Ymir
3,930
561
10
1
0
140,384
2
W
Bellona
4,734
676
43
6
0
147,768
2
W
Da Ji
4,288
613
27
4
0
152,269
1
L
Horus
4,074
582
37
5
0
154,319
2
L
Vulcan
3,360
480
13
2
0
95,217
2
W
Guan Yu
4,201
600
29
4
0
130,067
0
L
Hachiman
3,535
505
21
3
0
106,960
2
W
Charybdis
4,010
573
41
6
0
119,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role