Player Matchup

Kuzenbo
Kuzenbo
Ariekillzz
Kuzenbo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 91L
1,621 Elo+
Party 1
Awilix
Awilix
Hielth
Awilix
Level 160
God Stats
17W - 32L
1,320 SR
Queue Stats
1,058W - 948L
1,622 Elo+
Party 1
Ra
Ra
Nubarion
Ra
Level 160
God Stats
16W - 15L
1,548 SR
Queue Stats
753W - 621L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SantierW
Ah Muzen Cab
Level 160
God Stats
6W - 1L
1,703 SR
Queue Stats
399W - 335L
1,656 Elo+
Party 1
Sobek
Sobek
jonastyyy
Sobek
Level 142
God Stats
3W - 5L
1,245 SR
Queue Stats
406W - 376L
1,518 Elo+
Solo
Team Averages
Level 154
1,463 SR
1,604 Elo+

VS

Team Averages
Level 134
1,455 SR
1,558 Elo+
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IcecityNines
Apollo
Level 149
God Stats
0W - 2L
1,352 SR
Queue Stats
122W - 136L
1,562 Elo+
Solo
Sylvanus
Sylvanus
UnlinkinStraw
Sylvanus
Level 121
God Stats
2W - 2L
1,621 SR
Queue Stats
238W - 255L
1,554 Elo+
Solo
Tiamat
Tiamat
gowonn
Tiamat
Level 146
God Stats
0W - 2L
1,497 SR
Queue Stats
140W - 126L
1,595 Elo+
Solo
Fenrir
Fenrir
kattong
Fenrir
Level 104
God Stats
0W - 2L
1,303 SR
Queue Stats
111W - 118L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ariekillzz
Kuzenbo
17
4 / 2 / 22
11,009
786
9,388
19,224
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Hielth
Awilix
18
6 / 2 / 19
10,461
747
19,250
14,082
8,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 1 / 21
11,213
801
17,848
13,965
8,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
SantierW
Ah Muzen Cab
18
8 / 2 / 17
10,928
781
22,012
14,241
7,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jonastyyy
Sobek
17
3 / 2 / 22
10,194
728
8,870
26,839
38,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 7 / 5
9,056
647
9,218
24,885
37,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
2 / 3 / 4
9,526
680
20,024
11,303
6,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
UnlinkinStraw
Sylvanus
15
1 / 6 / 5
8,808
629
11,000
20,473
23,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
gowonn
Tiamat
16
2 / 5 / 5
9,372
669
15,657
14,461
10,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
kattong
Fenrir
15
3 / 8 / 4
9,057
647
14,716
18,798
15,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
29
Kills
8
9
Deaths
29
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
7
5
0.36
W
Kuzenbo
Ariekillzz
Kuzenbo
4
2
22
7.5
W
Awilix
Hielth
Awilix
6
2
19
7.75
L
Apollo
2
3
4
1.33
W
8
1
21
18.5
W
Ah Muzen Cab
SantierW
Ah Muzen Cab
8
2
17
8.25
L
Sylvanus
UnlinkinStraw
Sylvanus
1
6
5
0.58
L
Tiamat
gowonn
Tiamat
2
5
5
0.9
W
Sobek
jonastyyy
Sobek
3
2
22
7
L
Fenrir
kattong
Fenrir
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,368
Damage
70,615
88,351
Taken
89,920
92,732
Mitigated
92,452
45,490
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,218
2,655
335
3,077
24,885
37,047
21
11,289
13,596
16,343
0
W
Kuzenbo
Ariekillzz
Kuzenbo
9,388
4,066
606
2,092
19,224
28,723
455
6,426
12,409
14,918
0
W
Awilix
Hielth
Awilix
19,250
4,952
1,398
1,004
14,082
8,640
1,957
7,143
6,939
0
28,763
L
Apollo
20,024
8,570
1,825
2,225
11,303
6,341
1,585
5,326
5,977
0
52,387
W
17,848
2,238
18,698
7,434
13,965
8,870
1,420
5,724
8,057
43,403
0
W
Ah Muzen Cab
SantierW
Ah Muzen Cab
22,012
8,715
0
3,916
14,241
7,902
4,245
7,081
6,972
0
42,785
L
Sylvanus
UnlinkinStraw
Sylvanus
11,000
1,146
5,926
4,532
20,473
23,419
51
6,468
14,005
14,867
0
L
Tiamat
gowonn
Tiamat
15,657
644
796
2,150
14,461
10,606
506
5,535
8,926
33,949
0
W
Sobek
jonastyyy
Sobek
8,870
657
2,158
8,184
26,839
38,597
303
9,501
17,291
20,838
0
L
Fenrir
kattong
Fenrir
14,716
2,646
308
2,330
18,798
15,039
0
7,488
11,310
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,805
Gold Earned
45,819
157
Minions Killed
168
0
Camps Cleared
0
1,341,797
Distance Traveled
1,083,898
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,056
647
17
1
0
205,591
4
W
Kuzenbo
11,009
786
13
1
0
291,265
2
W
Awilix
10,461
747
27
2
0
244,047
4
L
Apollo
9,526
680
71
5
0
235,455
3
W
Ra
11,213
801
76
5
0
274,086
1
W
Ah Muzen Cab
10,928
781
24
2
0
266,437
3
L
Sylvanus
8,808
629
17
1
0
212,287
1
L
Tiamat
9,372
669
42
3
0
220,027
3
W
Sobek
10,194
728
17
1
0
265,962
0
L
Fenrir
9,057
647
21
2
0
210,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role