Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BarbePoilue
Ah Muzen Cab
Level 110
God Stats
9W - 7L
1,571 SR
Queue Stats
153W - 164L
1,466 Elo+
Party 1
Hercules
Hercules
EauLiquide
Hercules
Level 46
God Stats
21W - 29L
1,424 SR
Queue Stats
30W - 37L
1,364 Elo+
Party 1
Ra
Ra
blackgunsgamer
Ra
Level 60
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 4L
1,393 Elo+
Solo
Team Averages
Level 72
1,566 SR
1,408 Elo+

VS

Team Averages
Level 64
1,572 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
S-K-1712
Kumbhakarna
Level 43
God Stats
5W - 2L
1,678 SR
Queue Stats
212W - 198L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
Wrestlin_Beast25
Baba Yaga
Level 101
God Stats
43W - 32L
1,602 SR
Queue Stats
235W - 253L
1,483 Elo+
Solo
Ishtar
Ishtar
shockingblue716
Ishtar
Level 48
God Stats
36W - 53L
1,436 SR
Queue Stats
118W - 160L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarbePoilue
Ah Muzen Cab
13
5 / 0 / 3
8,210
821
13,012
7,318
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
EauLiquide
Hercules
11
0 / 1 / 7
6,577
658
1,367
8,285
6,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 5
7,684
768
6,079
6,028
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
S-K-1712
Kumbhakarna
8
0 / 3 / 0
6,083
608
900
9,437
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
11
0 / 3 / 1
6,340
634
8,842
8,265
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 0
6,222
622
4,565
7,441
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
0
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BarbePoilue
Ah Muzen Cab
5
0
3
6.5
W
Hercules
EauLiquide
Hercules
0
1
7
3.5
L
Kumbhakarna
S-K-1712
Kumbhakarna
0
3
0
0
L
Baba Yaga
0
3
1
0.17
W
3
1
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
14,307
21,631
Taken
25,143
12,822
Mitigated
13,214
8,971
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BarbePoilue
Ah Muzen Cab
13,012
8,282
0
3,792
7,318
3,465
2,319
2,610
4,708
0
46,228
W
Hercules
EauLiquide
Hercules
1,367
648
0
1,259
8,285
6,543
60
3,772
4,513
0
4,066
L
Kumbhakarna
S-K-1712
Kumbhakarna
900
205
0
941
9,437
6,217
0
1,935
7,502
5,013
0
L
Baba Yaga
8,842
550
297
2,720
8,265
3,719
0
2,288
5,977
30,124
0
W
6,079
361
1,665
2,255
6,028
2,814
439
3,338
2,648
30,039
0
L
4,565
1,860
0
1,963
7,441
3,278
0
1,874
5,567
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
18,645
122
Minions Killed
85
0
Camps Cleared
0
514,618
Distance Traveled
426,867
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,210
821
76
8
0
163,250
0
W
Hercules
6,577
658
8
1
0
172,939
0
L
Kumbhakarna
6,083
608
3
0
0
104,839
0
L
Baba Yaga
6,340
634
44
4
0
167,551
1
W
Ra
7,684
768
38
4
0
178,429
0
L
Ishtar
6,222
622
38
4
0
154,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role