Player Matchup

Hercules
Hercules
AdrianTheHomie04
Hercules
Level 123
God Stats
17W - 19L
1,515 SR
Queue Stats
250W - 251L
1,569 Elo+
Solo
Terra
Terra
AfroAfri
Terra
Level 128
God Stats
14W - 12L
1,643 SR
Queue Stats
176W - 194L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CyanMod
Morgan Le Fay
Level 126
God Stats
3W - 4L
1,442 SR
Queue Stats
361W - 367L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
SpaghettiJim
Sun Wukong
Level 66
God Stats
44W - 29L
1,614 SR
Queue Stats
302W - 304L
1,560 Elo+
Party 1
Skadi
Skadi
X 13ULL3T X
Skadi
Level 160
God Stats
108W - 93L
1,623 SR
Queue Stats
385W - 376L
1,591 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,567 Elo+

VS

Team Averages
Level 120
1,571 SR
1,533 Elo+
Vulcan
Vulcan
BoostedTurtle
Vulcan
Level 156
God Stats
0W - 1L
1,823 SR
Queue Stats
103W - 132L
1,527 Elo+
Solo
Atlas
Atlas
CodeSourpatch
Atlas
Level 102
God Stats
42W - 42L
1,615 SR
Queue Stats
476W - 512L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Lokrim
Cliodhna
Level 135
God Stats
23W - 13L
1,729 SR
Queue Stats
127W - 112L
1,555 Elo+
Solo
Skadi
Skadi
MegaPoopyMan
Skadi
Level 109
God Stats
6W - 10L
1,415 SR
Queue Stats
688W - 762L
1,501 Elo+
Party 2
Hercules
Hercules
ThrawnsScrottum
Hercules
Level 100
God Stats
1W - 4L
1,273 SR
Queue Stats
298W - 280L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
9,367
585
10,234
11,338
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
AfroAfri
Terra
12
0 / 1 / 8
7,988
499
5,735
9,911
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
CyanMod
Morgan Le Fay
14
4 / 3 / 3
8,775
548
10,999
11,895
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SpaghettiJim
Sun Wukong
15
4 / 1 / 4
8,688
543
6,767
13,136
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 0
8,808
551
9,798
11,771
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,929
496
8,585
8,235
3,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
8,432
527
9,557
14,147
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Lokrim
Cliodhna
15
1 / 3 / 1
8,348
522
7,514
14,634
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
7,615
476
4,097
10,624
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
0 / 3 / 0
6,965
435
5,797
12,085
6,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Terra
AfroAfri
Terra
0
1
8
4
L
0
2
2
0.5
L
3
2
1
1.75
W
Morgan Le Fay
CyanMod
Morgan Le Fay
4
3
3
1.83
L
Cliodhna
Lokrim
Cliodhna
1
3
1
0.5
L
1
4
0
0.25
W
Sun Wukong
SpaghettiJim
Sun Wukong
4
1
4
6
L
Hercules
0
3
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
35,550
58,051
Taken
59,725
37,648
Mitigated
35,614
18,721
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,234
3,304
0
5,160
11,338
11,569
1,418
1,724
9,614
0
70,872
W
Terra
AfroAfri
Terra
5,735
291
1,351
2,623
9,911
9,076
0
3,120
6,791
22,248
0
L
8,585
1,729
0
2,083
8,235
3,765
678
4,358
3,641
73,245
0
L
9,557
3,052
0
2,990
14,147
14,879
0
5,026
8,857
34,595
2,340
W
Morgan Le Fay
CyanMod
Morgan Le Fay
10,999
1,185
0
2,151
11,895
5,383
0
6,723
5,172
62,880
0
L
Cliodhna
Lokrim
Cliodhna
7,514
957
0
1,754
14,634
6,468
0
4,349
9,998
0
76,546
L
4,097
1,348
0
378
10,624
4,245
0
2,009
8,615
0
58,814
W
Sun Wukong
SpaghettiJim
Sun Wukong
6,767
2,121
0
5,686
13,136
6,937
0
2,804
10,332
0
61,172
L
Hercules
5,797
2,435
0
4,258
12,085
6,257
0
405
10,879
0
43,133
W
9,798
3,457
0
1,750
11,771
4,683
900
3,476
8,295
0
76,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
39,289
511
Minions Killed
497
0
Camps Cleared
0
1,595,867
Distance Traveled
1,413,654
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,367
585
138
9
0
302,818
4
W
Terra
7,988
499
29
2
0
323,533
1
L
Vulcan
7,929
496
129
8
0
299,970
2
L
Atlas
8,432
527
30
2
0
275,088
2
W
Morgan Le Fay
8,775
548
130
8
0
305,288
5
L
Cliodhna
8,348
522
140
9
0
334,568
2
L
Skadi
7,615
476
115
7
0
270,861
1
W
Sun Wukong
8,688
543
90
6
0
371,718
1
L
Hercules
6,965
435
83
5
0
233,167
1
W
Skadi
8,808
551
124
8
0
292,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role