Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JaguarXC
Thanatos
Level 160
God Stats
30W - 9L
1,733 SR
Queue Stats
487W - 209L
1,839 Elo+
Party 1
Ullr
Ullr
MinkStinkus
Ullr
Level 29
God Stats
6W - 0L
1,796 SR
Queue Stats
115W - 12L
2,073 Elo+
Party 1
Nox
Nox
Truco10
Nox
Level 106
God Stats
6W - 0L
1,570 SR
Queue Stats
18W - 8L
1,604 Elo+
Party 1
Team Averages
Level 109
1,620 SR
1,703 Elo+

VS

Team Averages
Level 126
1,488 SR
1,466 Elo+
Horus
Horus
HumbleMan25
Horus
Level 122
God Stats
4W - 6L
1,375 SR
Queue Stats
385W - 442L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
Kudaaj
Jormungandr
Level 100
God Stats
142W - 122L
1,479 SR
Queue Stats
153W - 144L
1,505 Elo+
Solo
Khepri
Khepri
TAT3R19
Khepri
Level 159
God Stats
10W - 11L
1,588 SR
Queue Stats
380W - 419L
1,400 Elo+
Solo
Thoth
Thoth
deadxscene
Thoth
Level 145
God Stats
7W - 6L
1,512 SR
Queue Stats
716W - 784L
1,443 Elo+
Solo
Cernunnos
Cernunnos
domxdom93
Cernunnos
Level 105
God Stats
13W - 13L
1,487 SR
Queue Stats
158W - 175L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 3
6,932
630
7,436
8,719
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
 
Chang'e
12
3 / 0 / 0
6,854
623
4,891
3,468
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
JaguarXC
Thanatos
13
7 / 0 / 0
7,747
704
2,780
8,854
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,459
587
6,711
5,569
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
10
0 / 0 / 3
6,165
560
3,914
4,527
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,628
421
1,203
9,466
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Kudaaj
Jormungandr
10
1 / 2 / 0
5,638
513
4,746
7,253
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
TAT3R19
Khepri
8
0 / 5 / 1
4,931
448
2,803
8,381
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
9
0 / 2 / 0
5,182
471
591
4,159
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
domxdom93
Cernunnos
8
0 / 2 / 0
4,642
422
3,063
6,243
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
1
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
W
Chang'e
 
Chang'e
3
0
0
3
L
0
3
0
0
W
Thanatos
JaguarXC
Thanatos
7
0
0
7
L
Jormungandr
Kudaaj
Jormungandr
1
2
0
0.5
W
2
0
1
2.5
L
Khepri
TAT3R19
Khepri
0
5
1
0.1
W
Nox
0
0
3
1.5
L
Thoth
0
2
0
0
L
Cernunnos
domxdom93
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
12,406
31,137
Taken
35,502
14,017
Mitigated
18,999
19,893
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,436
1,925
0
2,098
8,719
4,677
0
3,586
4,721
0
41,916
W
Chang'e
 
Chang'e
4,891
872
537
2,579
3,468
1,246
0
1,762
1,706
52,453
0
L
1,203
570
682
2,758
9,466
4,875
0
3,648
5,818
0
9,930
W
Thanatos
JaguarXC
Thanatos
2,780
616
0
12,078
8,854
4,062
0
585
8,229
0
61,908
L
Jormungandr
Kudaaj
Jormungandr
4,746
2,052
129
1,498
7,253
3,465
0
1,871
5,349
36,212
0
W
6,711
2,915
0
500
5,569
1,931
0
400
5,169
0
52,754
L
Khepri
TAT3R19
Khepri
2,803
352
0
600
8,381
7,186
0
0
7,799
20,974
0
W
Nox
3,914
411
210
1,891
4,527
2,101
0
1,355
3,172
21,434
0
L
Thoth
591
0
0
375
4,159
1,391
0
2,447
1,712
36,326
0
L
Cernunnos
domxdom93
Cernunnos
3,063
916
0
2,040
6,243
2,082
0
839
5,404
0
25,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
25,021
403
Minions Killed
226
0
Camps Cleared
0
1,111,346
Distance Traveled
978,549
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,932
630
70
6
0
197,944
3
W
Chang'e
6,854
623
99
9
0
222,161
2
L
Horus
4,628
421
14
1
0
211,208
4
W
Thanatos
7,747
704
114
10
0
277,228
1
L
Jormungandr
5,638
513
71
6
0
221,659
1
W
Ullr
6,459
587
80
7
0
193,211
1
L
Khepri
4,931
448
33
3
0
181,172
2
W
Nox
6,165
560
40
4
0
220,802
3
L
Thoth
5,182
471
70
6
0
198,932
4
L
Cernunnos
4,642
422
38
3
0
165,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role