Player Matchup

Horus
Horus
Diamond II
GORILLA RAGE 27
Horus
Diamond II
Level 160
God Stats
7W - 8L
1,569 SR
Queue Stats
407W - 326L
2,080 MMR
Party 1
Cerberus
Cerberus
Masters
Ghosttboy305
Cerberus
Masters
Level 153
God Stats
21W - 13L
1,666 SR
Queue Stats
1,147W - 818L
2,273 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
TheBoneMan2
Nu Wa
Diamond II
Level 129
God Stats
2W - 0L
1,822 SR
Queue Stats
68W - 58L
2,426 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,686 SR
2,259 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,509 SR
1,832 MMR
Ares
Ares
Platinum I
LimaCR7
Ares
Platinum I
Level 126
God Stats
4W - 9L
1,445 SR
Queue Stats
41W - 49L
1,879 MMR
Solo
Hades
Hades
Platinum II
MistressOfDeat
Hades
Platinum II
Level 139
God Stats
59W - 42L
1,652 SR
Queue Stats
551W - 711L
1,958 MMR
Solo
Danzaburou
Danzaburou
Gold I
SuperSniperProx
Danzaburou
Gold I
Level 153
God Stats
34W - 48L
1,432 SR
Queue Stats
301W - 353L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
11,557
680
9,248
15,934
16,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Ghosttboy305
Cerberus
18
2 / 0 / 10
11,704
688
11,833
22,782
31,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 4
12,847
756
27,848
11,693
6,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SobekAtlasMulanAchillesCabrakan

VS

Bans
ShivaAnhurGuan YuHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LimaCR7
Ares
16
3 / 1 / 0
12,306
724
11,997
22,434
32,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
0 / 5 / 2
10,418
613
11,482
19,743
9,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SuperSniperProx
Danzaburou
15
0 / 7 / 2
10,304
606
11,826
18,368
7,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Cerberus
Ghosttboy305
Cerberus
2
0
10
7
L
Ares
LimaCR7
Ares
3
1
0
3
L
0
5
2
0.2
L
Danzaburou
SuperSniperProx
Danzaburou
0
7
2
0.14
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,929
Damage
35,305
50,409
Taken
60,545
55,034
Mitigated
49,238
15,338
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,248
3,392
1,469
4,447
15,934
16,994
881
8,877
7,057
254
31,203
W
Cerberus
Ghosttboy305
Cerberus
11,833
823
0
6,468
22,782
31,894
260
9,049
13,733
40,008
0
L
Ares
LimaCR7
Ares
11,997
421
0
3,356
22,434
32,446
0
15,301
6,706
28,482
0
L
11,482
919
1,179
6,624
19,743
9,519
372
11,776
7,456
73,434
0
L
Danzaburou
SuperSniperProx
Danzaburou
11,826
5,019
0
5,251
18,368
7,273
1,263
13,414
4,854
0
66,065
W
27,848
9,762
0
2,954
11,693
6,146
1,656
5,610
6,083
97,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
33,028
240
Minions Killed
221
0
Camps Cleared
0
971,129
Distance Traveled
867,254
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,557
680
40
2
0
337,165
5
W
Cerberus
11,704
688
78
5
0
330,296
5
L
Ares
12,306
724
16
1
0
330,119
6
L
Hades
10,418
613
132
8
0
270,007
2
L
Danzaburou
10,304
606
73
4
0
267,128
4
W
Nu Wa
12,847
756
122
7
0
303,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role