Player Matchup

Ullr
Ullr
AtariS Better91
Ullr
Level 148
God Stats
12W - 12L
1,573 SR
Queue Stats
205W - 203L
1,640 Elo+
Solo
Artemis
Artemis
Dino_Lui
Artemis
Level 155
God Stats
6W - 8L
1,460 SR
Queue Stats
106W - 118L
1,426 Elo+
Solo
Loki
Loki
MKZ xWOLVERINEx
Loki
Level 157
God Stats
8W - 19L
1,350 SR
Queue Stats
411W - 456L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OldSgtGhost
Kumbhakarna
Level 160
God Stats
6W - 14L
1,351 SR
Queue Stats
335W - 344L
1,544 Elo+
Solo
Chaac
Chaac
jalkiller
Chaac
Level 160
God Stats
27W - 33L
1,523 SR
Queue Stats
612W - 682L
1,394 Elo+
Party 1
Team Averages
Level 156
1,451 SR
1,495 Elo+

VS

Team Averages
Level 109
1,499 SR
1,468 Elo+
Fenrir
Fenrir
Esel3men2
Fenrir
Level 70
God Stats
2W - 0L
1,299 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JakeBearFire
Ah Muzen Cab
Level 143
God Stats
5W - 6L
1,744 SR
Queue Stats
21W - 23L
1,550 Elo+
Solo
Bacchus
Bacchus
LonelyYoshi1
Bacchus
Level 95
God Stats
2W - 3L
1,447 SR
Queue Stats
60W - 80L
1,428 Elo+
Solo
Neith
Neith
darknight21749
Neith
Level 88
God Stats
1W - 0L
1,522 SR
Queue Stats
71W - 67L
1,488 Elo+
Solo
Ah Puch
Ah Puch
jcthedrago
Ah Puch
Level 147
God Stats
2W - 1L
1,484 SR
Queue Stats
99W - 99L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
13,162
454
11,419
20,255
10,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Dino_Lui
Artemis
19
3 / 2 / 5
12,436
429
21,083
20,785
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 10 / 1
12,418
428
11,392
22,972
9,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
OldSgtGhost
Kumbhakarna
19
1 / 3 / 4
10,859
374
4,568
26,214
34,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
jalkiller
Chaac
18
1 / 7 / 0
11,895
410
15,662
37,325
57,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Esel3men2
Fenrir
20
7 / 7 / 8
14,530
501
10,064
28,095
18,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
JakeBearFire
Ah Muzen Cab
20
11 / 0 / 4
19,205
662
38,614
31,656
18,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LonelyYoshi1
Bacchus
19
0 / 1 / 5
13,723
473
10,087
17,510
27,028
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 5 / 0
14,289
493
8,867
21,545
12,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
jcthedrago
Ah Puch
20
6 / 2 / 4
16,124
556
27,570
15,271
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
24
24
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
L
Artemis
Dino_Lui
Artemis
3
2
5
2.75
W
Fenrir
Esel3men2
Fenrir
7
7
8
1.57
W
Ah Muzen Cab
JakeBearFire
Ah Muzen Cab
11
0
4
13
W
Bacchus
LonelyYoshi1
Bacchus
0
1
5
2.5
L
5
10
1
0.55
L
Kumbhakarna
OldSgtGhost
Kumbhakarna
1
3
4
1
W
0
5
0
0
L
Chaac
jalkiller
Chaac
1
7
0
0.14
W
Ah Puch
jcthedrago
Ah Puch
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,124
Damage
95,202
127,551
Taken
114,077
122,060
Mitigated
84,432
22,507
Healing
44,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,419
3,642
0
2,325
20,255
10,510
0
12,335
7,920
0
111,377
L
Artemis
Dino_Lui
Artemis
21,083
8,844
588
9,684
20,785
9,715
0
3,770
17,015
0
107,478
W
Fenrir
Esel3men2
Fenrir
10,064
2,142
0
4,116
28,095
18,562
4,830
1,173
26,922
38
86,741
W
Ah Muzen Cab
JakeBearFire
Ah Muzen Cab
38,614
19,625
0
20,375
31,656
18,049
7,574
1,541
30,115
25
226,443
W
Bacchus
LonelyYoshi1
Bacchus
10,087
1,508
936
4,151
17,510
27,028
680
896
16,614
42,685
9,179
L
11,392
3,068
0
0
22,972
9,854
0
5,014
17,958
0
106,880
L
Kumbhakarna
OldSgtGhost
Kumbhakarna
4,568
152
47
496
26,214
34,856
0
11,075
15,139
54,017
0
W
8,867
2,834
0
7,944
21,545
12,479
4,989
1,726
19,819
0
140,063
L
Chaac
jalkiller
Chaac
15,662
1,614
0
9,367
37,325
57,125
0
4,354
32,971
0
94,661
W
Ah Puch
jcthedrago
Ah Puch
27,570
602
0
7,276
15,271
8,314
1,313
389
14,882
151,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,770
Gold Earned
77,871
808
Minions Killed
892
0
Camps Cleared
0
2,485,991
Distance Traveled
2,882,478
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,162
454
214
7
0
505,943
13
L
Artemis
12,436
429
181
6
0
518,363
2
W
Fenrir
14,530
501
95
3
0
619,783
7
W
Ah Muzen Cab
19,205
662
292
10
0
610,067
4
W
Bacchus
13,723
473
82
3
0
577,486
10
L
Loki
12,418
428
135
5
0
435,334
3
L
Kumbhakarna
10,859
374
80
3
0
543,325
8
W
Neith
14,289
493
206
7
0
498,542
5
L
Chaac
11,895
410
198
7
0
483,026
3
W
Ah Puch
16,124
556
217
7
0
576,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role