Player Matchup

Yemoja
Yemoja
BadAzDolo
Yemoja
Level 104
God Stats
3W - 5L
1,355 SR
Queue Stats
304W - 278L
1,480 Elo+
Party 1
Hercules
Hercules
HairyCheeks
Hercules
Level 92
God Stats
2W - 1L
1,516 SR
Queue Stats
144W - 116L
1,541 Elo+
Party 1
Fenrir
Fenrir
UFV-Frank
Fenrir
Level 118
God Stats
3W - 2L
1,282 SR
Queue Stats
205W - 202L
1,445 Elo+
Solo
Ganesha
Ganesha
Zorgon01
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Nu Wa
Nu Wa
xxxholidayxxx
Nu Wa
Level 160
God Stats
14W - 5L
1,586 SR
Queue Stats
591W - 525L
1,512 Elo+
Party 1
Team Averages
Level 101
1,448 SR
1,495 Elo+

VS

Team Averages
Level 76
1,404 SR
1,452 Elo+
Amaterasu
Amaterasu
ARROMBADOR2099
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Abo0od7
Poseidon
Level 84
God Stats
5W - 3L
1,687 SR
Queue Stats
269W - 283L
1,404 Elo+
Party 2
Hel
Hel
DarkGodFallen
Hel
Level 160
God Stats
2W - 4L
1,373 SR
Queue Stats
463W - 533L
1,440 Elo+
Solo
Achilles
Achilles
Munniy27
Achilles
Level 81
God Stats
2W - 11L
1,165 SR
Queue Stats
529W - 518L
1,501 Elo+
Solo
Charybdis
Charybdis
OoSKYoO7423
Charybdis
Level 41
God Stats
1W - 4L
1,295 SR
Queue Stats
104W - 112L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadAzDolo
Yemoja
19
1 / 3 / 21
12,168
579
5,881
21,216
21,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
HairyCheeks
Hercules
20
7 / 3 / 15
14,455
688
31,252
34,820
49,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
UFV-Frank
Fenrir
20
8 / 8 / 11
14,257
679
26,456
24,079
17,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Zorgon01
Ganesha
20
0 / 6 / 22
13,864
660
11,335
32,224
44,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 4 / 15
15,759
750
43,591
22,720
12,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARROMBADOR2099
Amaterasu
19
1 / 6 / 13
13,284
633
12,392
37,414
23,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Abo0od7
Poseidon
20
4 / 6 / 10
12,963
617
29,882
19,419
8,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 6 / 16
12,470
594
13,242
26,213
14,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Munniy27
Achilles
20
12 / 4 / 10
15,509
739
32,364
38,678
44,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
OoSKYoO7423
Charybdis
20
4 / 6 / 17
13,927
663
23,000
23,636
10,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
89
28
Kills
23
24
Deaths
28
84
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ARROMBADOR2099
Amaterasu
1
6
13
1.25
L
Poseidon
Abo0od7
Poseidon
4
6
10
1.5
W
Yemoja
BadAzDolo
Yemoja
1
3
21
3.83
L
2
6
16
1.67
W
Hercules
HairyCheeks
Hercules
7
3
15
4.83
L
Achilles
Munniy27
Achilles
12
4
10
4.25
L
Charybdis
OoSKYoO7423
Charybdis
4
6
17
2.08
W
Fenrir
UFV-Frank
Fenrir
8
8
11
1.69
W
Ganesha
Zorgon01
Ganesha
0
6
22
1.83
W
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,515
Damage
110,880
135,059
Taken
145,360
145,430
Mitigated
101,374
59,268
Healing
80,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ARROMBADOR2099
Amaterasu
12,392
4,076
5,774
14,451
37,414
23,388
1,306
17,658
19,756
0
26,335
L
Poseidon
Abo0od7
Poseidon
29,882
4,041
2,069
4,788
19,419
8,060
241
7,141
12,278
75,404
0
W
Yemoja
BadAzDolo
Yemoja
5,881
2,036
19,038
5,098
21,216
21,285
1,534
7,405
13,507
14,251
0
L
13,242
1,221
14,920
11,233
26,213
14,993
387
10,803
15,410
30,824
0
W
Hercules
HairyCheeks
Hercules
31,252
8,740
4,066
11,032
34,820
49,458
1,508
11,072
22,938
0
49,940
L
Achilles
Munniy27
Achilles
32,364
10,426
2,772
18,508
38,678
44,917
1,305
14,529
24,149
0
54,780
L
Charybdis
OoSKYoO7423
Charybdis
23,000
11,009
948
4,987
23,636
10,016
1,750
10,676
12,960
0
51,843
W
Fenrir
UFV-Frank
Fenrir
26,456
4,499
1,703
3,543
24,079
17,831
2,484
7,569
16,024
0
41,441
W
Ganesha
Zorgon01
Ganesha
11,335
1,250
2,864
3,971
32,224
44,166
755
11,528
20,449
24,837
0
W
43,591
9,697
4,050
3,903
22,720
12,690
4,534
5,550
16,647
87,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,503
Gold Earned
68,153
187
Minions Killed
245
0
Camps Cleared
0
1,855,104
Distance Traveled
1,806,601
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,284
633
26
1
0
431,652
0
L
Poseidon
12,963
617
84
4
0
300,499
1
W
Yemoja
12,168
579
21
1
0
370,972
0
L
Hel
12,470
594
37
2
0
391,076
0
W
Hercules
14,455
688
43
2
0
398,735
0
L
Achilles
15,509
739
31
1
0
385,391
0
L
Charybdis
13,927
663
67
3
0
297,983
2
W
Fenrir
14,257
679
32
2
0
388,736
0
W
Ganesha
13,864
660
0
0
0
348,286
1
W
Nu Wa
15,759
750
91
4
0
348,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role