Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bukubukuchaguma
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 218L
1,449 Elo+
Party 1
Set
Set
KareeemCheese
Set
Level 56
God Stats
38W - 41L
1,431 SR
Queue Stats
145W - 176L
1,362 Elo+
Party 1
Shiva
Shiva
Perfectedist
Shiva
Level 65
God Stats
32W - 33L
1,496 SR
Queue Stats
89W - 109L
1,422 Elo+
Party 1
Ra
Ra
ToXiC-_-FuRaX
Ra
Level 69
God Stats
1W - 1L
1,785 SR
Queue Stats
54W - 49L
1,515 Elo+
Solo
Maui
Maui
victorious05
Maui
Level 43
God Stats
44W - 47L
1,479 SR
Queue Stats
207W - 243L
1,385 Elo+
Party 1
Team Averages
Level 64
1,538 SR
1,427 Elo+

VS

Team Averages
Level 89
1,555 SR
1,426 Elo+
Yu Huang
Yu Huang
JrTripledMe
Yu Huang
Level 76
God Stats
5W - 2L
1,823 SR
Queue Stats
21W - 30L
1,393 Elo+
Party 2
Thor
Thor
JungleThug
Thor
Level 145
God Stats
70W - 63L
1,472 SR
Queue Stats
131W - 133L
1,449 Elo+
Solo
Hades
Hades
el moflez rifa
Hades
Level 131
God Stats
23W - 7L
1,734 SR
Queue Stats
209W - 210L
1,450 Elo+
Solo
Jing Wei
Jing Wei
pop-n-
Jing Wei
Level 45
God Stats
1W - 1L
1,294 SR
Queue Stats
29W - 38L
1,442 Elo+
Party 2
Nox
Nox
t_rain93
Nox
Level 48
God Stats
14W - 14L
1,451 SR
Queue Stats
60W - 85L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bukubukuchaguma
Ah Muzen Cab
10
1 / 1 / 0
5,661
472
3,676
6,961
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 2 / 0
5,592
466
2,655
9,321
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,290
441
8,302
10,277
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,283
524
4,019
6,732
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,731
394
2,106
7,414
4,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JrTripledMe
Yu Huang
12
3 / 0 / 3
6,630
553
5,174
5,976
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
5,604
467
5,812
8,871
4,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 3
7,019
585
7,889
8,443
5,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
pop-n-
Jing Wei
10
0 / 1 / 1
5,758
480
2,942
7,132
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 3
5,920
493
3,403
7,365
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bukubukuchaguma
Ah Muzen Cab
1
1
0
1
W
Yu Huang
JrTripledMe
Yu Huang
3
0
3
4.5
W
2
0
5
4.5
L
1
2
0
0.5
L
1
2
1
0.75
L
0
3
0
0
W
2
1
3
3.5
W
Jing Wei
pop-n-
Jing Wei
0
1
1
0.5
W
2
1
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
25,220
40,705
Taken
37,787
19,890
Mitigated
16,954
14,724
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bukubukuchaguma
Ah Muzen Cab
3,676
1,486
0
3,399
6,961
2,210
0
1,274
5,687
0
36,454
W
Yu Huang
JrTripledMe
Yu Huang
5,174
706
50
2,110
5,976
2,528
68
2,919
2,849
42,948
0
W
5,812
636
362
1,164
8,871
4,014
0
913
7,766
0
27,564
L
2,655
1,196
0
4,173
9,321
3,698
0
2,848
6,473
0
28,740
L
8,302
1,881
186
2,776
10,277
6,015
0
5,321
4,956
0
27,436
L
4,019
571
90
1,767
6,732
3,027
0
3,995
2,737
52,202
0
W
7,889
1,007
342
6,017
8,443
5,071
0
0
7,820
48,518
0
W
Jing Wei
pop-n-
Jing Wei
2,942
1,949
0
1,862
7,132
2,438
0
849
6,283
0
39,003
W
3,403
759
0
2,301
7,365
2,903
32
1,120
6,069
23,842
0
L
2,106
433
501
1,832
7,414
4,940
0
3,028
4,386
11,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
30,931
279
Minions Killed
336
0
Camps Cleared
0
1,141,605
Distance Traveled
1,116,963
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,661
472
58
5
0
217,838
2
W
Yu Huang
6,630
553
78
7
0
221,955
1
W
Thor
5,604
467
33
3
0
242,239
5
L
Set
5,592
466
69
6
0
252,008
1
L
Shiva
5,290
441
36
3
0
216,371
2
L
Ra
6,283
524
98
8
0
207,649
2
W
Hades
7,019
585
101
8
0
205,776
1
W
Jing Wei
5,758
480
78
7
0
201,902
1
W
Nox
5,920
493
46
4
0
245,091
2
L
Maui
4,731
394
18
2
0
247,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role