Player Matchup

Chaac
Chaac
Bannman21
Chaac
Level 37
God Stats
4W - 8L
1,490 SR
Queue Stats
13W - 21L
1,491 Elo+
Solo
Chang'e
Chang'e
Kingflippyniips
Chang'e
Level 38
God Stats
0W - 1L
1,261 SR
Queue Stats
15W - 23L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Snnik941
Cthulhu
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 75L
1,370 Elo+
Solo
Ishtar
Ishtar
XchristiansmiteX
Ishtar
Level 49
God Stats
3W - 3L
1,478 SR
Queue Stats
66W - 87L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Zeeeirie
Ne Zha
Level 41
God Stats
0W - 3L
1,195 SR
Queue Stats
30W - 47L
1,417 Elo+
Solo
Team Averages
Level 41
1,385 SR
1,435 Elo+

VS

Team Averages
Level 62
1,617 SR
1,536 Elo+
Skadi
Skadi
BadSlang
Skadi
Level 65
God Stats
3W - 1L
1,497 SR
Queue Stats
68W - 49L
1,480 Elo+
Solo
Pele
Pele
DipMyBean
Pele
Level 42
God Stats
4W - 3L
1,611 SR
Queue Stats
63W - 78L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
JaiJameel
Cu Chulainn
Level 128
God Stats
7W - 2L
1,427 SR
Queue Stats
167W - 126L
1,683 Elo+
Party 1
Chronos
Chronos
Mattacus1
Chronos
Level 29
God Stats
10W - 3L
2,044 SR
Queue Stats
87W - 46L
1,653 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sandred13
Kumbhakarna
Level 45
God Stats
3W - 0L
1,505 SR
Queue Stats
43W - 50L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bannman21
Chaac
19
3 / 3 / 2
11,892
410
20,183
28,490
34,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 11 / 10
12,263
423
14,741
24,028
9,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Snnik941
Cthulhu
19
0 / 6 / 7
12,630
436
9,748
24,428
27,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 4 / 4
13,366
461
21,761
30,020
14,122
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Zeeeirie
Ne Zha
20
14 / 8 / 3
15,933
549
30,015
35,567
19,278
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BadSlang
Skadi
20
4 / 5 / 8
14,865
513
19,852
26,627
11,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
20
13 / 3 / 7
17,280
596
26,785
28,477
15,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JaiJameel
Cu Chulainn
20
7 / 4 / 7
17,438
601
17,203
26,374
27,006
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Mattacus1
Chronos
20
8 / 7 / 9
16,611
573
27,925
35,969
17,846
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Sandred13
Kumbhakarna
18
0 / 2 / 14
13,322
459
7,768
32,970
43,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
21
Kills
32
32
Deaths
21
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
BadSlang
Skadi
4
5
8
1.6
L
Chaac
Bannman21
Chaac
3
3
2
1.33
W
Pele
13
3
7
5.5
W
Cu Chulainn
JaiJameel
Cu Chulainn
7
4
7
2.63
L
1
11
10
0.55
W
Chronos
Mattacus1
Chronos
8
7
9
1.79
W
Kumbhakarna
Sandred13
Kumbhakarna
0
2
14
3.5
L
Cthulhu
Snnik941
Cthulhu
0
6
7
0.58
L
3
4
4
1.25
L
Ne Zha
Zeeeirie
Ne Zha
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,448
Damage
99,533
142,533
Taken
150,417
104,264
Mitigated
116,063
48,368
Healing
38,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BadSlang
Skadi
19,852
13,759
0
12,242
26,627
11,825
590
1,219
25,408
0
114,901
L
Chaac
Bannman21
Chaac
20,183
5,044
66
8,290
28,490
34,311
0
7,596
20,894
0
86,252
W
Pele
26,785
7,105
0
8,582
28,477
15,523
931
4,754
23,583
0
183,179
W
Cu Chulainn
JaiJameel
Cu Chulainn
17,203
4,012
0
2,649
26,374
27,006
1,805
6,769
19,013
0
131,267
L
14,741
566
1,039
3,889
24,028
9,552
0
7,512
16,516
77,943
0
W
Chronos
Mattacus1
Chronos
27,925
4,547
0
11,327
35,969
17,846
7,578
7,775
28,101
171,634
0
W
Kumbhakarna
Sandred13
Kumbhakarna
7,768
1,680
0
3,200
32,970
43,863
0
4,769
28,045
27,886
47
L
Cthulhu
Snnik941
Cthulhu
9,748
278
600
5,326
24,428
27,001
0
4,383
20,045
77,175
0
L
21,761
14,093
0
15,001
30,020
14,122
963
8,380
21,640
0
140,180
L
Ne Zha
Zeeeirie
Ne Zha
30,015
9,947
0
14,157
35,567
19,278
0
7,943
27,624
0
146,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,084
Gold Earned
79,516
748
Minions Killed
809
0
Camps Cleared
0
2,426,901
Distance Traveled
2,792,343
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,865
513
162
6
0
512,244
7
L
Chaac
11,892
410
125
4
0
527,016
0
W
Pele
17,280
596
169
6
0
648,180
5
W
Cu Chulainn
17,438
601
213
7
0
537,614
6
L
Chang'e
12,263
423
133
5
0
439,913
4
W
Chronos
16,611
573
234
8
0
558,195
2
W
Kumbhakarna
13,322
459
31
1
0
536,110
4
L
Cthulhu
12,630
436
154
5
0
457,916
1
L
Ishtar
13,366
461
195
7
0
459,006
9
L
Ne Zha
15,933
549
141
5
0
543,050
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role