Player Matchup

Thor
Thor
Dan143865
Thor
Level 120
God Stats
4W - 2L
1,509 SR
Queue Stats
189W - 189L
1,300 Elo+
Solo
Nemesis
Nemesis
JesusTeAma_Amigo
Nemesis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 129L
1,373 Elo+
Solo
Hades
Hades
KooFoster-_-
Hades
Level 48
God Stats
16W - 26L
1,286 SR
Queue Stats
97W - 123L
1,279 Elo+
Solo
Sol
Sol
dfrtttghhhyuuuu
Sol
Level 64
God Stats
22W - 28L
1,462 SR
Queue Stats
78W - 73L
1,334 Elo+
Solo
Cernunnos
Cernunnos
ghostemae
Cernunnos
Level 113
God Stats
4W - 3L
1,451 SR
Queue Stats
124W - 146L
1,295 Elo+
Solo
Team Averages
Level 80
1,442 SR
1,316 Elo+

VS

Team Averages
Level 90
1,522 SR
1,379 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bubbenko
Ares
Level 59
God Stats
8W - 6L
1,581 SR
Queue Stats
123W - 153L
1,351 Elo+
Solo
Sol
Sol
Melo74141973
Sol
Level 122
God Stats
3W - 6L
1,521 SR
Queue Stats
707W - 712L
1,340 Elo+
Solo
Izanami
Izanami
theirish_3
Izanami
Level 49
God Stats
21W - 17L
1,550 SR
Queue Stats
104W - 141L
1,356 Elo+
Solo
Arachne
Arachne
wavyocean1
Arachne
Level 68
God Stats
64W - 58L
1,457 SR
Queue Stats
213W - 237L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 0 / 1
6,027
603
5,225
5,790
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
5,484
548
2,317
7,745
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 0
6,367
637
5,750
8,152
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 3
6,581
658
11,121
6,945
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ghostemae
Cernunnos
9
2 / 4 / 3
5,533
553
3,958
8,171
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 2 / 0
4,851
485
2,895
7,579
2,808
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
1 / 5 / 2
4,883
488
2,824
10,541
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,158
516
4,179
6,199
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
theirish_3
Izanami
7
1 / 2 / 2
4,810
481
5,034
8,348
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
wavyocean1
Arachne
7
2 / 3 / 2
4,888
489
4,639
8,578
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
6
6
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Ares
1
5
2
0.4
W
Thor
1
0
1
1.5
W
2
1
0
2
W
3
1
0
3
L
1
3
0
0.33
W
6
0
3
7.5
W
Cernunnos
ghostemae
Cernunnos
2
4
3
0.88
L
Izanami
theirish_3
Izanami
1
2
2
1
L
Arachne
wavyocean1
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,371
Damage
19,571
36,803
Taken
41,245
13,665
Mitigated
16,573
11,990
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,895
460
0
2,253
7,579
2,808
0
0
7,579
0
24,278
L
Ares
2,824
36
315
2,997
10,541
5,446
0
6,394
4,147
13,099
594
W
Thor
5,225
1,229
0
250
5,790
2,019
1,221
0
5,790
0
38,302
W
2,317
1,195
0
1,926
7,745
2,444
0
121
7,624
0
32,379
W
5,750
661
0
3,107
8,152
4,832
200
4,058
4,094
37,399
0
L
4,179
1,471
0
2,047
6,199
2,337
0
4,658
1,541
32,134
0
W
11,121
5,559
432
4,471
6,945
1,919
708
1,257
5,688
36,113
0
W
Cernunnos
ghostemae
Cernunnos
3,958
2,096
0
1,804
8,171
2,451
792
1,351
6,820
0
28,451
L
Izanami
theirish_3
Izanami
5,034
3,123
0
1,029
8,348
3,144
0
4,017
4,331
0
31,337
L
Arachne
wavyocean1
Arachne
4,639
3,135
0
1,574
8,578
2,838
0
1,802
6,776
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
24,590
330
Minions Killed
176
0
Camps Cleared
0
920,255
Distance Traveled
903,168
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,851
485
40
4
0
184,624
3
L
Ares
4,883
488
17
2
0
195,474
2
W
Thor
6,027
603
75
8
0
173,538
2
W
Nemesis
5,484
548
73
7
0
229,245
0
W
Hades
6,367
637
72
7
0
169,254
2
L
Sol
5,158
516
45
5
0
131,690
0
W
Sol
6,581
658
56
6
0
184,836
3
W
Cernunnos
5,533
553
54
5
0
163,382
3
L
Izanami
4,810
481
47
5
0
181,042
0
L
Arachne
4,888
489
27
3
0
210,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role