Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EL_JIMMY_LOCOW
Sylvanus
Level 36
God Stats
1W - 0L
1,774 SR
Queue Stats
23W - 2L
1,899 Elo+
Party 1
Zeus
Zeus
ReaperReader60
Zeus
Level 148
God Stats
1W - 0L
1,518 SR
Queue Stats
43W - 15L
1,770 Elo+
Party 1
Loki
Loki
migelin_19
Loki
Level 45
God Stats
3W - 0L
1,910 SR
Queue Stats
103W - 20L
1,783 Elo+
Party 1
Team Averages
Level 110
1,640 SR
1,690 Elo+

VS

Team Averages
Level 99
1,521 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Call Me Nep
Anhur
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 41L
1,586 Elo+
Party 2
Horus
Horus
J Squeezyy
Horus
Level 145
God Stats
0W - 1L
1,616 SR
Queue Stats
25W - 24L
1,562 Elo+
Party 2
Vulcan
Vulcan
Softinho
Vulcan
Level 160
God Stats
119W - 129L
1,491 SR
Queue Stats
1,062W - 1,086L
1,419 Elo+
Solo
Hades
Hades
T1ag0-_-05
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 3
6,551
655
5,313
4,128
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
 
Chronos
10
2 / 1 / 1
6,127
613
4,301
7,091
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
10
1 / 1 / 4
6,059
606
2,141
5,743
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
3 / 0 / 1
6,191
619
3,125
2,462
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 0 / 3
6,605
661
2,265
4,520
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 1 / 2
4,929
493
1,416
6,024
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,366
537
3,545
7,538
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
5
0 / 2 / 0
4,077
408
942
5,480
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
Softinho
Vulcan
7
0 / 0 / 0
4,533
453
324
1,897
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
7
0 / 6 / 2
4,353
435
3,171
7,895
6,875
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
2
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
3
2.5
W
Chronos
 
Chronos
2
1
1
2.5
L
Ne Zha
 
Ne Zha
0
1
2
1
L
2
2
0
1
W
Sylvanus
1
1
4
3
L
Horus
0
2
0
0
W
3
0
1
3.5
L
Vulcan
Softinho
Vulcan
0
0
0
0
L
Hades
0
6
2
0.17
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
9,398
23,944
Taken
28,834
10,290
Mitigated
14,472
9,442
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,313
1,452
0
1,068
4,128
2,113
0
206
3,922
0
44,387
W
Chronos
 
Chronos
4,301
1,305
0
1,133
7,091
1,902
0
1,197
5,894
35,413
0
L
Ne Zha
 
Ne Zha
1,416
313
0
2,321
6,024
1,913
0
596
5,374
0
26,045
L
3,545
2,188
0
3,232
7,538
2,374
0
2,977
4,561
0
39,218
W
Sylvanus
2,141
919
2,527
2,834
5,743
3,512
0
1,679
4,064
18,690
972
L
Horus
942
649
0
2,064
5,480
2,562
0
0
5,169
0
13,968
W
3,125
493
0
430
2,462
909
174
715
1,747
41,887
0
L
Vulcan
Softinho
Vulcan
324
115
0
525
1,897
748
0
1,365
532
23,885
0
L
Hades
3,171
690
125
1,099
7,895
6,875
0
4,398
3,450
15,168
0
W
2,265
729
0
1,450
4,520
1,854
0
106
4,414
0
48,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
23,258
377
Minions Killed
216
0
Camps Cleared
0
981,738
Distance Traveled
834,703
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,551
655
98
10
0
189,455
3
W
Chronos
6,127
613
61
6
0
198,937
5
L
Ne Zha
4,929
493
66
7
0
226,508
0
L
Anhur
5,366
537
62
6
0
165,231
1
W
Sylvanus
6,059
606
39
4
0
170,650
4
L
Horus
4,077
408
19
2
0
121,455
0
W
Zeus
6,191
619
85
9
0
190,806
1
L
Vulcan
4,533
453
48
5
0
152,596
0
L
Hades
4,353
435
21
2
0
168,913
0
W
Loki
6,605
661
94
9
0
231,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role