Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Askocs
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,414 Elo+
Solo
Heimdallr
Heimdallr
DabDaddyKaz
Heimdallr
Level 103
God Stats
2W - 1L
1,273 SR
Queue Stats
18W - 10L
1,582 Elo+
Solo
Yu Huang
Yu Huang
TopXecreT
Yu Huang
Level 126
God Stats
3W - 2L
1,636 SR
Queue Stats
246W - 248L
1,407 Elo+
Solo
Neith
Neith
WindyCityNole
Neith
Level 98
God Stats
4W - 5L
1,294 SR
Queue Stats
243W - 245L
1,424 Elo+
Solo
Team Averages
Level 101
1,440 SR
1,465 Elo+

VS

Team Averages
Level 112
1,456 SR
1,386 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Eneas2077
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 288L
1,410 Elo+
Solo
Ares
Ares
LizRaine
Ares
Level 101
God Stats
3W - 2L
1,682 SR
Queue Stats
241W - 273L
1,400 Elo+
Solo
Chernobog
Chernobog
Sapptor
Chernobog
Level 132
God Stats
0W - 2L
1,100 SR
Queue Stats
108W - 126L
1,399 Elo+
Solo
Hercules
Hercules
dontshootatme83
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 1 / 18
9,499
1,055
10,239
13,307
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Askocs
Morgan Le Fay
14
2 / 1 / 18
8,309
923
13,095
7,086
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DabDaddyKaz
Heimdallr
15
4 / 2 / 19
8,801
978
11,094
8,806
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
TopXecreT
Yu Huang
16
6 / 1 / 18
9,368
1,041
15,915
8,618
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 17
9,101
1,011
12,770
10,413
5,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 5 / 1
7,514
835
10,869
11,636
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Eneas2077
Hou Yi
11
0 / 6 / 3
6,840
760
7,814
12,187
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
0 / 5 / 3
7,194
799
5,020
17,073
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Sapptor
Chernobog
13
1 / 6 / 3
7,185
798
7,116
12,151
6,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
11
1 / 6 / 0
6,484
720
2,753
12,585
14,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
16
28
Kills
6
7
Deaths
28
90
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
18
18
L
Jing Wei
 
Jing Wei
4
5
1
0.9
W
Morgan Le Fay
Askocs
Morgan Le Fay
2
1
18
11
W
Heimdallr
DabDaddyKaz
Heimdallr
4
2
19
6.75
L
Hou Yi
Eneas2077
Hou Yi
0
6
3
0.25
L
Ares
0
5
3
0.3
L
Chernobog
Sapptor
Chernobog
1
6
3
0.42
W
Yu Huang
TopXecreT
Yu Huang
6
1
18
15
W
7
2
17
7.75
L
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,113
Damage
33,572
48,230
Taken
65,632
38,439
Mitigated
53,378
25,833
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,239
865
1,453
5,666
13,307
20,177
409
1,694
11,613
0
17,504
L
Jing Wei
 
Jing Wei
10,869
7,400
728
2,228
11,636
5,599
0
4,891
6,654
0
20,001
W
Morgan Le Fay
Askocs
Morgan Le Fay
13,095
887
2,044
2,010
7,086
3,837
1,134
728
6,358
23,423
0
W
Heimdallr
DabDaddyKaz
Heimdallr
11,094
3,847
1,123
1,695
8,806
4,796
2,181
1,051
7,755
0
21,505
L
Hou Yi
Eneas2077
Hou Yi
7,814
2,115
531
1,078
12,187
7,072
0
5,617
6,306
0
16,874
L
Ares
5,020
511
596
1,670
17,073
19,618
0
8,042
8,893
7,881
0
L
Chernobog
Sapptor
Chernobog
7,116
3,633
533
797
12,151
6,472
0
5,772
6,210
0
14,786
W
Yu Huang
TopXecreT
Yu Huang
15,915
1,563
1,153
2,724
8,618
4,623
1,603
238
8,380
28,001
0
W
12,770
5,005
3,520
4,445
10,413
5,006
2,674
1,309
9,104
0
25,314
L
Hercules
2,753
148
0
1,001
12,585
14,617
0
4,688
7,607
0
7,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
35,217
100
Minions Killed
77
0
Camps Cleared
0
964,078
Distance Traveled
920,664
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,499
1,055
12
1
0
206,034
0
L
Jing Wei
7,514
835
21
2
0
212,031
0
W
Morgan Le Fay
8,309
923
19
2
0
212,032
3
W
Heimdallr
8,801
978
28
3
0
194,594
0
L
Hou Yi
6,840
760
21
2
0
150,779
0
L
Ares
7,194
799
5
1
0
205,442
0
L
Chernobog
7,185
798
24
3
0
164,204
0
W
Yu Huang
9,368
1,041
20
2
0
181,414
0
W
Neith
9,101
1,011
21
2
0
170,004
0
L
Hercules
6,484
720
6
1
0
188,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role