Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond V
Almost_Bald8
Izanami
Diamond V
Level 160
God Stats
11W - 8L
1,633 SR
Queue Stats
316W - 307L
2,142 MMR
Solo
Poseidon
Poseidon
Masters
Nickboum
Poseidon
Masters
Level 148
God Stats
30W - 26L
1,643 SR
Queue Stats
385W - 364L
2,399 MMR
Solo
Athena
Athena
Platinum I
zabuzakk
Athena
Platinum I
Level 128
God Stats
45W - 51L
1,576 SR
Queue Stats
662W - 665L
1,946 MMR
Solo
Bastet
Bastet
Platinum II
ΑIina
Bastet
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
2,338 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,570 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,589 SR
2,225 MMR
Merlin
Merlin
Masters
Dzauki
Merlin
Masters
Level 155
God Stats
20W - 19L
1,648 SR
Queue Stats
333W - 322L
2,639 MMR
Solo
Awilix
Awilix
Gold V
JohnTheBoz
Awilix
Gold V
Level 129
God Stats
2W - 7L
1,539 SR
Queue Stats
38W - 38L
1,592 MMR
Solo
Guan Yu
Guan Yu
Diamond I
KapiX471
Guan Yu
Diamond I
Level 160
God Stats
5W - 6L
1,601 SR
Queue Stats
161W - 136L
2,536 MMR
Solo
Cabrakan
Cabrakan
Masters
PaulMescal
Cabrakan
Masters
Level 125
God Stats
5W - 10L
1,459 SR
Queue Stats
500W - 502L
2,520 MMR
Solo
Hou Yi
Hou Yi
Platinum V
ToufikLePen
Hou Yi
Platinum V
Level 139
God Stats
14W - 9L
1,697 SR
Queue Stats
549W - 549L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
9 / 2 / 3
9,444
675
12,451
8,424
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Almost_Bald8
Izanami
14
2 / 0 / 3
8,608
615
9,268
10,121
3,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nickboum
Poseidon
14
1 / 0 / 6
8,298
593
6,585
7,558
2,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
zabuzakk
Athena
11
0 / 0 / 6
7,539
539
3,469
13,240
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ΑIina
Bastet
15
5 / 0 / 6
9,282
663
11,102
12,409
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangPersephoneLancelotGebUllr

VS

Bans
KaliNe ZhaThorHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dzauki
Merlin
12
0 / 3 / 0
6,691
478
3,473
7,241
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JohnTheBoz
Awilix
11
1 / 5 / 0
6,720
480
6,584
13,563
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
KapiX471
Guan Yu
11
0 / 4 / 2
6,811
487
7,576
14,954
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
PaulMescal
Cabrakan
9
0 / 4 / 0
6,064
433
4,436
13,504
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
13
1 / 1 / 0
7,653
547
6,330
11,861
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
3
5.25
W
Izanami
Almost_Bald8
Izanami
2
0
3
3.5
L
Merlin
Dzauki
Merlin
0
3
0
0
L
Awilix
JohnTheBoz
Awilix
1
5
0
0.2
L
Guan Yu
KapiX471
Guan Yu
0
4
2
0.25
W
Poseidon
Nickboum
Poseidon
1
0
6
4
L
Cabrakan
PaulMescal
Cabrakan
0
4
0
0
L
Hou Yi
1
1
0
1
W
Athena
zabuzakk
Athena
0
0
6
3
W
Bastet
ΑIina
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
28,399
51,752
Taken
61,123
28,807
Mitigated
42,211
21,891
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,451
924
152
4,013
8,424
3,124
0
2,220
6,035
73,681
0
W
Izanami
Almost_Bald8
Izanami
9,268
6,712
0
5,714
10,121
3,975
606
1,364
8,712
0
94,178
L
Merlin
Dzauki
Merlin
3,473
444
0
1,446
7,241
3,053
0
3,599
3,642
62,678
0
L
Awilix
JohnTheBoz
Awilix
6,584
2,417
0
700
13,563
5,702
0
5,321
8,242
0
50,856
L
Guan Yu
KapiX471
Guan Yu
7,576
1,510
1,280
6,730
14,954
15,048
0
6,193
8,761
0
41,878
W
Poseidon
Nickboum
Poseidon
6,585
1,266
0
5,010
7,558
2,899
52
1,400
6,117
85,942
0
L
Cabrakan
PaulMescal
Cabrakan
4,436
1,351
0
2,933
13,504
13,773
0
4,811
8,693
16,578
0
L
Hou Yi
6,330
3,649
0
4,001
11,861
4,635
0
2,081
9,780
0
59,890
W
Athena
zabuzakk
Athena
3,469
1,329
0
2,609
13,240
13,317
0
2,789
10,368
15,554
2,003
W
Bastet
ΑIina
Bastet
11,102
3,739
0
4,393
12,409
5,492
13
985
10,776
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
33,939
537
Minions Killed
417
0
Camps Cleared
0
1,469,722
Distance Traveled
1,339,592
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,444
675
131
9
0
302,112
2
W
Izanami
8,608
615
153
11
0
265,751
0
L
Merlin
6,691
478
130
9
0
220,328
3
L
Awilix
6,720
480
84
6
0
299,719
2
L
Guan Yu
6,811
487
82
6
0
304,176
1
W
Poseidon
8,298
593
137
10
0
300,952
2
L
Cabrakan
6,064
433
12
1
0
272,525
7
L
Hou Yi
7,653
547
109
8
0
242,844
9
W
Athena
7,539
539
23
2
0
284,196
6
W
Bastet
9,282
663
93
7
0
316,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role