Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ainah
Hel
Level 160
God Stats
5W - 2L
1,687 SR
Queue Stats
294W - 231L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
Aisakk
Xing Tian
Level 157
God Stats
5W - 3L
1,583 SR
Queue Stats
213W - 160L
1,638 Elo+
Party 2
Merlin
Merlin
TRAWKOOO
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,771 Elo+
Party 2
Tyr
Tyr
日Vee日
Tyr
Level 160
God Stats
5W - 2L
1,529 SR
Queue Stats
248W - 179L
1,631 Elo+
Party 2
Team Averages
Level 127
1,560 SR
1,625 Elo+

VS

Team Averages
Level 90
1,612 SR
1,563 Elo+
Fenrir
Fenrir
Axew222
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,570 Elo+
Solo
Cernunnos
Cernunnos
BoofCak
Cernunnos
Level 146
God Stats
0W - 1L
1,670 SR
Queue Stats
22W - 15L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
Ezotiix
Kukulkan
Level 29
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ferociousowl
Aphrodite
Level 118
God Stats
4W - 2L
1,937 SR
Queue Stats
74W - 77L
1,550 Elo+
Solo
Apollo
Apollo
Gorkis
Apollo
Level 141
God Stats
4W - 7L
1,483 SR
Queue Stats
266W - 281L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
20 / 2 / 11
17,209
782
62,561
15,664
9,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Ainah
Hel
20
4 / 3 / 19
13,995
636
9,451
18,091
13,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Aisakk
Xing Tian
18
1 / 6 / 12
11,892
541
6,021
29,161
41,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
TRAWKOOO
Merlin
20
2 / 7 / 19
13,770
626
21,647
16,682
9,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 19
13,879
631
21,036
32,393
42,892
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axew222
Fenrir
19
4 / 5 / 9
12,225
556
12,799
34,837
43,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
BoofCak
Cernunnos
19
4 / 6 / 8
12,049
548
21,636
23,764
9,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ezotiix
Kukulkan
20
3 / 6 / 11
13,444
611
22,716
19,766
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Ferociousowl
Aphrodite
20
4 / 7 / 9
13,028
592
11,735
31,141
18,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Gorkis
Apollo
19
2 / 8 / 9
12,104
550
14,970
26,496
12,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
63
32
Kills
17
21
Deaths
32
80
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
20
2
11
12.75
W
Hel
Ainah
Hel
4
3
19
4.5
W
Xing Tian
Aisakk
Xing Tian
1
6
12
1.17
L
Fenrir
Axew222
Fenrir
4
5
9
1.7
L
Cernunnos
BoofCak
Cernunnos
4
6
8
1.33
L
Kukulkan
Ezotiix
Kukulkan
3
6
11
1.42
L
Aphrodite
Ferociousowl
Aphrodite
4
7
9
1.21
L
Apollo
Gorkis
Apollo
2
8
9
0.81
W
Merlin
TRAWKOOO
Merlin
2
7
19
1.64
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,716
Damage
83,856
111,991
Taken
136,004
117,314
Mitigated
93,451
48,684
Healing
58,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
62,561
1,794
130
1,740
15,664
9,791
2,973
3,066
12,598
96,136
0
W
Hel
Ainah
Hel
9,451
1,007
17,880
9,337
18,091
13,670
761
7,338
10,753
33,455
0
W
Xing Tian
Aisakk
Xing Tian
6,021
114
1,575
1,419
29,161
41,867
165
9,472
19,689
12,390
0
L
Fenrir
Axew222
Fenrir
12,799
2,507
1,307
9,392
34,837
43,274
328
19,633
15,204
0
16,206
L
Cernunnos
BoofCak
Cernunnos
21,636
11,718
464
4,670
23,764
9,481
1,035
20,219
3,545
0
43,193
L
Kukulkan
Ezotiix
Kukulkan
22,716
1,032
1,011
936
19,766
9,611
150
15,053
4,713
57,246
0
L
Aphrodite
Ferociousowl
Aphrodite
11,735
1,674
16,335
14,018
31,141
18,960
321
24,960
6,181
24,762
0
L
Apollo
Gorkis
Apollo
14,970
4,740
6,246
4,137
26,496
12,125
1,867
19,874
6,622
0
40,313
W
Merlin
TRAWKOOO
Merlin
21,647
1,327
1,922
1,836
16,682
9,094
1,252
6,535
10,147
60,750
0
W
21,036
990
3,460
9,385
32,393
42,892
876
8,040
24,353
59
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,745
Gold Earned
62,850
221
Minions Killed
216
0
Camps Cleared
0
2,025,600
Distance Traveled
1,957,313
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,209
782
72
3
0
445,823
2
W
Hel
13,995
636
44
2
0
411,422
1
W
Xing Tian
11,892
541
9
0
0
325,731
0
L
Fenrir
12,225
556
7
0
0
453,318
5
L
Cernunnos
12,049
548
44
2
0
388,530
0
L
Kukulkan
13,444
611
74
3
0
401,281
1
L
Aphrodite
13,028
592
47
2
0
358,863
1
L
Apollo
12,104
550
44
2
0
355,321
3
W
Merlin
13,770
626
74
3
0
381,957
0
W
Tyr
13,879
631
22
1
0
460,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role