Player Matchup

Hel
Hel
Ak47Greece
Hel
Level 157
God Stats
23W - 35L
1,389 SR
Queue Stats
511W - 557L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
Bycarlox
Erlang Shen
Level 123
God Stats
4W - 6L
1,531 SR
Queue Stats
385W - 377L
1,511 Elo+
Solo
Ne Zha
Ne Zha
MéLe
Ne Zha
Level 158
God Stats
11W - 12L
1,566 SR
Queue Stats
567W - 618L
1,521 Elo+
Solo
Nox
Nox
Schmeatus
Nox
Level 156
God Stats
54W - 49L
1,595 SR
Queue Stats
525W - 452L
1,524 Elo+
Solo
Neith
Neith
danyspinu
Neith
Level 120
God Stats
0W - 2L
1,625 SR
Queue Stats
262W - 262L
1,531 Elo+
Solo
Team Averages
Level 143
1,541 SR
1,506 Elo+

VS

Team Averages
Level 138
1,581 SR
1,575 Elo+
Sylvanus
Sylvanus
DarkSilentor
Sylvanus
Level 152
God Stats
2W - 1L
1,727 SR
Queue Stats
172W - 171L
1,539 Elo+
Solo
Shiva
Shiva
ItTakesYouAway
Shiva
Level 143
God Stats
11W - 7L
1,561 SR
Queue Stats
257W - 245L
1,502 Elo+
Solo
Anubis
Anubis
KittenSwag
Anubis
Level 156
God Stats
3W - 4L
1,404 SR
Queue Stats
137W - 141L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Promisy
Jing Wei
Level 117
God Stats
12W - 4L
1,685 SR
Queue Stats
63W - 38L
1,676 Elo+
Party 1
Thanatos
Thanatos
banksCJ
Thanatos
Level 124
God Stats
3W - 1L
1,530 SR
Queue Stats
14W - 11L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 2
12,342
514
16,612
23,615
15,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Bycarlox
Erlang Shen
16
3 / 3 / 5
10,661
444
10,481
24,485
14,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MéLe
Ne Zha
16
3 / 4 / 2
10,712
446
10,125
27,739
34,637
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 6 / 7
10,555
440
15,432
16,129
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
danyspinu
Neith
17
2 / 7 / 3
11,115
463
23,201
19,259
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkSilentor
Sylvanus
18
1 / 1 / 10
12,439
518
13,271
24,960
22,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 1 / 9
11,677
487
8,705
23,414
25,930
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
KittenSwag
Anubis
18
2 / 4 / 7
11,741
489
15,334
22,031
11,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Promisy
Jing Wei
20
7 / 0 / 8
14,724
614
28,710
27,197
11,905
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
banksCJ
Thanatos
20
11 / 5 / 6
13,087
545
15,783
23,994
11,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
11
Kills
25
25
Deaths
11
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Erlang Shen
Bycarlox
Erlang Shen
3
3
5
1.83
W
Sylvanus
DarkSilentor
Sylvanus
1
1
10
6
W
4
1
9
8.5
W
Anubis
KittenSwag
Anubis
2
4
7
1.38
L
Ne Zha
MéLe
Ne Zha
3
4
2
1
W
Jing Wei
Promisy
Jing Wei
7
0
8
11
L
1
6
7
0.75
W
Thanatos
banksCJ
Thanatos
11
5
6
2.8
L
Neith
danyspinu
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,851
Damage
81,803
111,227
Taken
121,596
79,155
Mitigated
83,704
30,088
Healing
76,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,612
1,114
3,453
9,511
23,615
15,030
597
7,960
15,655
109,718
0
L
Erlang Shen
Bycarlox
Erlang Shen
10,481
4,926
0
3,267
24,485
14,871
0
6,103
18,382
39
81,464
W
Sylvanus
DarkSilentor
Sylvanus
13,271
4,058
3,096
14,117
24,960
22,278
703
11,278
13,682
81,071
17,414
W
8,705
923
606
6,300
23,414
25,930
117
5,013
15,981
0
31,438
W
Anubis
KittenSwag
Anubis
15,334
928
0
12,665
22,031
11,895
332
7,831
14,200
128,602
0
L
Ne Zha
MéLe
Ne Zha
10,125
1,244
504
7,355
27,739
34,637
155
7,073
20,327
68
48,253
W
Jing Wei
Promisy
Jing Wei
28,710
26,144
0
17,984
27,197
11,905
3,192
4,760
22,437
0
184,568
L
15,432
610
0
1,676
16,129
6,758
682
3,626
12,503
95,402
0
W
Thanatos
banksCJ
Thanatos
15,783
4,147
0
21,486
23,994
11,696
144
5,059
18,935
0
97,224
L
Neith
danyspinu
Neith
23,201
7,110
0
4,322
19,259
7,859
0
3,652
15,607
0
105,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
63,668
673
Minions Killed
735
0
Camps Cleared
0
2,220,941
Distance Traveled
2,217,077
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,342
514
210
9
0
422,371
3
L
Erlang Shen
10,661
444
107
4
0
503,356
4
W
Sylvanus
12,439
518
161
7
0
395,183
2
W
Shiva
11,677
487
25
1
0
508,991
6
W
Anubis
11,741
489
184
8
0
377,807
9
L
Ne Zha
10,712
446
46
2
0
464,312
2
W
Jing Wei
14,724
614
255
11
0
459,564
10
L
Nox
10,555
440
161
7
0
448,666
6
W
Thanatos
13,087
545
110
5
0
475,532
6
L
Neith
11,115
463
149
6
0
382,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role