Player Matchup

Erlang Shen
Erlang Shen
MattPerteless
Erlang Shen
Level 102
God Stats
2W - 0L
1,710 SR
Queue Stats
21W - 26L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
RKteam3
Cthulhu
Level 79
God Stats
1W - 2L
1,211 SR
Queue Stats
224W - 211L
1,376 Elo+
Solo
Loki
Loki
TEDDY_LE-TEDDY
Loki
Level 111
God Stats
2W - 3L
1,321 SR
Queue Stats
379W - 415L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
straggly-soot4
Kuzenbo
Level 99
God Stats
5W - 4L
1,470 SR
Queue Stats
164W - 174L
1,404 Elo+
Solo
Nu Wa
Nu Wa
zorosempa1
Nu Wa
Level 103
God Stats
2W - 0L
1,497 SR
Queue Stats
20W - 27L
1,333 Elo+
Party 1
Team Averages
Level 99
1,442 SR
1,372 Elo+

VS

Team Averages
Level 129
1,504 SR
1,416 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fischieee
Amaterasu
Level 157
God Stats
2W - 3L
1,478 SR
Queue Stats
444W - 471L
1,347 Elo+
Solo
Skadi
Skadi
IceBerg84400
Skadi
Level 66
God Stats
4W - 1L
1,840 SR
Queue Stats
148W - 146L
1,463 Elo+
Solo
Zeus
Zeus
Rudi_Li
Zeus
Level 159
God Stats
3W - 1L
1,499 SR
Queue Stats
166W - 174L
1,399 Elo+
Solo
Susano
Susano
cerberus6Inferno
Susano
Level 106
God Stats
2W - 4L
1,200 SR
Queue Stats
103W - 124L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MattPerteless
Erlang Shen
14
3 / 5 / 15
8,914
810
9,629
16,812
14,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
RKteam3
Cthulhu
17
3 / 2 / 19
8,796
800
14,378
9,815
13,818
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 3 / 11
9,552
868
14,199
14,488
7,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 14
8,743
795
7,287
14,798
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
16
11 / 3 / 10
9,318
847
26,923
11,856
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 3 / 10
8,450
768
9,540
24,305
14,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Fischieee
Amaterasu
12
3 / 8 / 8
7,966
724
8,840
18,983
10,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 11
8,424
766
11,895
13,220
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Rudi_Li
Zeus
17
9 / 3 / 3
9,873
898
17,117
8,449
3,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 6
7,542
686
8,366
16,750
7,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
26
Kills
16
16
Deaths
26
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
10
2.33
L
Amaterasu
Fischieee
Amaterasu
3
8
8
0.88
L
2
4
11
1.88
W
Erlang Shen
MattPerteless
Erlang Shen
3
5
15
2.1
W
Cthulhu
RKteam3
Cthulhu
3
2
19
6.25
L
Zeus
Rudi_Li
Zeus
9
3
3
3.5
W
8
3
11
4.5
L
0
8
6
0.38
W
1
3
14
2.67
W
Nu Wa
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,416
Damage
55,758
67,769
Taken
81,707
58,475
Mitigated
41,384
26,282
Healing
33,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,540
1,920
982
11,934
24,305
14,910
0
13,975
10,330
0
24,379
L
Amaterasu
Fischieee
Amaterasu
8,840
3,149
1,851
4,857
18,983
10,427
0
11,548
7,435
0
14,198
L
11,895
4,769
1,357
3,487
13,220
5,417
0
8,678
4,542
0
29,460
W
Erlang Shen
MattPerteless
Erlang Shen
9,629
4,919
2,112
5,525
16,812
14,636
65
3,322
13,490
0
14,657
W
Cthulhu
RKteam3
Cthulhu
14,378
1,090
1,305
980
9,815
13,818
90
3,876
5,939
24,821
0
L
Zeus
Rudi_Li
Zeus
17,117
3,025
389
1,632
8,449
3,379
0
5,359
3,090
43,443
0
W
14,199
2,841
1,473
4,260
14,488
7,069
0
2,996
11,492
0
28,299
L
8,366
2,358
2,156
4,875
16,750
7,251
92
9,028
7,722
0
21,632
W
7,287
2,627
1,577
4,287
14,798
17,381
52
3,327
11,471
14,605
0
W
Nu Wa
26,923
7,540
1,590
3,173
11,856
5,571
168
3,596
8,260
35,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
42,255
107
Minions Killed
165
0
Camps Cleared
0
1,103,868
Distance Traveled
1,013,227
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,450
768
29
3
0
215,077
2
L
Amaterasu
7,966
724
8
1
0
203,964
2
L
Skadi
8,424
766
36
3
0
204,050
0
W
Erlang Shen
8,914
810
14
1
0
214,306
0
W
Cthulhu
8,796
800
36
3
0
202,091
3
L
Zeus
9,873
898
66
6
0
192,593
0
W
Loki
9,552
868
21
2
0
234,032
0
L
Susano
7,542
686
26
2
0
197,543
5
W
Kuzenbo
8,743
795
15
1
0
243,478
1
W
Nu Wa
9,318
847
21
2
0
209,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role