Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MDK_King-Obscure
Danzaburou
Level 66
God Stats
1W - 4L
1,484 SR
Queue Stats
101W - 135L
1,339 Elo+
Solo
Bacchus
Bacchus
Notorious PX
Bacchus
Level 51
God Stats
3W - 4L
1,485 SR
Queue Stats
33W - 51L
1,355 Elo+
Solo
Janus
Janus
White beard9580
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 93L
1,344 Elo+
Solo
Thor
Thor
shálltear
Thor
Level 11
God Stats
6W - 2L
1,726 SR
Queue Stats
11W - 4L
1,693 Elo+
Party 1
Team Averages
Level 64
1,539 SR
1,446 Elo+

VS

Team Averages
Level 116
1,404 SR
1,431 Elo+
Ishtar
Ishtar
Cherno-E-Bylta
Ishtar
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,392 Elo+
Solo
Ne Zha
Ne Zha
L0B1SM4N
Ne Zha
Level 155
God Stats
9W - 6L
1,346 SR
Queue Stats
485W - 522L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Suli410
Gilgamesh
Level 134
God Stats
5W - 4L
1,532 SR
Queue Stats
171W - 220L
1,358 Elo+
Solo
Ymir
Ymir
oPandda116
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
pimple_rash
Discordia
Level 101
God Stats
1W - 3L
1,142 SR
Queue Stats
38W - 45L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 5 / 7
9,220
439
8,161
17,746
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MDK_King-Obscure
Danzaburou
13
3 / 7 / 4
8,636
411
9,106
20,155
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Notorious PX
Bacchus
7
0 / 2 / 0
6,739
321
925
6,831
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
8,530
406
3,077
10,252
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 4 / 1
12,443
593
21,832
22,249
10,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
10,819
515
15,436
17,283
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
L0B1SM4N
Ne Zha
17
9 / 7 / 6
11,840
564
16,881
21,118
9,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Suli410
Gilgamesh
17
1 / 3 / 4
10,994
524
8,984
13,921
11,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 9
11,208
534
8,372
17,434
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
pimple_rash
Discordia
18
1 / 0 / 7
10,834
516
7,036
9,617
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
18
Kills
22
22
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
7
0.9
W
6
5
4
1.6
W
Ne Zha
L0B1SM4N
Ne Zha
9
7
6
1.71
L
Danzaburou
MDK_King-Obscure
Danzaburou
3
7
4
0.71
L
Bacchus
Notorious PX
Bacchus
0
2
0
0
W
Gilgamesh
Suli410
Gilgamesh
1
3
4
1
L
1
4
1
0.38
W
5
3
9
3.17
W
Discordia
pimple_rash
Discordia
1
0
7
4.5
L
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
56,709
77,233
Taken
79,373
43,504
Mitigated
54,769
12,721
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,161
666
0
2,230
17,746
16,980
0
4,907
12,839
25,538
0
W
15,436
10,645
0
7,410
17,283
7,051
6,278
1,976
15,307
0
80,347
W
Ne Zha
L0B1SM4N
Ne Zha
16,881
6,145
0
5,584
21,118
9,987
2,201
2,218
18,866
0
76,568
L
Danzaburou
MDK_King-Obscure
Danzaburou
9,106
4,395
0
5,558
20,155
7,772
37
4,718
15,437
0
44,469
L
Bacchus
Notorious PX
Bacchus
925
108
0
150
6,831
3,660
0
817
6,014
16,368
0
W
Gilgamesh
Suli410
Gilgamesh
8,984
3,797
0
2,160
13,921
11,780
1,320
1,651
12,150
0
75,617
L
3,077
329
0
1,763
10,252
4,101
699
1,924
8,328
50,367
0
W
8,372
1,866
0
2,213
17,434
21,332
1,258
3,438
13,996
30,177
0
W
Discordia
pimple_rash
Discordia
7,036
45
116
926
9,617
4,619
414
2,710
6,867
97,788
0
L
21,832
5,736
0
3,020
22,249
10,991
231
3,042
19,207
24
101,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
55,695
339
Minions Killed
548
0
Camps Cleared
0
1,528,908
Distance Traveled
1,912,025
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,220
439
23
1
0
355,188
3
W
Ishtar
10,819
515
118
6
0
310,507
1
W
Ne Zha
11,840
564
109
5
0
412,940
1
L
Danzaburou
8,636
411
60
3
0
355,414
1
L
Bacchus
6,739
321
38
2
0
198,765
0
W
Gilgamesh
10,994
524
132
6
0
393,695
0
L
Janus
8,530
406
79
4
0
247,916
3
W
Ymir
11,208
534
30
1
0
369,410
6
W
Discordia
10,834
516
159
8
0
425,473
9
L
Thor
12,443
593
139
7
0
371,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role