Player Matchup

Anubis
Anubis
BEN-MED69
Anubis
Level 144
God Stats
7W - 5L
1,529 SR
Queue Stats
12W - 9L
1,512 Elo+
Solo
Mercury
Mercury
Jarod_1008
Mercury
Level 69
God Stats
8W - 15L
1,365 SR
Queue Stats
236W - 374L
1,355 Elo+
Solo
Hercules
Hercules
Kai0894
Hercules
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 39L
1,293 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,386 Elo+

VS

Team Averages
Level 94
1,500 SR
1,334 Elo+
Sun Wukong
Sun Wukong
Kls7409
Sun Wukong
Level 96
God Stats
9W - 8L
1,451 SR
Queue Stats
392W - 441L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
dimo107
Baron Samedi
Level 129
God Stats
19W - 14L
1,549 SR
Queue Stats
78W - 92L
1,457 Elo+
Solo
Thor
Thor
stickyballz_
Thor
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 19L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEN-MED69
Anubis
15
3 / 8 / 5
10,881
725
12,516
16,245
7,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jarod_1008
Mercury
15
2 / 10 / 6
10,940
729
8,991
17,596
6,813
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Kai0894
Hercules
15
3 / 7 / 5
11,004
734
7,021
22,322
15,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kls7409
Sun Wukong
18
11 / 1 / 11
12,343
823
20,747
15,969
11,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
dimo107
Baron Samedi
18
6 / 2 / 15
11,906
794
16,954
11,368
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 6 / 12
11,921
795
10,863
14,250
6,252
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
8
Kills
25
25
Deaths
9
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
BEN-MED69
Anubis
3
8
5
0.69
L
Mercury
Jarod_1008
Mercury
2
10
6
0.5
L
Hercules
Kai0894
Hercules
3
7
5
0.79
W
Sun Wukong
Kls7409
Sun Wukong
11
1
11
16.5
W
Baron Samedi
dimo107
Baron Samedi
6
2
15
6.75
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
48,564
56,163
Taken
41,587
29,464
Mitigated
24,452
9,049
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BEN-MED69
Anubis
12,516
788
0
4,071
16,245
7,639
0
4,386
11,348
40,523
0
L
Mercury
Jarod_1008
Mercury
8,991
3,948
0
580
17,596
6,813
0
4,619
12,714
0
39,757
L
Hercules
Kai0894
Hercules
7,021
833
184
4,214
22,322
15,012
92
7,961
13,860
106
26,263
W
Sun Wukong
Kls7409
Sun Wukong
20,747
4,810
0
6,766
15,969
11,478
913
4,149
11,820
0
46,730
W
Baron Samedi
dimo107
Baron Samedi
16,954
944
2,407
4,871
11,368
6,722
867
4,779
6,589
68,880
0
W
10,863
2,658
341
1,646
14,250
6,252
804
3,727
10,523
0
32,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
36,170
150
Minions Killed
179
0
Camps Cleared
0
688,429
Distance Traveled
779,501
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,881
725
56
4
0
196,865
0
L
Mercury
10,940
729
58
4
0
265,472
0
L
Hercules
11,004
734
36
2
0
226,092
1
W
Sun Wukong
12,343
823
44
3
0
279,686
1
W
Baron Samedi
11,906
794
99
7
0
244,151
3
W
Thor
11,921
795
36
2
0
255,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role