Player Matchup

Raijin
Raijin
DionysusLO
Raijin
Level 124
God Stats
5W - 11L
1,318 SR
Queue Stats
506W - 522L
1,425 Elo+
Solo
Danzaburou
Danzaburou
MαCℓєиSтαяK
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,513 Elo+
Solo
Charybdis
Charybdis
Smegedup
Charybdis
Level 148
God Stats
13W - 9L
1,637 SR
Queue Stats
867W - 897L
1,482 Elo+
Solo
Sobek
Sobek
mauroarias0
Sobek
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
228W - 254L
1,495 Elo+
Solo
Bastet
Bastet
mega dood2003
Bastet
Level 90
God Stats
4W - 4L
1,542 SR
Queue Stats
328W - 316L
1,485 Elo+
Solo
Team Averages
Level 129
1,458 SR
1,480 Elo+

VS

Team Averages
Level 97
1,487 SR
1,490 Elo+
Hachiman
Hachiman
EL BLACKIECHAN
Hachiman
Level 106
God Stats
3W - 0L
1,818 SR
Queue Stats
144W - 152L
1,489 Elo+
Solo
Cliodhna
Cliodhna
Hawmiz
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
JapaneseUFOs
Cu Chulainn
Level 108
God Stats
4W - 2L
1,346 SR
Queue Stats
318W - 272L
1,496 Elo+
Solo
Hera
Hera
WimbledonTheGod
Hera
Level 102
God Stats
5W - 2L
1,456 SR
Queue Stats
296W - 303L
1,473 Elo+
Solo
Janus
Janus
acepubcrawler
Janus
Level 140
God Stats
1W - 0L
1,314 SR
Queue Stats
169W - 185L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DionysusLO
Raijin
16
8 / 5 / 6
10,220
852
9,772
12,308
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 10
9,255
771
6,945
11,156
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Smegedup
Charybdis
16
4 / 6 / 3
9,033
753
9,551
12,945
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 9
7,602
634
7,500
17,967
25,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 5 / 5
8,472
706
9,610
12,900
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 2 / 19
9,605
800
12,123
7,617
3,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Hawmiz
Cliodhna
16
6 / 2 / 11
9,789
816
13,068
12,465
6,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
JapaneseUFOs
Cu Chulainn
16
6 / 4 / 12
10,196
850
12,835
20,994
16,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 5 / 14
8,429
702
12,477
9,742
4,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
12 / 3 / 7
11,429
952
13,285
8,555
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
16
Kills
26
26
Deaths
16
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Raijin
DionysusLO
Raijin
8
5
6
2.2
W
Hachiman
2
2
19
5.75
W
Cliodhna
Hawmiz
Cliodhna
6
2
11
5.75
W
Cu Chulainn
JapaneseUFOs
Cu Chulainn
6
4
12
3
L
1
4
10
1.5
L
Charybdis
Smegedup
Charybdis
4
6
3
0.92
W
0
5
14
1.4
W
12
3
7
5.17
L
0
6
9
0.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
63,788
67,276
Taken
59,373
51,119
Mitigated
33,901
16,380
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DionysusLO
Raijin
9,772
1,623
1,254
1,777
12,308
6,758
0
3,570
8,738
18,131
0
W
Hachiman
12,123
5,026
1,105
1,137
7,617
3,650
1,925
3,480
4,137
0
26,398
W
Cliodhna
Hawmiz
Cliodhna
13,068
717
1,051
3,674
12,465
6,024
1,254
3,310
9,155
0
19,913
W
Cu Chulainn
JapaneseUFOs
Cu Chulainn
12,835
2,515
606
5,385
20,994
16,094
220
5,918
15,076
0
18,119
L
6,945
1,798
647
2,732
11,156
5,683
315
4,383
6,773
0
19,448
L
Charybdis
Smegedup
Charybdis
9,551
3,554
263
2,464
12,945
6,619
912
7,018
5,927
0
26,887
W
12,477
2,333
3,125
1,872
9,742
4,165
56
2,489
7,253
19,177
0
W
13,285
189
1,294
1,699
8,555
3,968
695
2,075
6,480
34,545
0
L
7,500
182
822
3,832
17,967
25,599
0
5,794
12,173
14,484
0
L
9,610
2,262
1,064
1,525
12,900
6,460
603
4,997
7,903
0
17,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
49,448
110
Minions Killed
138
0
Camps Cleared
0
912,638
Distance Traveled
1,065,585
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,220
852
14
1
0
169,533
0
W
Hachiman
9,605
800
28
2
0
195,943
1
W
Cliodhna
9,789
816
16
1
0
255,376
0
W
Cu Chulainn
10,196
850
12
1
0
223,053
0
L
Danzaburou
9,255
771
28
2
0
183,203
0
L
Charybdis
9,033
753
41
3
0
178,420
0
W
Hera
8,429
702
16
1
0
171,337
2
W
Janus
11,429
952
66
6
0
219,876
0
L
Sobek
7,602
634
12
1
0
164,652
1
L
Bastet
8,472
706
15
1
0
216,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role